Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 11 (100.0%) | 90 (100.0%) | 8.1 |
allen | 3 (27.3%) | 47 (52.2%) | 15.6 |
darbyb | 1 (9.1%) | 23 (25.6%) | 23.0 |
worthen | 5 (45.5%) | 19 (21.1%) | 3.8 |
jeroen | 2 (18.2%) | 1 (1.1%) | 0.5 |
Adding preparations for Regression testing: added comaprison functions for dataflow objects. Modified Dynamic compilation so it has an option to compile load and destroy the library, to prevent the on-the-fly-lib directory to grow out of control when testing whether dynamically compilled algorithms work. Fixed HexVolMesh to deal with degenerate meshes and started to better optimize this mesh to use less memory (still need to finish this as table sizes can be shrunk even more). Added a RegressionReporter to store all the information during regression testing. Fixed the Finite Element Code to deal with degenerate elements (Comparison with Tetsn and Prisms show that Hexahedral elements with degenerate nodes can act as tetrahedrals or prisms and still generate the proper stiffness matrix). Fixed the visualization so degenerate elements show upm properly (fixed the order of the faces of these degenerate elements so the three unique element nodes are always returned first when quering a face). Still need to upgrade the quadsurfmesh to also support degenerate elements. Field boundary now also supports degenerate elements as the number of faces returned per element can now vary with the actual number of faces. Next to do: generate degenerate meshes with tets, piramids, prisms and hexahedral and test which algorithms fail and fix those.
1 lines of code changed in 2 files:
changed NrrdData-> to NrrdData->nrrd_ and cleaned up everything associated with it
47 lines of code changed in 3 files:
Upgrading to Teem 1.9. Main changes include API changes for var-arg functions and more careful use of unsigned types. See http://sourceforge.net/project/shownotes.php?release_id=380683&group_id=85445 for more information.
23 lines of code changed in 1 file:
SHARE -> SCISHARE
5 lines of code changed in 3 files:
Windows Port. Big changes: new share.h includes and SHARE macros. Change use of hash_map to be compatible with windows. Use of gl extensions
14 lines of code changed in 2 files: