Directory Core/Volume/

Total Files:
20
Deleted Files:
0
Lines of Code:
9834

[root]/Core/Volume

Lines of Code

Core/Volume/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 112 (100.0%) 2056 (100.0%) 18.3
callahan 57 (50.9%) 1845 (89.7%) 32.3
worthen 30 (26.8%) 121 (5.9%) 4.0
mdavis 14 (12.5%) 56 (2.7%) 4.0
allen 2 (1.8%) 16 (0.8%) 8.0
kuzimmer 4 (3.6%) 10 (0.5%) 2.5
dmw 2 (1.8%) 7 (0.3%) 3.5
darbyb 1 (0.9%) 1 (0.0%) 1.0
dgroulx 2 (1.8%) 0 (0.0%) 0.0

Most Recent Commits

callahan 2006-08-16 14:01 Rev.: 35063

Fix 256x64 image rendering, fix memory leak.

0 lines of code changed in 2 files:

  • Core/Volume: CM2Widget.cc (new)
callahan 2006-08-15 18:13 Rev.: 35048

Minor cleanup

2 lines of code changed in 1 file:

  • Core/Volume: CM2Widget.cc (+2 -2)
callahan 2006-08-08 17:20 Rev.: 34975

Fix the blend modes for VolumeSlicer. They were disabled for 1D colormaps (even though the colormaps were being pre-multiplied by alpha in anticipation of blending) and were the incorrect mode for 2D colormaps resulting in black halos. Fix by enabling blending and setting the mode properly to account for pre-multiplied alpha.

0 lines of code changed in 2 files:

  • Core/Volume: SliceRenderer.cc (new)
callahan 2006-07-26 16:57 Rev.: 34870

Remove debugging print.

0 lines of code changed in 2 files:

  • Core/Volume: VolShader.cc (new)
callahan 2006-07-20 16:23 Rev.: 34842

Fix volume rendering path for all shaded colormap2 cases.

60 lines of code changed in 1 file:

  • Core/Volume: VolShader.cc (+60 -24)
callahan 2006-07-20 15:40 Rev.: 34841

Fix volume rendering path for all unshaded ColorMap2 cases.

82 lines of code changed in 6 files:

  • Core/Volume: SliceRenderer.cc (+4 -2), VolShader.cc (+70 -40), VolShader.h (+6 -3), VolumeRenderer.cc (+2 -2)
callahan 2006-07-20 14:14 Rev.: 34839

Fix the 1D colormap path for all cases (in particular normal generation).

35 lines of code changed in 1 file:

  • Core/Volume: VolShader.cc (+35 -28)
callahan 2006-07-20 11:50 Rev.: 34836

Minor change, indenting

73 lines of code changed in 1 file:

  • Core/Volume: VolShader.cc (+73 -31)
callahan 2006-07-19 12:54 Rev.: 34824

Clip bricks against the view so that bricks which are not in the view are not drawn at all.

7 lines of code changed in 1 file:

  • Core/Volume: SliceRenderer.cc (+7 -2)
callahan 2006-07-18 15:20 Rev.: 34820

Clip bricks against the view so that bricks which are not in the view are not drawn at all.

44 lines of code changed in 5 files:

  • Core/Volume: TextureRenderer.cc (new), TextureRenderer.h (+5), VolumeRenderer.cc (+3)
dmw 2006-07-11 13:20 Rev.: 34722

- gcc on the MacBooks requires pointers to GL variables to have explicit GL types

7 lines of code changed in 2 files:

  • Core/Volume: TextureRenderer.cc (+6 -6), VolumeRenderer.cc (+1 -1)
callahan 2006-06-23 09:40 Rev.: 34565

Compute brick offset properly when textures are not unsigned characters.

0 lines of code changed in 4 files:

  • Core/Volume: TextureBrick.cc (new), TextureBrick.h (changed)
callahan 2006-06-23 09:40 Rev.: 34564

Fix format difference bug when matching for brick reuse. Make sure texture IDs have the same texture type as well as size if we're going to support different texture types besides unsigned characters.

9 lines of code changed in 2 files:

  • Core/Volume: TextureRenderer.cc (+5 -2), TextureRenderer.h (+4 -3)
callahan 2006-06-09 16:20 Rev.: 34461

Update NrrdTextureBrick to allow for various texture formats.

46 lines of code changed in 3 files:

  • Core/Volume: TextureBrick.cc (+25 -6), TextureBrick.h (+7 -3), TextureRenderer.cc (+14 -14)
callahan 2006-06-09 13:24 Rev.: 34455

Always use glPixelStore to load textures if shaders are supported.

6 lines of code changed in 1 file:

  • Core/Volume: TextureRenderer.cc (+6 -12)
callahan 2006-06-09 13:22 Rev.: 34454

Better debug message.

6 lines of code changed in 1 file:

  • Core/Volume: TextureBrick.cc (+6 -6)
callahan 2006-05-22 12:06 Rev.: 34304

Add proper debugging asserts for TEXTURE_MAX_COMPONENTS.

18 lines of code changed in 4 files:

  • Core/Volume: Texture.h (new), TextureBrick.cc (+3 -4), TextureBrick.h (+10 -2)
callahan 2006-05-22 11:49 Rev.: 34301

Add define for maximum number of components available and use it instead of hardcoding 2.

24 lines of code changed in 5 files:

  • Core/Volume: Texture.cc (new), Texture.h (+1 -1), TextureBrick.cc (+2 -1), TextureBrick.h (+15 -10)
callahan 2006-05-18 10:18 Rev.: 34274

Fix various compiler warnings.

2 lines of code changed in 1 file:

  • Core/Volume: CM2Widget.cc (+2 -2)
callahan 2006-04-27 17:28 Rev.: 34036

Fold VolumeRenderer::multi_layer_draw into draw_volume.

229 lines of code changed in 6 files:

  • Core/Volume: SliceRenderer.cc (+2 -2), TextureRenderer.cc (+4 -3), TextureRenderer.h (+1 -10), VolumeRenderer.cc (+220 -510), VolumeRenderer.h (+2 -3)

(21 more)

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