Scientific visualization as currently understood and practiced is still a relatively new discipline. As a result, we visualization researches are not necessarily accustomed to undertaking the sorts of self-examinations that other scientists routinely undergo in relation to their work. Yet if we are to creat a disciplinary culture focused on matters of real scientific importance and committed to real progress, it is essential that we ask ourselves hard questions on an ongoing basis. What are the most important research issues facing us? What underlying assumptions needs to be challenged and perhaps abandoned? What practices need to be reviewed? In this article, I attempt to start a discussion of these issues by proposing a list of top research problems and issues in scientific visualization.
@Article{ johnson:2004:TVRP, author = {Chris .R. Johnson}, title = {Top Scientific Visualization Research Problems}, journal = {{IEEE} Computer Graphics and Applications}, volume = {24}, number = {4}, pages = {13--17}, year = {2004}, month = {July/August}, }