Defines a Spire object 'pass'.
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#include <Geometry.h>
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| SpireSubPass (const std::string &name, const std::string &vbo, const std::string &ibo, const std::string &program, spire::Interface::PRIMITIVE_TYPES primType) |
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template<typename T > |
void | addUniform (const std::string &uniformName, T uniformData) |
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std::string | passName |
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std::string | vboName |
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std::string | iboName |
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std::string | programName |
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spire::Interface::PRIMITIVE_TYPES | type |
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std::list< std::tuple
< std::string, std::shared_ptr
< spire::AbstractUniformStateItem > > > | uniforms |
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Defines a Spire object 'pass'.
SpireSubPass |
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const std::string & |
name, |
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const std::string & |
vbo, |
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const std::string & |
ibo, |
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const std::string & |
program, |
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spire::Interface::PRIMITIVE_TYPES |
primType |
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inline |
void addUniform |
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const std::string & |
uniformName, |
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T |
uniformData |
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inline |
spire::Interface::PRIMITIVE_TYPES type |
std::list<std::tuple< std::string, std::shared_ptr<spire::AbstractUniformStateItem> > > uniforms |
The documentation for this struct was generated from the following file: