#include <HexVolMesh.h>
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template<class PEDGE > |
size_t | operator() (const PEDGE &e) const |
| This is the hash function. More...
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template<class PEDGE > |
bool | operator() (const PEDGE &e1, const PEDGE &e2) const |
| This should return less than rather than equal to. More...
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size_t operator() |
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const PEDGE & |
e | ) |
const |
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inline |
This is the hash function.
bool operator() |
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const PEDGE & |
e1, |
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const PEDGE & |
e2 |
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) |
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inline |
This should return less than rather than equal to.
const size_t bucket_size = 4 |
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static |
These are needed by the hash_map particularly.
const int low_mask = (~((int)0) ^ up_mask) |
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static |
const size_t min_buckets = 8 |
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static |
const int sz_half_int = sizeof(int) << 2 |
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static |
const int sz_int = sizeof(int) * 8 |
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static |
These are for our own use (making the hash function.
The documentation for this struct was generated from the following file: