Directory Core/Volume/

Total Files:
24
Deleted Files:
7
Lines of Code:
7183

[root]/Core/Volume

Lines of Code

Core/Volume/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 193 (100.0%) 9474 (100.0%) 49.0
kuzimmer 16 (8.3%) 2644 (27.9%) 165.2
callahan 73 (37.8%) 1871 (19.7%) 25.6
mdavis 53 (27.5%) 1598 (16.9%) 30.1
dav 7 (3.6%) 1242 (13.1%) 177.4
mjc 18 (9.3%) 1051 (11.1%) 58.3
wmartin 4 (2.1%) 738 (7.8%) 184.5
allen 2 (1.0%) 172 (1.8%) 86.0
worthen 10 (5.2%) 70 (0.7%) 7.0
dmw 5 (2.6%) 39 (0.4%) 7.8
bigler 2 (1.0%) 34 (0.4%) 17.0
dgroulx 1 (0.5%) 8 (0.1%) 8.0
hartner 1 (0.5%) 6 (0.1%) 6.0
yarden 1 (0.5%) 1 (0.0%) 1.0

Most Recent Commits

callahan 2005-12-14 19:16 Rev.: 32866

Rename ColorMap2 files to match the class type (Colormap2 to ColorMap2)

182 lines of code changed in 8 files:

  • Core/Volume: ColorMap2.cc (new 104), ColorMap2.h (new 76), Colormap2.cc (del), Colormap2.h (del), TextureRenderer.h (new), sub.mk (+1 -1)
mjc 2005-12-02 02:23 Rev.: 32697

completely revert commit 32690, as it broke all of Uintah

1 lines of code changed in 1 file:

  • Core/Volume: sub.mk (+1)
mjc 2005-12-01 15:19 Rev.: 32690

removal of xerces, replaced with libxml2, turn on validaton for component loading, fix all invalid xml

0 lines of code changed in 1 file:

  • Core/Volume: sub.mk (-1)
mdavis 2005-11-14 15:31 Rev.: 32541

Cosmetic code cleanup of DrawInfoOpenGL. Make all class member variable names end with an underscore ('_') to follow coding convetion. Removed GL header includes from DrawInfoOpenGL.h -- which forced adding GL includes to Core/Volume .cc files.

20 lines of code changed in 6 files:

  • Core/Volume: SliceRenderer.cc (+4 -1), TextureRenderer.cc (new), VolumeRenderer.cc (+8 -3)
callahan 2005-11-14 12:35 Rev.: 32537

Add breaks to switch statement, crash bug

0 lines of code changed in 2 files:

  • Core/Volume: TextureBrick.cc (changed)
mjc 2005-11-14 11:51 Rev.: 32536

replace int get_type_description argument with enum

63 lines of code changed in 3 files:

  • Core/Volume: TextureBrick.cc (+24 -51), TextureBrick.h (new)
mdavis 2005-11-10 18:50 Rev.: 32513

-Cut out DrawInfoOpenGL from Core/Geom/GeomOpenGL.cc into Core/Geom/GeomOpenGL.cc.
-Rename Core/Geom/GeomOpenGL.h to Core/Geom/DrawInfoOpenGL.h
-Fix #include statments for files that included Core/Geom/GeomOpenGL.h -- some files didn't need this include at all, just the sci_gl* includes.
-Add Plane::get(double[4]) method to return values how OpenGL wants them for clipping planes
-General cleanup and removed a few unused variables in DrawInfoOpenGL struct
-Moved ViewWindow:: symbols out of Dataflow/Modules/Render/OpenGL and into Dataflow/Modules/Render/ViewWindow.cc (where they belong)
-Hopefully this will provide some initial incentive to improve our GL state handling ablities

4 lines of code changed in 5 files:

  • Core/Volume: FlowRenderer2D.cc (new), SliceRenderer.cc (+1 -1), TextureRenderer.cc (+1 -1), VolumeRenderer.cc (+1 -1)
mdavis 2005-11-10 11:13 Rev.: 32489

Fix colormap1d widget in colormap2d software rasterization from going beyond colormap1d resolution

0 lines of code changed in 2 files:

  • Core/Volume: CM2Widget.cc (new)
worthen 2005-11-09 16:08 Rev.: 32479

Get Windows Port back where we left off.
Core/Basis changes are to get symbols exported properly.

Core/Volume and ShaderProgramARB changes are temporary ifdefs of things that won't compile (GL extensions) or won't work

Everything else is to put it back the way it was (TCLInterface::exec and eval, OpenGL.cc, and Timer.cc).

4 lines of code changed in 2 files:

  • Core/Volume: CM2Widget.cc (+2 -1), SliceRenderer.cc (+2)
mdavis 2005-11-04 07:06 Rev.: 32431

Optimize gpu gradient computation to make it work on ATI cards

0 lines of code changed in 2 files:

  • Core/Volume: VolShader.cc (new)
mdavis 2005-11-03 15:32 Rev.: 32428

Implement software 1d colormap rendering as a ColorMap2D widget

44 lines of code changed in 1 file:

  • Core/Volume: CM2Widget.cc (+44 -129)
mdavis 2005-11-03 12:19 Rev.: 32422

Compute Gradient on GPU for faster volume rendering of large datasets. Offloads computation of gradient from CPU to GPU so we can use more texture space on actual data.

105 lines of code changed in 3 files:

  • Core/Volume: TextureRenderer.cc (+7 -4), VolShader.cc (+95 -4), VolumeRenderer.cc (+3 -2)
mdavis 2005-11-02 13:43 Rev.: 32408

Remove Core/Volume/Util.cc and move IsPowerOf2 and LargestPowerOf2 functions to Core/Math/MiscMath.h

4 lines of code changed in 5 files:

  • Core/Volume: FlowRenderer2D.cc (+4 -4), Utils.cc (del), Utils.h (-16), sub.mk (-1)
mjc 2005-10-14 08:11 Rev.: 32144

fix broken compile

16 lines of code changed in 1 file:

  • Core/Volume: CM2Widget.cc (+16 -8)
dav 2005-10-13 16:25 Rev.: 32137


Mostly cosmetics: (indent, remove compiler warnings, etc)

General examples of changes are:

- replaced while(1) with for(;;)
(I like while(1), but this gets rid of the compiler warning...)
- Used sci_comp_warn_fixes.h for RETURN/BREAK after throws/asserts.
- Removed 'const' on return type as it is meaningless.
- removed unnecessary ';' after some functions.
- turned off SGI warning about casting

Core/Basis/Locate.cc

- Added NOT_FINISHED()

2 lines of code changed in 1 file:

  • Core/Volume: TextureRenderer.cc (+2 -2)
mjc 2005-10-10 09:59 Rev.: 32092

initial commit of H_O_Basis branch merge

3 lines of code changed in 4 files:

  • Core/Volume: Texture.h (new), TextureRenderer.cc (+1), VolumeRenderer.cc (+1)
callahan 2005-10-07 18:02 Rev.: 32069

Merge the 1.24.2 changes into the trunk

25 lines of code changed in 1 file:

  • Core/Volume: TextureRenderer.cc (+25 -3)
mdavis 2005-10-06 16:25 Rev.: 32061

Fix volume rendering on OSX

56 lines of code changed in 1 file:

  • Core/Volume: TextureRenderer.cc (+56 -60)
callahan 2005-09-30 11:08 Rev.: 32047

Undo the removal of GL_ATI_fragment_shader. It appears to have broken volume rendering on Apple machines

26 lines of code changed in 3 files:

  • Core/Volume: SliceRenderer.cc (+6 -6), TextureRenderer.cc (+14 -14), VolumeRenderer.cc (+6 -6)
mdavis 2005-09-28 22:31 Rev.: 32042

Comment out debug print

1 lines of code changed in 1 file:

  • Core/Volume: VolShader.cc (+1 -1)

(49 more)

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