Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 95 (100.0%) | 213 (100.0%) | 2.2 |
cgribble | 24 (25.3%) | 132 (62.0%) | 5.5 |
kuzimmer | 39 (41.1%) | 63 (29.6%) | 1.6 |
dav | 6 (6.3%) | 11 (5.2%) | 1.8 |
darbyb | 1 (1.1%) | 5 (2.3%) | 5.0 |
mjc | 3 (3.2%) | 2 (0.9%) | 0.6 |
bigler | 22 (23.2%) | 0 (0.0%) | 0.0 |
Some fixes for demos on octagon and arachne.
0 lines of code changed in 6 files:
Core/HVolumeVG.h
Core/HVolumeVGspecific.cc
GCC 4.1 seems to be a bit more picky about template specialization.
This checking fixes this. You declare the specialized function in
the header and then make sure the function implementations are
inside the appropriate namespace.
0 lines of code changed in 4 files:
Core/HVolume.h
Don't try to write out a brick file and don't barf if you are not on
SGI or Apple.
StandAlone/scenes/oldvfem.cc
StandAlone/scenes/teapot.scene.cc
Name the main light.
StandAlone/scenes/tstdemo.cc
You can now change the light position and intenisity from the
command line.
0 lines of code changed in 2 files:
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Core/ExternalUIInterface.h
Added virtual destructor to make GCC happy.
Core/Gui.cc
Core/Gui.h
Added ability to turn on "Frame for Frame" animations for
SelectableGroup classes.
Core/SelectableGroup.cc
Core/SelectableGroup.h
Added ability to animate frame for frame. Each animation call
explictly increments the animated frame without care of the
framerate.
0 lines of code changed in 10 files:
Dataflow/Modules/Render/Painter.h
Dataflow/Modules/Render/Painter.cc
Fixed compiler warnings.
Dataflow/Modules/String/SprintfMatrix.cc
Packages/BioPSE/Dataflow/Modules/Forward/ApplyFEMVoltageSource.cc
Packages/BioPSE/Dataflow/Modules/Forward/EITAnalyticSolution.cc
Packages/BioPSE/Dataflow/Modules/Inverse/Tikhonov.cc
Packages/BioPSE/Dataflow/Modules/Inverse/DipoleSearch.cc
Initialized variables that could be used uninitialized. (Not sure if
these are the right defaults, but at least they will be consistent.)
Packages/BioPSE/Dataflow/Modules/Forward/SetupBEMatrix.cc
Changed 'filed' to 'field'... I think it was a typo.
Packages/rtrt/Core/SketchMaterial.h
Packages/rtrt/StandAlone/scenes/sub.mk
SketchMaterial no longer compiles with the newest Teem. It was
originally created by James Bigler to work around thread safety/memory
issues in Teem. He used internal Teem functions/variables to make
things work. With the updates to Teem, the SketchMaterial will
probably need to be completely rewritten. It is only used in one
scene right now, so I am turning it off. (Note, there are a few #if
0's in the SketchMaterial.h file right now as I was trying to get it
to compile, but it doesn't make sense to turn everything off and leave
the file, so I'm removing it from the sub.mk.
Packages/rtrt/StandAlone/tex-utils/pnn-vq.cc
Fixed (strict) compilation error. (Must use the Class, not an
instance of the Class.)
Packages/rtrt/StandAlone/tex-utils/pca-error.cc
Use the new Teem '_nva' version of the function.
4 lines of code changed in 2 files:
Upgrading to Teem 1.9. Main changes include API changes for var-arg functions and more careful use of unsigned types. See http://sourceforge.net/project/shownotes.php?release_id=380683&group_id=85445 for more information.
5 lines of code changed in 1 file:
M rtrt/Core/Background.h
Put the rtrt #includes next to each other.
M rtrt/Core/Array2.h
Cleaned up as I tried to figure out how to get the Pio symbols on the
SGI to resolve. (No real changes in this file.)
M rtrt/StandAlone/scenes/uintahisosurface.cc
Few cosmetic updates... however, the real change was to move the #include of rtrt/Core/Background.h to above the Uintah #includes. This fixed the SGI compiler's problem with resolving Pio symbols... I don't like this fix, but I don't think spending more time on it is justified at this point as RTRT will sometime soon be replaced with Manta.
M Uintah/Core/Grid/Variables/NodeIterator.h
Needs IntVector... so #included it.
7 lines of code changed in 4 files:
Core/Array2.cc
Core/Array2.h
Core/Background.cc
Core/BrickArray2.h
Core/BrickArray3.h
Core/Heightfield.cc
Core/Heightfield.h
Core/ImageMaterial.cc
Core/templates.cc
Trying to fix weird Pio template issues.
Core/Gui.cc
Core/Gui.h
Got rid of glut_dpy and glut_win which were really dangerous and not
really needed anymore since the Glut window isn't part of the main
rtrt window.
Core/HVolume.h
Core/HVolumeVis.h
Fixes for gcc 4.0 (i.e. the stupid this->parentClassMember issue).
Core/VolumeVis2D.h
Wrong class name for Volvis3DDpy.
Dataflow/Modules/Render/sub.mk
Dataflow/Modules/Scenes/sub.mk
Dataflow/Ports/sub.mk
Dataflow/Ports is now in Dataflow/Network.
StandAlone/scenes/3ds.cc
Added option for x86_64
StandAlone/scenes/sub.mk
Removed terrain an dheightfield until we can fix the Pio template
gunk.
132 lines of code changed in 24 files:
add with-tetgen option to configure, Make Module.h conform to the coding standard, and all the massive fallout from renaming variables and slots in that class
2 lines of code changed in 3 files:
Changed MAX* constants to *_MAX definitions found in float.h and limits.h. Changed sci_values.h to reflect this change. Users should still include sci_values.h, so modifications for platform specific issues can be handled there.
63 lines of code changed in 39 files: