/trunk/src Developers: bigler

Login name:
bigler
Total Commits:
58 (0.3%)
Lines of Code:
541 (0.1%)
Most Recent Commit:
2006-11-29 13:50

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Activity in Directories

Directory Changes Lines of Code Lines per Change
Totals 58 (100.0%) 541 (100.0%) 9.3
Packages/Uintah/StandAlone/ 4 (6.9%) 318 (58.8%) 79.5
/ 2 (3.4%) 210 (38.8%) 105.0
Core/Thread/ 1 (1.7%) 8 (1.5%) 8.0
Core/Math/ 5 (8.6%) 5 (0.9%) 1.0
Packages/rtrt/StandAlone/scenes/ 12 (20.7%) 0 (0.0%) 0.0
Packages/rtrt/Core/ 22 (37.9%) 0 (0.0%) 0.0
Packages/Uintah/Dataflow/Modules/Selectors/ 2 (3.4%) 0 (0.0%) 0.0
Core/Util/ 2 (3.4%) 0 (0.0%) 0.0
Core/Malloc/ 2 (3.4%) 0 (0.0%) 0.0
Core/Geometry/ 4 (6.9%) 0 (0.0%) 0.0
Core/Containers/ 2 (3.4%) 0 (0.0%) 0.0

Activity of bigler

Most Recent Commits

bigler 2006-11-29 13:50 Rev.: 35944


Some fixes for demos on octagon and arachne.

0 lines of code changed in 10 files:

  • Packages/rtrt/Core: GridSpheres.cc (changed), GridTris.cc (changed), Worker.cc (changed)
  • Packages/rtrt/StandAlone/scenes: david.cc (changed), davidhead.cc (new)
bigler 2006-11-14 13:53 Rev.: 35853


Dataflow/Modules/Selectors/PatchToField.h

Formatted text better.

Pulled out IntVector lo,hi from branch.

StandAlone/uda2nrrd.cc

Fixed noboundarycells computation. It turns out I did need that
rewindow command.

Also add typename to sizeof(typename FIELD::value_type). Newer
compilers complain about this.

0 lines of code changed in 4 files:

  • Packages/Uintah/Dataflow/Modules/Selectors: PatchToField.h (changed)
  • Packages/Uintah/StandAlone: uda2nrrd.cc (new)
bigler 2006-11-13 18:31 Rev.: 35849


Fixed a bug that was causing uda2nrrd to crash. For the scalar cases,
it was wrapping the data in the field without copying. The fields
were deleted before the nrrd was written out causing bad memory
problems. Now the scalar data copies the data to be more consistent
with the Vector and Matrix3 types.

Tried adding code for removing boundary edges, but it does weird
stuff. Unaccesible from the commandline for now.

170 lines of code changed in 1 file:

  • Packages/Uintah/StandAlone: uda2nrrd.cc (+170 -117)
bigler 2006-11-09 16:14 Rev.: 35834


Got rid of tabs and fixed indentation.

148 lines of code changed in 1 file:

  • Packages/Uintah/StandAlone: uda2nrrd.cc (+148 -148)
bigler 2006-09-27 14:17 Rev.: 35441

Fixed hard coded /usr/X11R6/lib paths to use BASE_LIB_PATH (helps with 64 bit systems with /usr/X11R6/lib64). It all seems to work properly.

210 lines of code changed in 2 files:

  • configure (+195 -5), configure.ac (+15 -5)
bigler 2006-09-27 00:35 Rev.: 35433


Core/HVolumeVG.h
Core/HVolumeVGspecific.cc

GCC 4.1 seems to be a bit more picky about template specialization.
This checking fixes this. You declare the specialized function in
the header and then make sure the function implementations are
inside the appropriate namespace.

0 lines of code changed in 4 files:

  • Packages/rtrt/Core: HVolumeVG.h (changed), HVolumeVGspecific.cc (new)
bigler 2006-09-27 00:33 Rev.: 35432


Point.h
Vector.h

Dav missed some friend functions that needed to be defined outside
of declaring them friend functions. Most notably the Pio,
Interpolate, and stream operator functions.

0 lines of code changed in 4 files:

  • Core/Geometry: Point.h (changed), Vector.h (changed)
bigler 2006-06-26 15:24 Rev.: 34580


I discovered that __ECC is on ia64 versions of the Intel compiler, and
__ICC is on everthing else. For both you should use __INTEL_COMPILER.

0 lines of code changed in 6 files:

  • Core/Containers: SuperBox.h (new)
  • Core/Malloc: Allocator.cc (new)
  • Core/Util: sci_system.cc (new)
bigler 2006-06-05 15:59 Rev.: 34417


Core/HVolume.h

Don't try to write out a brick file and don't barf if you are not on
SGI or Apple.

StandAlone/scenes/oldvfem.cc
StandAlone/scenes/teapot.scene.cc

Name the main light.

StandAlone/scenes/tstdemo.cc

You can now change the light position and intenisity from the
command line.

0 lines of code changed in 8 files:

  • Packages/rtrt/Core: HVolume.h (new)
  • Packages/rtrt/StandAlone/scenes: oldvfem.cc (changed), teapot.scene.cc (new), tstdemo.cc (changed)
bigler 2006-05-23 11:03 Rev.: 34313

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Core/ExternalUIInterface.h

Added virtual destructor to make GCC happy.

Core/Gui.cc
Core/Gui.h

Added ability to turn on "Frame for Frame" animations for
SelectableGroup classes.

Core/SelectableGroup.cc
Core/SelectableGroup.h

Added ability to animate frame for frame. Each animation call
explictly increments the animated frame without care of the
framerate.

0 lines of code changed in 10 files:

  • Packages/rtrt/Core: ExternalUIInterface.h (new), Gui.cc (changed), Gui.h (changed), SelectableGroup.cc (new), SelectableGroup.h (new)
bigler 2006-05-22 17:11 Rev.: 34307

Better linking for scene libraries.

0 lines of code changed in 2 files:

  • Packages/rtrt/StandAlone/scenes: sub.mk (new)
bigler 2006-04-28 11:27 Rev.: 34040


If an alien thread tries to call Semaphore::down Thread::self() will
be null, and it is just no fun to have your code crash and burn. You
only need the Thread::self for debugging book keeping, which isn't
essential.

8 lines of code changed in 1 file:

  • Core/Thread: Thread_pthreads.cc (+8 -3)
bigler 2006-02-16 17:32 Rev.: 33286


Added float version of SmoothStep and Interpolate.

0 lines of code changed in 2 files:

  • Core/Math: MiscMath.h (changed)
bigler 2006-01-19 15:45 Rev.: 33030


SCIRun/Core/Math/Expon.h

Added float version of Sqrt.

SCIRun/Core/Math/Trig.h

Sqrt() should have been in Expon.h instead of here. Removed it.

5 lines of code changed in 3 files:

  • Core/Math: Expon.h (new), Trig.h (-10)
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