_cam | BasicQGL | [protected] |
_keyMap | BasicQGL | [protected] |
_manip | BasicQGL | [protected] |
_mouseDown | BasicQGL | [protected] |
_time | BasicQGL | [protected] |
_timeOn | BasicQGL | [protected] |
BasicQGL(QWidget *parent=0, const char *name=0) | BasicQGL | |
cameraChanged(gutz::CameraSP c) | BasicQGL | [signal] |
draw() | BasicQGL | [protected, virtual] |
drawDone | BasicQGL | |
drawFinished() | BasicQGL | [signal] |
endTimer() | BasicQGL | [inline, virtual] |
getCamera() const | BasicQGL | [inline, virtual] |
getManip() const | BasicQGL | [inline, virtual] |
getScreenDims() const | BasicQGL | [inline] |
handleKeyCmd(QKeyEvent *e) | BasicQGL | [protected, virtual] |
initializeGL() | BasicQGL | [protected, virtual] |
initManipulators() | BasicQGL | [protected, virtual] |
KeyCmdSPType typedef | BasicQGL | |
KeyCmdType typedef | BasicQGL | |
KeyMapType typedef | BasicQGL | [protected] |
keyPressEvent(QKeyEvent *e) | BasicQGL | [protected, virtual] |
keyReleaseEvent(QKeyEvent *e) | BasicQGL | [protected, virtual] |
manipChanged(gutz::ManipSP m) | BasicQGL | [signal] |
mouseDoubleClickEvent(QMouseEvent *e) | BasicQGL | [protected, virtual] |
mouseMoveEvent(QMouseEvent *e) | BasicQGL | [protected, virtual] |
mousePressEvent(QMouseEvent *e) | BasicQGL | [protected, virtual] |
mouseReleaseEvent(QMouseEvent *e) | BasicQGL | [protected, virtual] |
paintGL() | BasicQGL | [inline, protected, virtual] |
perfTimerOn(bool onoff) | BasicQGL | [inline] |
perfTimerOn() const | BasicQGL | [inline] |
readFrameBuffer(void *dataPtr, int size, GLenum format=GL_RGBA, GLenum type=GL_UNSIGNED_BYTE) | BasicQGL | |
resizeGL(int width, int height) | BasicQGL | [protected, virtual] |
setCamera(gutz::CameraSP c) | BasicQGL | [inline, virtual] |
setKeyCmd(char key, KeyCmdType *cmd) | BasicQGL | [inline] |
setManip(gutz::ManipSP m) | BasicQGL | [inline, virtual] |
setTimer(int ms_time) | BasicQGL | [inline, virtual] |
timerEvent(QTimerEvent *) | BasicQGL | [inline, protected, virtual] |
update() | BasicQGL | [inline, virtual] |
writeFrameBuffer(void *dataPtr, int x, int y, GLenum format=GL_RGBA, GLenum type=GL_UNSIGNED_BYTE) | BasicQGL | |
~BasicQGL() | BasicQGL | [virtual] |