PerlinNoise1D(double x, int n=1, double alpha=2, double beta=2) | PNoise | |
PerlinNoise2D(double x, double y, int n=1, double alpha=2, double beta=2) | PNoise | |
PerlinNoise3D(double x, double y, double z, int n=1, double alpha=2, double beta=2) | PNoise | |
PerlinNoise3DABS(double x, double y, double z, int n=1, double alpha=2, double beta=2) | PNoise | |
PN1D(double x) | PNoise | |
PN2D(double x, double y) | PNoise | |
PN3D(double x, double y, double z) | PNoise | |
PN3DA(double x, double y, double z) | PNoise | |
PNoise() | PNoise | |
PNoise(int seed) | PNoise | |
seed() | PNoise | |
seed(int s) | PNoise | |
setParams(int n, double alpha=2, double beta=2) | PNoise | |
~PNoise() | PNoise | [virtual] |