_comp | CanvasItemIF | [protected] |
_decCount() | gutz::Counted | [inline, protected, virtual] |
_edges | PolygonEdit | [protected] |
_getCount() const | gutz::Counted | [inline, protected, virtual] |
_incCount() | gutz::Counted | [inline, protected, virtual] |
_points | PolygonEdit | [protected] |
_updateLinks | CanvasItemIF | [protected] |
areaPoints() const | PolygonEdit | [virtual] |
CanvasItemIF() | CanvasItemIF | [protected] |
CanvasItemIF(QCanvas *canvas, CompositeItem *comp) | CanvasItemIF | [inline, protected] |
childMoved(CanvasItemBase *child, gutz::vec3d last, gutz::vec3d point) | PolygonEdit | [inline, virtual] |
childMovedBy(CanvasItemBase *child, gutz::vec3d dv) | PolygonEdit | [inline, virtual] |
childUpdate(CanvasItemBase *child) | PolygonEdit | [inline, virtual] |
CompositeItem() | CompositeItem | [inline] |
Counted(const Counted &c) | gutz::Counted | [inline, protected] |
Counted() | gutz::Counted | [inline, protected] |
drawShape(QPainter &p) | PolygonEdit | [protected, virtual] |
getEdgeIndex(CanvasItemBase *ptr) | PolygonEdit | [protected] |
getNodeIndex(CanvasItemBase *ptr) | PolygonEdit | [protected] |
getUpdateLinks() const | CanvasItemIF | [inline] |
moveBy(double dx, double dy) | PolygonEdit | [inline, virtual] |
moveBy(gutz::vec3d dv) | PolygonEdit | [virtual] |
nukeEdges() | PolygonEdit | [protected] |
nukePoints() | PolygonEdit | [protected] |
operator=(const Counted &c) | gutz::Counted | [inline, protected] |
PolygonEdit(QCanvas *canvas, CompositeItem *comp=0) | PolygonEdit | |
setActive(bool yes) | CanvasItemIF | [virtual] |
setPoints(QPointArray p) | PolygonEdit | [virtual] |
setSelected(bool yes) | CanvasItemIF | [virtual] |
setUpdateLinks(bool yes) | CanvasItemIF | [inline] |
SmartPtr class | gutz::Counted | [friend] |
SmartPtrRef class | gutz::Counted | [friend] |
updatePen() | CanvasItemIF | [protected] |
~CanvasItemIF() | CanvasItemIF | [inline, virtual] |
~CompositeItem() | CompositeItem | [inline, virtual] |
~Counted() | gutz::Counted | [inline, virtual] |
~PolygonEdit() | PolygonEdit | [virtual] |