_currentMode | gutz::BaseManip | [protected] |
_currentSpeed | gutz::BaseManip | [protected] |
_decCount() | gutz::Counted | [inline, protected, virtual] |
_getCount() const | gutz::Counted | [inline, protected, virtual] |
_incCount() | gutz::Counted | [inline, protected, virtual] |
_lastd | gutz::BaseManip | [protected] |
_tumble | gutz::BaseManip | [protected] |
BaseManip() | gutz::BaseManip | [inline, protected] |
BaseManip(const BaseManip &bm) | gutz::BaseManip | [inline, protected] |
BaseManipSP typedef | gutz::BaseManip | |
Counted(const Counted &c) | gutz::Counted | [inline, protected] |
Counted() | gutz::Counted | [inline, protected] |
getCamera() const=0 | gutz::BaseManip | [pure virtual] |
getEyePosLocal(const gutz::vec3f &lpos) const=0 | gutz::BaseManip | [pure virtual] |
getEyeQuat() const=0 | gutz::BaseManip | [pure virtual] |
getEyeTransform() const=0 | gutz::BaseManip | [pure virtual] |
getInvEyeQuat() const=0 | gutz::BaseManip | [pure virtual] |
getInvEyeTransform() const=0 | gutz::BaseManip | [pure virtual] |
getInvLocalQuat() const=0 | gutz::BaseManip | [pure virtual] |
getInvLocalTransform() const=0 | gutz::BaseManip | [pure virtual] |
getInvProjection() const=0 | gutz::BaseManip | [pure virtual] |
getInvProjectTransform() const=0 | gutz::BaseManip | [pure virtual] |
getInvScreenTransform() const=0 | gutz::BaseManip | [pure virtual] |
getInvWorldQuat() const=0 | gutz::BaseManip | [pure virtual] |
getInvWorldTransform() const=0 | gutz::BaseManip | [pure virtual] |
getLocalDirWorld(const gutz::vec3f &wdir) const=0 | gutz::BaseManip | [pure virtual] |
getLocalEyeRayLocal(const gutz::vec3f &lpos) const=0 | gutz::BaseManip | [pure virtual] |
getLocalEyeRayScreen(const gutz::vec3f &spos) const=0 | gutz::BaseManip | [pure virtual] |
getLocalOrient() const=0 | gutz::BaseManip | [pure virtual] |
getLocalPos() const=0 | gutz::BaseManip | [pure virtual] |
getLocalPosEye(const gutz::vec3f &epos) const=0 | gutz::BaseManip | [pure virtual] |
getLocalPosScreen(const gutz::vec3f &spos) const=0 | gutz::BaseManip | [pure virtual] |
getLocalPosWorld(const gutz::vec3f &wpos) const=0 | gutz::BaseManip | [pure virtual] |
getLocalQuat() const=0 | gutz::BaseManip | [pure virtual] |
getLocalTransform() const=0 | gutz::BaseManip | [pure virtual] |
getLocalViewDir() const=0 | gutz::BaseManip | [pure virtual] |
getParent() const | gutz::BaseManip | [inline, virtual] |
getProjection() const=0 | gutz::BaseManip | [pure virtual] |
getProjectTransform() const=0 | gutz::BaseManip | [pure virtual] |
getScreen() const=0 | gutz::BaseManip | [pure virtual] |
getScreenPosLocal(const gutz::vec3f &lpos) const=0 | gutz::BaseManip | [pure virtual] |
getScreenTransform() const=0 | gutz::BaseManip | [pure virtual] |
getScreenX() const=0 | gutz::BaseManip | [pure virtual] |
getScreenY() const=0 | gutz::BaseManip | [pure virtual] |
getTumble() const | gutz::BaseManip | [inline] |
getWorldDirLocal(const gutz::vec3f &ldir) const=0 | gutz::BaseManip | [pure virtual] |
getWorldEyeRayScreen(const gutz::vec3f &spos) const=0 | gutz::BaseManip | [pure virtual] |
getWorldEyeRayWorld(const gutz::vec3f &wpos) const=0 | gutz::BaseManip | [pure virtual] |
getWorldOrient() const | gutz::BaseManip | [inline] |
getWorldPos() const | gutz::BaseManip | [inline] |
getWorldPosLocal(const gutz::vec3f &lpos) const=0 | gutz::BaseManip | [pure virtual] |
getWorldQuat() const=0 | gutz::BaseManip | [pure virtual] |
getWorldTransform() const=0 | gutz::BaseManip | [pure virtual] |
insertParent(const BaseManipSP parent) | gutz::BaseManip | [inline, virtual] |
isCamera() const=0 | gutz::BaseManip | [pure virtual] |
isManip() const=0 | gutz::BaseManip | [pure virtual] |
mouse(const MouseEvent &me)=0 | gutz::BaseManip | [pure virtual] |
move(const MouseMoveEvent &mme)=0 | gutz::BaseManip | [pure virtual] |
operator=(const BaseManip &bm) | gutz::BaseManip | [inline, protected] |
gutz::Counted::operator=(const Counted &c) | gutz::Counted | [inline, protected] |
serialData(std::ostream &os, const std::string indent=std::string("")) | gutz::BaseManip | [virtual] |
serialize(std::ostream &os, const std::string indent=std::string("")) | gutz::BaseManip | [virtual] |
setLocalPos(const vec3f &pos)=0 | gutz::BaseManip | [pure virtual] |
setLocalQuat(const quatf &lq)=0 | gutz::BaseManip | [pure virtual] |
setParent(const BaseManipSP parent) | gutz::BaseManip | [inline, virtual] |
setTumble(bool on) | gutz::BaseManip | [inline] |
setWorldPos(const vec3f &wpos) | gutz::BaseManip | [inline, virtual] |
SmartPtr class | gutz::Counted | [friend] |
SmartPtrRef class | gutz::Counted | [friend] |
tumble(float speed=1) | gutz::BaseManip | [inline, virtual] |
unserialData(std::istream &is) | gutz::BaseManip | [virtual] |
unserialize(std::istream &is) | gutz::BaseManip | [virtual] |
~BaseManip() | gutz::BaseManip | [inline, virtual] |
~Counted() | gutz::Counted | [inline, virtual] |