_camquat | gutz::Camera | [protected] |
_camtrackquat | gutz::Camera | [protected] |
_cinv | gutz::Camera | [protected] |
_clips | gutz::Camera | [protected] |
_cm | gutz::Camera | [protected] |
_currentMode | gutz::BaseManip | [protected] |
_currentSpeed | gutz::BaseManip | [protected] |
_decCount() | gutz::Counted | [inline, protected, virtual] |
_eyePos | gutz::Camera | [protected] |
_frustum | gutz::Camera | [protected] |
_getCount() const | gutz::Counted | [inline, protected, virtual] |
_incCount() | gutz::Counted | [inline, protected, virtual] |
_keymap | gutz::Camera | [protected] |
_lastd | gutz::BaseManip | [protected] |
_lastEyePos | gutz::Camera | [protected] |
_lastLookat | gutz::Camera | [protected] |
_lookat | gutz::Camera | [protected] |
_ortho | gutz::Camera | [protected] |
_pinv | gutz::Camera | [protected] |
_pm | gutz::Camera | [protected] |
_screen | gutz::Camera | [protected] |
_setProjectMatrix(const mat4f &m) | gutz::Camera | [protected] |
_setViewMatrix(const mat4f &m) | gutz::Camera | [protected] |
_speedmap | gutz::Camera | [protected] |
_swivtrackquat | gutz::Camera | [protected] |
_tumble | gutz::BaseManip | [protected] |
_upvec | gutz::Camera | [protected] |
_viewport | gutz::Camera | [protected] |
BaseManip() | gutz::BaseManip | [inline, protected] |
BaseManip(const BaseManip &bm) | gutz::BaseManip | [inline, protected] |
BaseManipSP typedef | gutz::BaseManip | |
Camera() | gutz::Camera | |
Camera(const Camera &cam) | gutz::Camera | |
cameraRot(const gutz::MouseMoveEvent &mme) | gutz::Camera | [protected, virtual] |
cameraRotAxis(const gutz::MouseMoveEvent &mme, vec3f dxAxis, vec3f dyAxis) | gutz::Camera | [protected, virtual] |
cameraSwivel(const gutz::MouseMoveEvent &mme) | gutz::Camera | [protected, virtual] |
cameraTrans(const gutz::MouseMoveEvent &mme, vec3f dxAxis, vec3f dyAxis) | gutz::Camera | [protected, virtual] |
cameraZoom(const gutz::MouseMoveEvent &mme) | gutz::Camera | [protected, virtual] |
Counted(const Counted &c) | gutz::Counted | [inline, protected] |
Counted() | gutz::Counted | [inline, protected] |
FRUST_BOTTOM enum value | gutz::Camera | [protected] |
FRUST_LEFT enum value | gutz::Camera | [protected] |
FRUST_RIGHT enum value | gutz::Camera | [protected] |
FRUST_TOP enum value | gutz::Camera | [protected] |
getCamera() const | gutz::Camera | [inline, virtual] |
getCamQuat() const | gutz::Camera | [inline] |
getClips() const | gutz::Camera | [inline, virtual] |
getEvent(const MouseEvent &me) const | gutz::Camera | |
getEyePos() const | gutz::Camera | [inline, virtual] |
getEyePosLocal(const gutz::vec3f &lpos) const | gutz::Camera | [inline, virtual] |
getEyePosScreen(const gutz::vec3f &scrPos) const | gutz::Camera | [inline] |
getEyeQuat() const | gutz::Camera | [inline, virtual] |
getEyeTransform() const | gutz::Camera | [inline, virtual] |
getFarClip() const | gutz::Camera | [virtual] |
getFocalLength() const | gutz::Camera | [inline, virtual] |
getFrustum() const | gutz::Camera | [inline] |
getInvEyeQuat() const | gutz::Camera | [inline, virtual] |
getInvEyeTransform() const | gutz::Camera | [inline, virtual] |
getInvLocalQuat() const | gutz::Camera | [inline, virtual] |
getInvLocalTransform() const | gutz::Camera | [inline, virtual] |
getInvMatrix() const | gutz::Camera | [inline] |
getInvProjection() const | gutz::Camera | [inline, virtual] |
getInvProjectMatrix() const | gutz::Camera | [inline] |
getInvProjectTransform() const | gutz::Camera | [inline, virtual] |
getInvScreenTransform() const | gutz::Camera | [inline, virtual] |
getInvViewMatrix() const | gutz::Camera | [inline] |
getInvViewportMatrix() const | gutz::Camera | |
getInvWorldQuat() const | gutz::Camera | [inline, virtual] |
getInvWorldTransform() const | gutz::Camera | [inline, virtual] |
getLocalDirWorld(const gutz::vec3f &wdir) const | gutz::Camera | [inline, virtual] |
getLocalEyeRayLocal(const gutz::vec3f &lpos) const | gutz::Camera | [inline, virtual] |
getLocalEyeRayScreen(const gutz::vec3f &spos) const | gutz::Camera | [inline, virtual] |
getLocalOrient() const | gutz::Camera | [inline, virtual] |
getLocalPos() const | gutz::Camera | [inline, virtual] |
getLocalPosEye(const gutz::vec3f &epos) const | gutz::Camera | [inline, virtual] |
getLocalPosScreen(const gutz::vec3f &spos) const | gutz::Camera | [inline, virtual] |
getLocalPosWorld(const gutz::vec3f &wpos) const | gutz::Camera | [inline, virtual] |
getLocalQuat() const | gutz::Camera | [inline, virtual] |
getLocalTransform() const | gutz::Camera | [inline, virtual] |
getLocalViewDir() const | gutz::Camera | [inline, virtual] |
getLookAt() const | gutz::Camera | [inline, virtual] |
getNearClip() const | gutz::Camera | [virtual] |
getParent() const | gutz::BaseManip | [inline, virtual] |
getPickPos(const gutz::vec3f &scrPos) const | gutz::Camera | [inline] |
getPickPos(const T x, const T y) const | gutz::Camera | [inline] |
getPickPos(const gutz::vec2< T > &p) const | gutz::Camera | [inline] |
getProjection() const | gutz::Camera | [inline, virtual] |
getProjectMatrix() const | gutz::Camera | [inline] |
getProjectTransform() const | gutz::Camera | [inline, virtual] |
getRay(float x, float y) const | gutz::Camera | [inline] |
getRayWorld(gutz::vec3f pos) const | gutz::Camera | [inline] |
getScreen() const | gutz::Camera | [inline, virtual] |
getScreenPosLocal(const gutz::vec3f &lpos) const | gutz::Camera | [inline, virtual] |
getScreenTransform() const | gutz::Camera | [inline, virtual] |
getScreenX() const | gutz::Camera | [inline, virtual] |
getScreenY() const | gutz::Camera | [inline, virtual] |
getSpeed(const MouseEvent &me) const | gutz::Camera | |
getTumble() const | gutz::BaseManip | [inline] |
getUpVec() const | gutz::Camera | [inline, virtual] |
getViewDir() const | gutz::Camera | [inline, virtual] |
getViewMatrix() const | gutz::Camera | [inline] |
getViewportMatrix() const | gutz::Camera | |
getWorldDirLocal(const gutz::vec3f &ldir) const | gutz::Camera | [inline, virtual] |
getWorldEyeRayScreen(const gutz::vec3f &spos) const | gutz::Camera | [inline, virtual] |
getWorldEyeRayWorld(const gutz::vec3f &wpos) const | gutz::Camera | [inline, virtual] |
getWorldOrient() const | gutz::BaseManip | [inline] |
getWorldPos() const | gutz::BaseManip | [inline] |
getWorldPosLocal(const gutz::vec3f &lpos) const | gutz::Camera | [inline, virtual] |
getWorldQuat() const | gutz::Camera | [inline, virtual] |
getWorldTransform() const | gutz::Camera | [inline, virtual] |
getXVec() const | gutz::Camera | [inline, virtual] |
handleCamera(const gutz::MouseMoveEvent &mme) | gutz::Camera | [protected, virtual] |
insertParent(const BaseManipSP parent) | gutz::BaseManip | [inline, virtual] |
isCamera() const | gutz::Camera | [inline, virtual] |
isManip() const | gutz::Camera | [inline, virtual] |
isOrtho() const | gutz::Camera | [inline] |
mapEvent(unsigned int event, unsigned int button, float speed=1.0f) | gutz::Camera | [inline, virtual] |
mouse(const MouseEvent &me) | gutz::Camera | [virtual] |
move(const MouseMoveEvent &mme) | gutz::Camera | [virtual] |
operator=(const BaseManip &bm) | gutz::BaseManip | [inline, protected] |
gutz::Counted::operator=(const Counted &c) | gutz::Counted | [inline, protected] |
serialData(std::ostream &os, const std::string indent=std::string("")) | gutz::Camera | [virtual] |
serialEventMap(std::ostream &os, const std::string indent=std::string("")) | gutz::Camera | [virtual] |
serialize(std::ostream &os, const std::string indent=std::string("")) | gutz::Camera | [virtual] |
serialParamMap(std::ostream &os, const std::string indent=std::string("")) | gutz::Camera | [virtual] |
serialState(std::ostream &os, const std::string indent=std::string("")) | gutz::Camera | [virtual] |
setClips(float nearClip, float farClip) | gutz::Camera | [virtual] |
setEyePos(vec3f eyePos) | gutz::Camera | [virtual] |
setFrustum(float left, float right, float bottom, float top) | gutz::Camera | [virtual] |
setLocalPos(const vec3f &pos) | gutz::Camera | [inline, virtual] |
setLocalQuat(const quatf &lq) | gutz::Camera | [inline, virtual] |
setLookAt(vec3f lookat) | gutz::Camera | [virtual] |
setOrtho(float left, float right, float bottom, float top) | gutz::Camera | [virtual] |
setParent(const BaseManipSP parent) | gutz::BaseManip | [inline, virtual] |
setPerspective(float fov) | gutz::Camera | [virtual] |
setProjectMatrix(const mat4f &m) | gutz::Camera | |
setScreen(unsigned int x, unsigned int y) | gutz::Camera | |
setTumble(bool on) | gutz::BaseManip | [inline] |
setUpVec(vec3f upvec) | gutz::Camera | [virtual] |
setViewMatrix(const mat4f &m) | gutz::Camera | |
setWorldPos(const vec3f &wpos) | gutz::BaseManip | [inline, virtual] |
SmartPtr class | gutz::Counted | [friend] |
SmartPtrRef class | gutz::Counted | [friend] |
tumble(float speed=1) | gutz::Camera | [virtual] |
unserialData(std::istream &is) | gutz::Camera | [virtual] |
unserialEventMap(std::istream &is) | gutz::Camera | [virtual] |
unserialize(std::istream &is) | gutz::Camera | [virtual] |
unserialParamMap(std::istream &is) | gutz::Camera | [virtual] |
unserialState(std::istream &is) | gutz::Camera | [virtual] |
~BaseManip() | gutz::BaseManip | [inline, virtual] |
~Camera() | gutz::Camera | [virtual] |
~Counted() | gutz::Counted | [inline, virtual] |