_baked | gutz::Manip | [protected] |
_center | gutz::Manip | [protected] |
_currentMode | gutz::BaseManip | [protected] |
_currentSpeed | gutz::BaseManip | [protected] |
_currquat | gutz::Manip | [protected] |
_decCount() | gutz::Counted | [inline, protected, virtual] |
_getCount() const | gutz::Counted | [inline, protected, virtual] |
_incCount() | gutz::Counted | [inline, protected, virtual] |
_lastd | gutz::BaseManip | [protected] |
_objtrackquat | gutz::Manip | [protected] |
_oinv | gutz::Manip | [protected] |
_om | gutz::Manip | [protected] |
_parent | gutz::Manip | [protected] |
_rad | gutz::Manip | [protected] |
_tumble | gutz::BaseManip | [protected] |
_userRad | gutz::Manip | [protected] |
BaseManip() | gutz::BaseManip | [inline, protected] |
BaseManip(const BaseManip &bm) | gutz::BaseManip | [inline, protected] |
BaseManipSP typedef | gutz::BaseManip | |
buildMatrix() const | gutz::Manip | [protected] |
Counted(const Counted &c) | gutz::Counted | [inline, protected] |
Counted() | gutz::Counted | [inline, protected] |
getCamera() const | gutz::Manip | [virtual] |
getCamQuat() | gutz::Manip | [inline] |
getCenter() const | gutz::Manip | [inline] |
getCenterQuat() const | gutz::Manip | [inline] |
getEyePosLocal(const gutz::vec3f &lpos) const | gutz::Manip | [inline, virtual] |
getEyeQuat() const | gutz::Manip | [inline, virtual] |
getEyeTransform() const | gutz::Manip | [inline, virtual] |
getInvCamQuat() | gutz::Manip | [inline] |
getInvEyeQuat() const | gutz::Manip | [inline, virtual] |
getInvEyeTransform() const | gutz::Manip | [inline, virtual] |
getInvLocalQuat() const | gutz::Manip | [inline, virtual] |
getInvLocalTransform() const | gutz::Manip | [inline, virtual] |
getInvMatrix() const | gutz::Manip | [inline] |
getInvProjection() const | gutz::Manip | [inline, virtual] |
getInvProjectTransform() const | gutz::Manip | [inline, virtual] |
getInvScreenTransform() const | gutz::Manip | [inline, virtual] |
getInvWorldQuat() const | gutz::Manip | [inline, virtual] |
getInvWorldTransform() const | gutz::Manip | [inline, virtual] |
getLocalDirWorld(const gutz::vec3f &wdir) const | gutz::Manip | [inline, virtual] |
getLocalEyeRayLocal(const gutz::vec3f &lpos) const | gutz::Manip | [inline, virtual] |
getLocalEyeRayScreen(const gutz::vec3f &spos) const | gutz::Manip | [inline, virtual] |
getLocalOrient() const | gutz::Manip | [inline, virtual] |
getLocalPos() const | gutz::Manip | [inline, virtual] |
getLocalPosEye(const gutz::vec3f &epos) const | gutz::Manip | [inline, virtual] |
getLocalPosScreen(const gutz::vec3f &spos) const | gutz::Manip | [inline, virtual] |
getLocalPosWorld(const gutz::vec3f &wpos) const | gutz::Manip | [inline, virtual] |
getLocalQuat() const | gutz::Manip | [inline, virtual] |
getLocalTransform() const | gutz::Manip | [inline, virtual] |
getLocalViewDir() const | gutz::Manip | [inline, virtual] |
getMatrix() const | gutz::Manip | [inline] |
getParent() const | gutz::Manip | [inline, virtual] |
getProjection() const | gutz::Manip | [inline, virtual] |
getProjectTransform() const | gutz::Manip | [inline, virtual] |
getRad() const | gutz::Manip | [inline] |
getRad(const gutz::MouseEvent &me) | gutz::Manip | |
getScreen() const | gutz::Manip | [inline, virtual] |
getScreenPosLocal(const gutz::vec3f &lpos) const | gutz::Manip | [inline, virtual] |
getScreenTransform() const | gutz::Manip | [inline, virtual] |
getScreenX() const | gutz::Manip | [inline, virtual] |
getScreenY() const | gutz::Manip | [inline, virtual] |
getTumble() const | gutz::BaseManip | [inline] |
getWorldDirLocal(const gutz::vec3f &ldir) const | gutz::Manip | [inline, virtual] |
getWorldEyeRayScreen(const gutz::vec3f &spos) const | gutz::Manip | [inline, virtual] |
getWorldEyeRayWorld(const gutz::vec3f &wpos) const | gutz::Manip | [inline, virtual] |
getWorldOrient() const | gutz::BaseManip | [inline] |
getWorldPos() const | gutz::BaseManip | [inline] |
getWorldPosLocal(const gutz::vec3f &lpos) const | gutz::Manip | [inline, virtual] |
getWorldQuat() const | gutz::Manip | [inline, virtual] |
getWorldTransform() const | gutz::Manip | [inline, virtual] |
HAS_SLOTS | gutz::Manip | |
insertParent(const BaseManipSP parent) | gutz::Manip | [virtual] |
isCamera() const | gutz::Manip | [inline, virtual] |
isManip() const | gutz::Manip | [inline, virtual] |
Manip(Camera *cam=0) | gutz::Manip | |
Manip(const Manip &m) | gutz::Manip | |
mouse(const MouseEvent &me) | gutz::Manip | [virtual] |
move(const MouseMoveEvent &mme) | gutz::Manip | [virtual] |
operator=(const Manip &m) | gutz::Manip | |
gutz::BaseManip::operator=(const BaseManip &bm) | gutz::BaseManip | [inline, protected] |
gutz::Counted::operator=(const Counted &c) | gutz::Counted | [inline, protected] |
removeParent() | gutz::Manip | [inline] |
serialData(std::ostream &os, const std::string indent=std::string("")) | gutz::Manip | [virtual] |
serialize(std::ostream &os, const std::string indent=std::string("")) | gutz::Manip | [virtual] |
setCamera(const gutz::CameraSP cam) | gutz::Manip | [inline, virtual] |
setCenter(const vec3f ¢er) | gutz::Manip | |
setCenterQuat(const quatf &cq) | gutz::Manip | [inline] |
setLocalPos(const vec3f &pos) | gutz::Manip | [virtual] |
setLocalQuat(const quatf &lq) | gutz::Manip | [virtual] |
setMatrix(const gutz::mat4f &m) | gutz::Manip | |
setParent(const BaseManipSP parent) | gutz::Manip | [virtual] |
setRad(float rad) | gutz::Manip | [inline] |
setTumble(bool on) | gutz::BaseManip | [inline] |
setWorldPos(const vec3f &wpos) | gutz::BaseManip | [inline, virtual] |
SmartPtr class | gutz::Counted | [friend] |
SmartPtrRef class | gutz::Counted | [friend] |
tumble(float speed=1) | gutz::Manip | [virtual] |
unserialData(std::istream &is) | gutz::Manip | [virtual] |
unserialize(std::istream &is) | gutz::Manip | [virtual] |
updateMatrix() | gutz::Manip | [protected] |
~BaseManip() | gutz::BaseManip | [inline, virtual] |
~Counted() | gutz::Counted | [inline, virtual] |
~Manip() | gutz::Manip | [inline, virtual] |