#include <vector>
Go to the source code of this file.
Compounds | |
class | Pick |
Pick, creates a PickInfoVec in sorted order from least to greatest z1 when "endPick()" is called: Here's how it works: - You get a mouse event with an x,y screen space position - You determine if it warents a pick - If it does, create a Pick object - call Pick::startPickGL() - call your draw function - call Pick::endPickGL() & capture PickInfoVec. More... | |
class | PickInfo |
PickInfo, contains the information related to a particular object that was under the mouse during a pick. More... | |
Typedefs | |
typedef std::vector< PickInfo > | PickInfoVec |
a standard vector of PickInfos |
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a standard vector of PickInfos
Definition at line 92 of file Pick.h. Referenced by Pick::endPickGL(), and RenderableQGL::pickGL(). |