_blendMode | VolShader | [protected] |
_changed | SimBase | [protected] |
_curPixShade | VolShader | [protected] |
_curVertShade | VolShader | [protected] |
_decCount() | gutz::Counted | [inline, protected, virtual] |
_getCount() const | gutz::Counted | [inline, protected, virtual] |
_incCount() | gutz::Counted | [inline, protected, virtual] |
_name_ | SimBase | [protected] |
_state | VolShader | [protected] |
bind() | glift::StateGLI | |
bindBlend() | VolShader | [protected, virtual] |
bindDef() | VolShader | [protected, virtual] |
bindShaders() | VolShader | [protected, virtual] |
bindState() | VolShader | [protected, virtual] |
BLEND_B2F enum value | VolShader | |
BLEND_F2B enum value | VolShader | |
BLEND_MODE_LAST enum value | VolShader | |
BLEND_NONE enum value | VolShader | |
compile() | glift::StateGLI | [virtual] |
Counted(const Counted &c) | gutz::Counted | [inline, protected] |
Counted() | gutz::Counted | [inline, protected] |
glift::derr(const char *where, const char *when=0) const | glift::GliftObject | [inline, protected] |
SimBase::derr(const char *when, const char *where=0) const | SimBase | [inline] |
SimBase::derr(const char *when, const char *where, const T stuff) const | SimBase | [inline] |
err(const char *where, const char *when=0) const | glift::GliftObject | [inline, protected] |
err() const | glift::GliftObject | [inline, protected] |
estr() const | glift::GliftObject | [inline, protected] |
getBlend() const | VolShader | [inline] |
getChangeID() | SimBase | [inline, virtual] |
getChangeID() const | SimBase | [inline, virtual] |
getErrStream() const | glift::GliftObject | [inline, virtual] |
getName() | SimBase | [inline] |
getObjName() | SimBase | [inline] |
getPixelShader() | VolShader | |
getVertexShader() | VolShader | |
glerr(const char *where, const char *when=0) const | glift::GliftObject | [protected] |
GliftObject() | glift::GliftObject | [inline] |
hasNonCompilable() | glift::StateGLI | [inline, virtual] |
isBound() | glift::StateGLI | [inline] |
isCompiled() const | glift::StateGLI | [inline, protected, virtual] |
operator=(const Counted &c) | gutz::Counted | [inline, protected] |
readSelf(std::istream &is) | SimBase | [inline, virtual] |
release() | glift::StateGLI | |
releaseBlend() | VolShader | [protected, virtual] |
releaseDef() | VolShader | [protected, virtual] |
releaseShaders() | VolShader | [protected, virtual] |
releaseState() | VolShader | [protected, virtual] |
saveSelf(std::ostream &os) | SimBase | [inline, virtual] |
setBlend(int blendMode) | VolShader | |
setChanged() | SimBase | [inline, virtual] |
setErrStream(std::ostream *os) | glift::GliftObject | [inline, virtual] |
setName(std::string name) | SimBase | [inline] |
setName(const char *name) | SimBase | [inline] |
setPixelShader(glift::PixelShader *ps) | VolShader | |
setVertexShader(glift::VertexShader *vs) | VolShader | |
SimBase() | SimBase | [inline] |
SmartPtr class | gutz::Counted | [friend] |
SmartPtrRef class | gutz::Counted | [friend] |
StateGLI() | glift::StateGLI | |
VolShader() | VolShader | |
~Compilable() | glift::Compilable | [inline, virtual] |
~Counted() | gutz::Counted | [inline, virtual] |
~GliftObject() | glift::GliftObject | [inline, virtual] |
~SimBase() | SimBase | [inline, virtual] |
~StateGLI() | glift::StateGLI | [virtual] |
~VolShader() | VolShader | [virtual] |