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00096 #include <stdio.h>
00097 #include <GL/glew.h>
00098 #include <GL/glut.h>
00099 #include <GL/wglew.h>
00100 #include <GL/glxew.h>
00101
00102 static FILE* f;
00103
00104 static void glewPrintExt (const char* name, int defined)
00105 {
00106 unsigned int i;
00107 fprintf(f, "\n%s:", name);
00108 for (i=0; i<42-strlen(name); i++) fprintf(f, " ");
00109 fprintf(f, "%s\n", defined ? "OK" : "MISSING");
00110 for (i=0; i<strlen(name)+1; i++) fprintf(f, "-");
00111 fprintf(f, "\n");
00112 fflush(f);
00113 }
00114
00115 static void glewInfoFunc (int undefined, const char* name)
00116 {
00117 unsigned int i;
00118 fprintf(f, " %s:", name);
00119 for (i=0; i<40-strlen(name); i++) fprintf(f, " ");
00120 fprintf(f, "%s\n", undefined ? "MISSING" : "OK");
00121 fflush(f);
00122 }
00123
00124
00125
00126 #ifdef GL_VERSION_1_2
00127 static void glewInfo_12 ()
00128 {
00129 char me[] = "GL_12"; glewPrintExt(me, glew.GL_12);
00130 glewInfoFunc(glCopyTexSubImage3D == NULL, "glCopyTexSubImage3D");
00131 glewInfoFunc(glDrawRangeElements == NULL, "glDrawRangeElements");
00132 glewInfoFunc(glTexImage3D == NULL, "glTexImage3D");
00133 glewInfoFunc(glTexSubImage3D == NULL, "glTexSubImage3D");
00134 }
00135 #endif
00136
00137
00138
00139 #ifdef GL_VERSION_1_3
00140 static void glewInfo_13 ()
00141 {
00142 char me[] = "GL_13"; glewPrintExt(me, glew.GL_13);
00143 glewInfoFunc(glActiveTexture == NULL, "glActiveTexture");
00144 glewInfoFunc(glClientActiveTexture == NULL, "glClientActiveTexture");
00145 glewInfoFunc(glMultiTexCoord1d == NULL, "glMultiTexCoord1d");
00146 glewInfoFunc(glMultiTexCoord1dv == NULL, "glMultiTexCoord1dv");
00147 glewInfoFunc(glMultiTexCoord1f == NULL, "glMultiTexCoord1f");
00148 glewInfoFunc(glMultiTexCoord1fv == NULL, "glMultiTexCoord1fv");
00149 glewInfoFunc(glMultiTexCoord1i == NULL, "glMultiTexCoord1i");
00150 glewInfoFunc(glMultiTexCoord1iv == NULL, "glMultiTexCoord1iv");
00151 glewInfoFunc(glMultiTexCoord1s == NULL, "glMultiTexCoord1s");
00152 glewInfoFunc(glMultiTexCoord1sv == NULL, "glMultiTexCoord1sv");
00153 glewInfoFunc(glMultiTexCoord2d == NULL, "glMultiTexCoord2d");
00154 glewInfoFunc(glMultiTexCoord2dv == NULL, "glMultiTexCoord2dv");
00155 glewInfoFunc(glMultiTexCoord2f == NULL, "glMultiTexCoord2f");
00156 glewInfoFunc(glMultiTexCoord2fv == NULL, "glMultiTexCoord2fv");
00157 glewInfoFunc(glMultiTexCoord2i == NULL, "glMultiTexCoord2i");
00158 glewInfoFunc(glMultiTexCoord2iv == NULL, "glMultiTexCoord2iv");
00159 glewInfoFunc(glMultiTexCoord2s == NULL, "glMultiTexCoord2s");
00160 glewInfoFunc(glMultiTexCoord2sv == NULL, "glMultiTexCoord2sv");
00161 glewInfoFunc(glMultiTexCoord3d == NULL, "glMultiTexCoord3d");
00162 glewInfoFunc(glMultiTexCoord3dv == NULL, "glMultiTexCoord3dv");
00163 glewInfoFunc(glMultiTexCoord3f == NULL, "glMultiTexCoord3f");
00164 glewInfoFunc(glMultiTexCoord3fv == NULL, "glMultiTexCoord3fv");
00165 glewInfoFunc(glMultiTexCoord3i == NULL, "glMultiTexCoord3i");
00166 glewInfoFunc(glMultiTexCoord3iv == NULL, "glMultiTexCoord3iv");
00167 glewInfoFunc(glMultiTexCoord3s == NULL, "glMultiTexCoord3s");
00168 glewInfoFunc(glMultiTexCoord3sv == NULL, "glMultiTexCoord3sv");
00169 glewInfoFunc(glMultiTexCoord4d == NULL, "glMultiTexCoord4d");
00170 glewInfoFunc(glMultiTexCoord4dv == NULL, "glMultiTexCoord4dv");
00171 glewInfoFunc(glMultiTexCoord4f == NULL, "glMultiTexCoord4f");
00172 glewInfoFunc(glMultiTexCoord4fv == NULL, "glMultiTexCoord4fv");
00173 glewInfoFunc(glMultiTexCoord4i == NULL, "glMultiTexCoord4i");
00174 glewInfoFunc(glMultiTexCoord4iv == NULL, "glMultiTexCoord4iv");
00175 glewInfoFunc(glMultiTexCoord4s == NULL, "glMultiTexCoord4s");
00176 glewInfoFunc(glMultiTexCoord4sv == NULL, "glMultiTexCoord4sv");
00177 glewInfoFunc(glLoadTransposeMatrixf == NULL, "glLoadTransposeMatrixf");
00178 glewInfoFunc(glLoadTransposeMatrixd == NULL, "glLoadTransposeMatrixd");
00179 glewInfoFunc(glMultTransposeMatrixf == NULL, "glMultTransposeMatrixf");
00180 glewInfoFunc(glMultTransposeMatrixd == NULL, "glMultTransposeMatrixd");
00181 glewInfoFunc(glCompressedTexImage3D == NULL, "glCompressedTexImage3D");
00182 glewInfoFunc(glCompressedTexImage2D == NULL, "glCompressedTexImage2D");
00183 glewInfoFunc(glCompressedTexImage1D == NULL, "glCompressedTexImage1D");
00184 glewInfoFunc(glCompressedTexSubImage3D == NULL, "glCompressedTexSubImage3D");
00185 glewInfoFunc(glCompressedTexSubImage2D == NULL, "glCompressedTexSubImage2D");
00186 glewInfoFunc(glCompressedTexSubImage1D == NULL, "glCompressedTexSubImage1D");
00187 glewInfoFunc(glGetCompressedTexImage == NULL, "glGetCompressedTexImage");
00188 glewInfoFunc(glSampleCoverage == NULL, "glSampleCoverage");
00189 }
00190 #endif
00191
00192
00193
00194 #ifdef GL_VERSION_1_4
00195 static void glewInfo_14 ()
00196 {
00197 char me[] = "GL_14"; glewPrintExt(me, glew.GL_14);
00198 glewInfoFunc(glBlendColor == NULL, "glBlendColor");
00199 glewInfoFunc(glBlendEquation == NULL, "glBlendEquation");
00200 glewInfoFunc(glFogCoordf == NULL, "glFogCoordf");
00201 glewInfoFunc(glFogCoordfv == NULL, "glFogCoordfv");
00202 glewInfoFunc(glFogCoordd == NULL, "glFogCoordd");
00203 glewInfoFunc(glFogCoorddv == NULL, "glFogCoorddv");
00204 glewInfoFunc(glFogCoordPointer == NULL, "glFogCoordPointer");
00205 glewInfoFunc(glMultiDrawArrays == NULL, "glMultiDrawArrays");
00206 glewInfoFunc(glMultiDrawElements == NULL, "glMultiDrawElements");
00207 glewInfoFunc(glPointParameterf == NULL, "glPointParameterf");
00208 glewInfoFunc(glPointParameterfv == NULL, "glPointParameterfv");
00209 glewInfoFunc(glSecondaryColor3b == NULL, "glSecondaryColor3b");
00210 glewInfoFunc(glSecondaryColor3bv == NULL, "glSecondaryColor3bv");
00211 glewInfoFunc(glSecondaryColor3d == NULL, "glSecondaryColor3d");
00212 glewInfoFunc(glSecondaryColor3dv == NULL, "glSecondaryColor3dv");
00213 glewInfoFunc(glSecondaryColor3f == NULL, "glSecondaryColor3f");
00214 glewInfoFunc(glSecondaryColor3fv == NULL, "glSecondaryColor3fv");
00215 glewInfoFunc(glSecondaryColor3i == NULL, "glSecondaryColor3i");
00216 glewInfoFunc(glSecondaryColor3iv == NULL, "glSecondaryColor3iv");
00217 glewInfoFunc(glSecondaryColor3s == NULL, "glSecondaryColor3s");
00218 glewInfoFunc(glSecondaryColor3sv == NULL, "glSecondaryColor3sv");
00219 glewInfoFunc(glSecondaryColor3ub == NULL, "glSecondaryColor3ub");
00220 glewInfoFunc(glSecondaryColor3ubv == NULL, "glSecondaryColor3ubv");
00221 glewInfoFunc(glSecondaryColor3ui == NULL, "glSecondaryColor3ui");
00222 glewInfoFunc(glSecondaryColor3uiv == NULL, "glSecondaryColor3uiv");
00223 glewInfoFunc(glSecondaryColor3us == NULL, "glSecondaryColor3us");
00224 glewInfoFunc(glSecondaryColor3usv == NULL, "glSecondaryColor3usv");
00225 glewInfoFunc(glSecondaryColorPointer == NULL, "glSecondaryColorPointer");
00226 glewInfoFunc(glBlendFuncSeparate == NULL, "glBlendFuncSeparate");
00227 glewInfoFunc(glWindowPos2d == NULL, "glWindowPos2d");
00228 glewInfoFunc(glWindowPos2f == NULL, "glWindowPos2f");
00229 glewInfoFunc(glWindowPos2i == NULL, "glWindowPos2i");
00230 glewInfoFunc(glWindowPos2s == NULL, "glWindowPos2s");
00231 glewInfoFunc(glWindowPos2dv == NULL, "glWindowPos2dv");
00232 glewInfoFunc(glWindowPos2fv == NULL, "glWindowPos2fv");
00233 glewInfoFunc(glWindowPos2iv == NULL, "glWindowPos2iv");
00234 glewInfoFunc(glWindowPos2sv == NULL, "glWindowPos2sv");
00235 glewInfoFunc(glWindowPos3d == NULL, "glWindowPos3d");
00236 glewInfoFunc(glWindowPos3f == NULL, "glWindowPos3f");
00237 glewInfoFunc(glWindowPos3i == NULL, "glWindowPos3i");
00238 glewInfoFunc(glWindowPos3s == NULL, "glWindowPos3s");
00239 glewInfoFunc(glWindowPos3dv == NULL, "glWindowPos3dv");
00240 glewInfoFunc(glWindowPos3fv == NULL, "glWindowPos3fv");
00241 glewInfoFunc(glWindowPos3iv == NULL, "glWindowPos3iv");
00242 glewInfoFunc(glWindowPos3sv == NULL, "glWindowPos3sv");
00243 }
00244 #endif
00245
00246
00247
00248 #ifdef GL_ARB_imaging
00249 static void glewInfo_ARB_imaging ()
00250 {
00251
00252 char me[] = "GL_ARB_imaging"; glewPrintExt(me, glew.ARB_imaging);
00253 glewInfoFunc(glBlendColor == NULL, "glBlendColor");
00254 glewInfoFunc(glBlendEquation == NULL, "glBlendEquation");
00255 glewInfoFunc(glColorTable == NULL, "glColorTable");
00256 glewInfoFunc(glColorTableParameterfv == NULL, "glColorTableParameterfv");
00257 glewInfoFunc(glColorTableParameteriv == NULL, "glColorTableParameteriv");
00258 glewInfoFunc(glCopyColorTable == NULL, "glCopyColorTable");
00259 glewInfoFunc(glGetColorTable == NULL, "glGetColorTable");
00260 glewInfoFunc(glGetColorTableParameterfv == NULL, "glGetColorTableParameterfv");
00261 glewInfoFunc(glGetColorTableParameteriv == NULL, "glGetColorTableParameteriv");
00262 glewInfoFunc(glColorSubTable == NULL, "glColorSubTable");
00263 glewInfoFunc(glCopyColorSubTable == NULL, "glCopyColorSubTable");
00264 glewInfoFunc(glConvolutionFilter1D == NULL, "glConvolutionFilter1D");
00265 glewInfoFunc(glConvolutionFilter2D == NULL, "glConvolutionFilter2D");
00266 glewInfoFunc(glConvolutionParameterf == NULL, "glConvolutionParameterf");
00267 glewInfoFunc(glConvolutionParameterfv == NULL, "glConvolutionParameterfv");
00268 glewInfoFunc(glConvolutionParameteri == NULL, "glConvolutionParameteri");
00269 glewInfoFunc(glConvolutionParameteriv == NULL, "glConvolutionParameteriv");
00270 glewInfoFunc(glCopyConvolutionFilter1D == NULL, "glCopyConvolutionFilter1D");
00271 glewInfoFunc(glCopyConvolutionFilter2D == NULL, "glCopyConvolutionFilter2D");
00272 glewInfoFunc(glGetConvolutionFilter == NULL, "glGetConvolutionFilter");
00273 glewInfoFunc(glGetConvolutionParameterfv == NULL, "glGetConvolutionParameterfv");
00274 glewInfoFunc(glGetConvolutionParameteriv == NULL, "glGetConvolutionParameteriv");
00275 glewInfoFunc(glGetSeparableFilter == NULL, "glGetSeparableFilter");
00276 glewInfoFunc(glSeparableFilter2D == NULL, "glSeparableFilter2D");
00277 glewInfoFunc(glGetHistogram == NULL, "glGetHistogram");
00278 glewInfoFunc(glGetHistogramParameterfv == NULL, "glGetHistogramParameterfv");
00279 glewInfoFunc(glGetHistogramParameteriv == NULL, "glGetHistogramParameteriv");
00280 glewInfoFunc(glGetMinmax == NULL, "glGetMinmax");
00281 glewInfoFunc(glGetMinmaxParameterfv == NULL, "glGetMinmaxParameterfv");
00282 glewInfoFunc(glGetMinmaxParameteriv == NULL, "glGetMinmaxParameteriv");
00283 glewInfoFunc(glHistogram == NULL, "glHistogram");
00284 glewInfoFunc(glMinmax == NULL, "glMinmax");
00285 glewInfoFunc(glResetHistogram == NULL, "glResetHistogram");
00286 glewInfoFunc(glResetMinmax == NULL, "glResetMinmax");
00287
00288 }
00289 #endif
00290
00291
00292
00293 #ifdef GL_ARB_matrix_palette
00294 static void glewInfo_ARB_matrix_palette ()
00295 {
00296 char me[] = "GL_ARB_matrix_palette"; glewPrintExt(me, glew.ARB_matrix_palette);
00297 glewInfoFunc(glCurrentPaletteMatrixARB == NULL, "glCurrentPaletteMatrixARB");
00298 glewInfoFunc(glMatrixIndexubvARB == NULL, "glMatrixIndexubvARB");
00299 glewInfoFunc(glMatrixIndexusvARB == NULL, "glMatrixIndexusvARB");
00300 glewInfoFunc(glMatrixIndexuivARB == NULL, "glMatrixIndexuivARB");
00301 glewInfoFunc(glMatrixIndexPointerARB == NULL, "glMatrixIndexPointerARB");
00302 }
00303 #endif
00304
00305
00306
00307 #ifdef GL_ARB_multisample
00308 static void glewInfo_ARB_multisample ()
00309 {
00310 char me[] = "GL_ARB_multisample"; glewPrintExt(me, glew.ARB_multisample);
00311 glewInfoFunc(glSampleCoverageARB == NULL, "glSampleCoverageARB");
00312 }
00313 #endif
00314
00315
00316
00317 #ifdef GL_ARB_multitexture
00318 static void glewInfo_ARB_multitexture ()
00319 {
00320 char me[] = "GL_ARB_multitexture"; glewPrintExt(me, glew.ARB_multitexture);
00321 glewInfoFunc(glActiveTextureARB == NULL, "glActiveTextureARB");
00322 glewInfoFunc(glClientActiveTextureARB == NULL, "glClientActiveTextureARB");
00323 glewInfoFunc(glMultiTexCoord1dARB == NULL, "glMultiTexCoord1dARB");
00324 glewInfoFunc(glMultiTexCoord1dvARB == NULL, "glMultiTexCoord1dvARB");
00325 glewInfoFunc(glMultiTexCoord1fARB == NULL, "glMultiTexCoord1fARB");
00326 glewInfoFunc(glMultiTexCoord1fvARB == NULL, "glMultiTexCoord1fvARB");
00327 glewInfoFunc(glMultiTexCoord1iARB == NULL, "glMultiTexCoord1iARB");
00328 glewInfoFunc(glMultiTexCoord1ivARB == NULL, "glMultiTexCoord1ivARB");
00329 glewInfoFunc(glMultiTexCoord1sARB == NULL, "glMultiTexCoord1sARB");
00330 glewInfoFunc(glMultiTexCoord1svARB == NULL, "glMultiTexCoord1svARB");
00331 glewInfoFunc(glMultiTexCoord2dARB == NULL, "glMultiTexCoord2dARB");
00332 glewInfoFunc(glMultiTexCoord2dvARB == NULL, "glMultiTexCoord2dvARB");
00333 glewInfoFunc(glMultiTexCoord2fARB == NULL, "glMultiTexCoord2fARB");
00334 glewInfoFunc(glMultiTexCoord2fvARB == NULL, "glMultiTexCoord2fvARB");
00335 glewInfoFunc(glMultiTexCoord2iARB == NULL, "glMultiTexCoord2iARB");
00336 glewInfoFunc(glMultiTexCoord2ivARB == NULL, "glMultiTexCoord2ivARB");
00337 glewInfoFunc(glMultiTexCoord2sARB == NULL, "glMultiTexCoord2sARB");
00338 glewInfoFunc(glMultiTexCoord2svARB == NULL, "glMultiTexCoord2svARB");
00339 glewInfoFunc(glMultiTexCoord3dARB == NULL, "glMultiTexCoord3dARB");
00340 glewInfoFunc(glMultiTexCoord3dvARB == NULL, "glMultiTexCoord3dvARB");
00341 glewInfoFunc(glMultiTexCoord3fARB == NULL, "glMultiTexCoord3fARB");
00342 glewInfoFunc(glMultiTexCoord3fvARB == NULL, "glMultiTexCoord3fvARB");
00343 glewInfoFunc(glMultiTexCoord3iARB == NULL, "glMultiTexCoord3iARB");
00344 glewInfoFunc(glMultiTexCoord3ivARB == NULL, "glMultiTexCoord3ivARB");
00345 glewInfoFunc(glMultiTexCoord3sARB == NULL, "glMultiTexCoord3sARB");
00346 glewInfoFunc(glMultiTexCoord3svARB == NULL, "glMultiTexCoord3svARB");
00347 glewInfoFunc(glMultiTexCoord4dARB == NULL, "glMultiTexCoord4dARB");
00348 glewInfoFunc(glMultiTexCoord4dvARB == NULL, "glMultiTexCoord4dvARB");
00349 glewInfoFunc(glMultiTexCoord4fARB == NULL, "glMultiTexCoord4fARB");
00350 glewInfoFunc(glMultiTexCoord4fvARB == NULL, "glMultiTexCoord4fvARB");
00351 glewInfoFunc(glMultiTexCoord4iARB == NULL, "glMultiTexCoord4iARB");
00352 glewInfoFunc(glMultiTexCoord4ivARB == NULL, "glMultiTexCoord4ivARB");
00353 glewInfoFunc(glMultiTexCoord4sARB == NULL, "glMultiTexCoord4sARB");
00354 glewInfoFunc(glMultiTexCoord4svARB == NULL, "glMultiTexCoord4svARB");
00355 }
00356 #endif
00357
00358
00359
00360 #ifdef GL_ARB_point_parameters
00361 static void glewInfo_ARB_point_parameters ()
00362 {
00363 char me[] = "GL_ARB_point_parameters"; glewPrintExt(me, glew.ARB_point_parameters);
00364 glewInfoFunc(glPointParameterfARB == NULL, "glPointParameterfARB");
00365 glewInfoFunc(glPointParameterfvARB == NULL, "glPointParameterfvARB");
00366 }
00367 #endif
00368
00369
00370
00371 #ifdef GL_ARB_texture_compression
00372 static void glewInfo_ARB_texture_compression ()
00373 {
00374 char me[] = "GL_ARB_texture_compression"; glewPrintExt(me, glew.ARB_texture_compression);
00375 glewInfoFunc(glCompressedTexImage3DARB == NULL, "glCompressedTexImage3DARB");
00376 glewInfoFunc(glCompressedTexImage2DARB == NULL, "glCompressedTexImage2DARB");
00377 glewInfoFunc(glCompressedTexImage1DARB == NULL, "glCompressedTexImage1DARB");
00378 glewInfoFunc(glCompressedTexSubImage3DARB == NULL, "glCompressedTexSubImage3DARB");
00379 glewInfoFunc(glCompressedTexSubImage2DARB == NULL, "glCompressedTexSubImage2DARB");
00380 glewInfoFunc(glCompressedTexSubImage1DARB == NULL, "glCompressedTexSubImage1DARB");
00381 glewInfoFunc(glGetCompressedTexImageARB == NULL, "glGetCompressedTexImageARB");
00382 }
00383 #endif
00384
00385
00386
00387 #ifdef GL_ARB_transpose_matrix
00388 static void glewInfo_ARB_transpose_matrix ()
00389 {
00390 char me[] = "GL_ARB_transpose_matrix"; glewPrintExt(me, glew.ARB_transpose_matrix);
00391 glewInfoFunc(glLoadTransposeMatrixfARB == NULL, "glLoadTransposeMatrixfARB");
00392 glewInfoFunc(glLoadTransposeMatrixdARB == NULL, "glLoadTransposeMatrixdARB");
00393 glewInfoFunc(glMultTransposeMatrixfARB == NULL, "glMultTransposeMatrixfARB");
00394 glewInfoFunc(glMultTransposeMatrixdARB == NULL, "glMultTransposeMatrixdARB");
00395 }
00396 #endif
00397
00398
00399
00400 #ifdef GL_ARB_vertex_blend
00401 static void glewInfo_ARB_vertex_blend ()
00402 {
00403 char me[] = "GL_ARB_vertex_blend"; glewPrintExt(me, glew.ARB_vertex_blend);
00404 glewInfoFunc(glWeightbvARB == NULL, "glWeightbvARB");
00405 glewInfoFunc(glWeightsvARB == NULL, "glWeightsvARB");
00406 glewInfoFunc(glWeightivARB == NULL, "glWeightivARB");
00407 glewInfoFunc(glWeightfvARB == NULL, "glWeightfvARB");
00408 glewInfoFunc(glWeightdvARB == NULL, "glWeightdvARB");
00409 glewInfoFunc(glWeightubvARB == NULL, "glWeightubvARB");
00410 glewInfoFunc(glWeightusvARB == NULL, "glWeightusvARB");
00411 glewInfoFunc(glWeightuivARB == NULL, "glWeightuivARB");
00412 glewInfoFunc(glWeightPointerARB == NULL, "glWeightPointerARB");
00413 glewInfoFunc(glVertexBlendARB == NULL, "glVertexBlendARB");
00414 }
00415 #endif
00416
00417
00418
00419 #ifdef GL_ARB_vertex_program
00420 static void glewInfo_ARB_vertex_program ()
00421 {
00422 char me[] = "GL_ARB_vertex_program"; glewPrintExt(me, glew.ARB_vertex_program);
00423 glewInfoFunc(glVertexAttrib1sARB == NULL, "glVertexAttrib1sARB");
00424 glewInfoFunc(glVertexAttrib1fARB == NULL, "glVertexAttrib1fARB");
00425 glewInfoFunc(glVertexAttrib1dARB == NULL, "glVertexAttrib1dARB");
00426 glewInfoFunc(glVertexAttrib2sARB == NULL, "glVertexAttrib2sARB");
00427 glewInfoFunc(glVertexAttrib2fARB == NULL, "glVertexAttrib2fARB");
00428 glewInfoFunc(glVertexAttrib2dARB == NULL, "glVertexAttrib2dARB");
00429 glewInfoFunc(glVertexAttrib3sARB == NULL, "glVertexAttrib3sARB");
00430 glewInfoFunc(glVertexAttrib3fARB == NULL, "glVertexAttrib3fARB");
00431 glewInfoFunc(glVertexAttrib3dARB == NULL, "glVertexAttrib3dARB");
00432 glewInfoFunc(glVertexAttrib4sARB == NULL, "glVertexAttrib4sARB");
00433 glewInfoFunc(glVertexAttrib4fARB == NULL, "glVertexAttrib4fARB");
00434 glewInfoFunc(glVertexAttrib4dARB == NULL, "glVertexAttrib4dARB");
00435 glewInfoFunc(glVertexAttrib4NubARB == NULL, "glVertexAttrib4NubARB");
00436 glewInfoFunc(glVertexAttrib1svARB == NULL, "glVertexAttrib1svARB");
00437 glewInfoFunc(glVertexAttrib1fvARB == NULL, "glVertexAttrib1fvARB");
00438 glewInfoFunc(glVertexAttrib1dvARB == NULL, "glVertexAttrib1dvARB");
00439 glewInfoFunc(glVertexAttrib2svARB == NULL, "glVertexAttrib2svARB");
00440 glewInfoFunc(glVertexAttrib2fvARB == NULL, "glVertexAttrib2fvARB");
00441 glewInfoFunc(glVertexAttrib2dvARB == NULL, "glVertexAttrib2dvARB");
00442 glewInfoFunc(glVertexAttrib3svARB == NULL, "glVertexAttrib3svARB");
00443 glewInfoFunc(glVertexAttrib3fvARB == NULL, "glVertexAttrib3fvARB");
00444 glewInfoFunc(glVertexAttrib3dvARB == NULL, "glVertexAttrib3dvARB");
00445 glewInfoFunc(glVertexAttrib4bvARB == NULL, "glVertexAttrib4bvARB");
00446 glewInfoFunc(glVertexAttrib4svARB == NULL, "glVertexAttrib4svARB");
00447 glewInfoFunc(glVertexAttrib4ivARB == NULL, "glVertexAttrib4ivARB");
00448 glewInfoFunc(glVertexAttrib4ubvARB == NULL, "glVertexAttrib4ubvARB");
00449 glewInfoFunc(glVertexAttrib4usvARB == NULL, "glVertexAttrib4usvARB");
00450 glewInfoFunc(glVertexAttrib4uivARB == NULL, "glVertexAttrib4uivARB");
00451 glewInfoFunc(glVertexAttrib4fvARB == NULL, "glVertexAttrib4fvARB");
00452 glewInfoFunc(glVertexAttrib4dvARB == NULL, "glVertexAttrib4dvARB");
00453 glewInfoFunc(glVertexAttrib4NbvARB == NULL, "glVertexAttrib4NbvARB");
00454 glewInfoFunc(glVertexAttrib4NsvARB == NULL, "glVertexAttrib4NsvARB");
00455 glewInfoFunc(glVertexAttrib4NivARB == NULL, "glVertexAttrib4NivARB");
00456 glewInfoFunc(glVertexAttrib4NubvARB == NULL, "glVertexAttrib4NubvARB");
00457 glewInfoFunc(glVertexAttrib4NusvARB == NULL, "glVertexAttrib4NusvARB");
00458 glewInfoFunc(glVertexAttrib4NuivARB == NULL, "glVertexAttrib4NuivARB");
00459 glewInfoFunc(glVertexAttribPointerARB == NULL, "glVertexAttribPointerARB");
00460 glewInfoFunc(glEnableVertexAttribArrayARB == NULL, "glEnableVertexAttribArrayARB");
00461 glewInfoFunc(glDisableVertexAttribArrayARB == NULL, "glDisableVertexAttribArrayARB");
00462 glewInfoFunc(glProgramStringARB == NULL, "glProgramStringARB");
00463 glewInfoFunc(glBindProgramARB == NULL, "glBindProgramARB");
00464 glewInfoFunc(glDeleteProgramsARB == NULL, "glDeleteProgramsARB");
00465 glewInfoFunc(glGenProgramsARB == NULL, "glGenProgramsARB");
00466 glewInfoFunc(glProgramEnvParameter4dARB == NULL, "glProgramEnvParameter4dARB");
00467 glewInfoFunc(glProgramEnvParameter4dvARB == NULL, "glProgramEnvParameter4dvARB");
00468 glewInfoFunc(glProgramEnvParameter4fARB == NULL, "glProgramEnvParameter4fARB");
00469 glewInfoFunc(glProgramEnvParameter4fvARB == NULL, "glProgramEnvParameter4fvARB");
00470 glewInfoFunc(glProgramLocalParameter4dARB == NULL, "glProgramLocalParameter4dARB");
00471 glewInfoFunc(glProgramLocalParameter4dvARB == NULL, "glProgramLocalParameter4dvARB");
00472 glewInfoFunc(glProgramLocalParameter4fARB == NULL, "glProgramLocalParameter4fARB");
00473 glewInfoFunc(glProgramLocalParameter4fvARB == NULL, "glProgramLocalParameter4fvARB");
00474 glewInfoFunc(glGetProgramEnvParameterdvARB == NULL, "glGetProgramEnvParameterdvARB");
00475 glewInfoFunc(glGetProgramEnvParameterfvARB == NULL, "glGetProgramEnvParameterfvARB");
00476 glewInfoFunc(glGetProgramLocalParameterdvARB == NULL, "glGetProgramLocalParameterdvARB");
00477 glewInfoFunc(glGetProgramLocalParameterfvARB == NULL, "glGetProgramLocalParameterfvARB");
00478 glewInfoFunc(glGetProgramivARB == NULL, "glGetProgramivARB");
00479 glewInfoFunc(glGetProgramStringARB == NULL, "glGetProgramStringARB");
00480 glewInfoFunc(glGetVertexAttribdvARB == NULL, "glGetVertexAttribdvARB");
00481 glewInfoFunc(glGetVertexAttribfvARB == NULL, "glGetVertexAttribfvARB");
00482 glewInfoFunc(glGetVertexAttribivARB == NULL, "glGetVertexAttribivARB");
00483 glewInfoFunc(glGetVertexAttribPointervARB == NULL, "glGetVertexAttribPointervARB");
00484 glewInfoFunc(glIsProgramARB == NULL, "glIsProgramARB");
00485 }
00486 #endif
00487
00488
00489
00490 #ifdef GL_ARB_window_pos
00491 static void glewInfo_ARB_window_pos ()
00492 {
00493 char me[] = "GL_ARB_window_pos"; glewPrintExt(me, glew.ARB_window_pos);
00494 glewInfoFunc(glWindowPos2dARB == NULL, "glWindowPos2dARB");
00495 glewInfoFunc(glWindowPos2fARB == NULL, "glWindowPos2fARB");
00496 glewInfoFunc(glWindowPos2iARB == NULL, "glWindowPos2iARB");
00497 glewInfoFunc(glWindowPos2sARB == NULL, "glWindowPos2sARB");
00498 glewInfoFunc(glWindowPos2dvARB == NULL, "glWindowPos2dvARB");
00499 glewInfoFunc(glWindowPos2fvARB == NULL, "glWindowPos2fvARB");
00500 glewInfoFunc(glWindowPos2ivARB == NULL, "glWindowPos2ivARB");
00501 glewInfoFunc(glWindowPos2svARB == NULL, "glWindowPos2svARB");
00502 glewInfoFunc(glWindowPos3dARB == NULL, "glWindowPos3dARB");
00503 glewInfoFunc(glWindowPos3fARB == NULL, "glWindowPos3fARB");
00504 glewInfoFunc(glWindowPos3iARB == NULL, "glWindowPos3iARB");
00505 glewInfoFunc(glWindowPos3sARB == NULL, "glWindowPos3sARB");
00506 glewInfoFunc(glWindowPos3dvARB == NULL, "glWindowPos3dvARB");
00507 glewInfoFunc(glWindowPos3fvARB == NULL, "glWindowPos3fvARB");
00508 glewInfoFunc(glWindowPos3ivARB == NULL, "glWindowPos3ivARB");
00509 glewInfoFunc(glWindowPos3svARB == NULL, "glWindowPos3svARB");
00510 }
00511 #endif
00512
00513
00514
00515 #ifdef GL_EXT_blend_color
00516 static void glewInfo_EXT_blend_color ()
00517 {
00518 char me[] = "GL_EXT_blend_color"; glewPrintExt(me, glew.EXT_blend_color);
00519 glewInfoFunc(glBlendColorEXT == NULL, "glBlendColorEXT");
00520 }
00521 #endif
00522
00523
00524
00525 #ifdef GL_EXT_blend_func_separate
00526 static void glewInfo_EXT_blend_func_separate ()
00527 {
00528 char me[] = "GL_EXT_blend_func_separate"; glewPrintExt(me, glew.EXT_blend_func_separate);
00529 glewInfoFunc(glBlendFuncSeparateEXT == NULL, "glBlendFuncSeparateEXT");
00530 }
00531 #endif
00532
00533
00534
00535 #ifdef GL_EXT_blend_minmax
00536 static void glewInfo_EXT_blend_minmax ()
00537 {
00538 char me[] = "GL_EXT_blend_minmax"; glewPrintExt(me, glew.EXT_blend_minmax);
00539 glewInfoFunc(glBlendEquationEXT == NULL, "glBlendEquationEXT");
00540 }
00541 #endif
00542
00543
00544
00545 #ifdef GL_EXT_compiled_vertex_array
00546 static void glewInfo_EXT_compiled_vertex_array ()
00547 {
00548 char me[] = "GL_EXT_compiled_vertex_array"; glewPrintExt(me, glew.EXT_compiled_vertex_array);
00549 glewInfoFunc(glLockArraysEXT == NULL, "glLockArraysEXT");
00550 glewInfoFunc(glUnlockArraysEXT == NULL, "glUnlockArraysEXT");
00551 }
00552 #endif
00553
00554
00555
00556 #ifdef GL_EXT_cull_vertex
00557 static void glewInfo_EXT_cull_vertex ()
00558 {
00559 char me[] = "GL_EXT_cull_vertex"; glewPrintExt(me, glew.EXT_cull_vertex);
00560 glewInfoFunc(glCullParameterfvEXT == NULL, "glCullParameterfvEXT");
00561 glewInfoFunc(glCullParameterdvEXT == NULL, "glCullParameterdvEXT");
00562 }
00563 #endif
00564
00565
00566
00567 #ifdef GL_EXT_draw_range_elements
00568 static void glewInfo_EXT_draw_range_elements ()
00569 {
00570 char me[] = "GL_EXT_draw_range_elements"; glewPrintExt(me, glew.EXT_draw_range_elements);
00571 glewInfoFunc(glDrawRangeElementsEXT == NULL, "glDrawRangeElementsEXT");
00572 }
00573 #endif
00574
00575
00576
00577 #ifdef GL_EXT_fog_coord
00578 static void glewInfo_EXT_fog_coord ()
00579 {
00580 char me[] = "GL_EXT_fog_coord"; glewPrintExt(me, glew.EXT_fog_coord);
00581 glewInfoFunc(glFogCoordfEXT == NULL, "glFogCoordfEXT");
00582 glewInfoFunc(glFogCoordfvEXT == NULL, "glFogCoordfvEXT");
00583 glewInfoFunc(glFogCoorddEXT == NULL, "glFogCoorddEXT");
00584 glewInfoFunc(glFogCoorddvEXT == NULL, "glFogCoorddvEXT");
00585 glewInfoFunc(glFogCoordPointerEXT == NULL, "glFogCoordPointerEXT");
00586 }
00587 #endif
00588
00589
00590
00591 #ifdef GL_EXT_multi_draw_arrays
00592 static void glewInfo_EXT_multi_draw_arrays ()
00593 {
00594 char me[] = "GL_EXT_multi_draw_arrays"; glewPrintExt(me, glew.EXT_multi_draw_arrays);
00595 glewInfoFunc(glMultiDrawArraysEXT == NULL, "glMultiDrawArraysEXT");
00596 glewInfoFunc(glMultiDrawElementsEXT == NULL, "glMultiDrawElementsEXT");
00597 }
00598 #endif
00599
00600
00601
00602 #ifdef GL_EXT_point_parameters
00603 static void glewInfo_EXT_point_parameters ()
00604 {
00605 char me[] = "GL_EXT_point_parameters"; glewPrintExt(me, glew.EXT_point_parameters);
00606 glewInfoFunc(glPointParameterfEXT == NULL, "glPointParameterfEXT");
00607 glewInfoFunc(glPointParameterfvEXT == NULL, "glPointParameterfvEXT");
00608 }
00609 #endif
00610
00611
00612
00613 #ifdef GL_EXT_secondary_color
00614 static void glewInfo_EXT_secondary_color ()
00615 {
00616 char me[] = "GL_EXT_secondary_color"; glewPrintExt(me, glew.EXT_secondary_color);
00617 glewInfoFunc(glSecondaryColor3bEXT == NULL, "glSecondaryColor3bEXT");
00618 glewInfoFunc(glSecondaryColor3bvEXT == NULL, "glSecondaryColor3bvEXT");
00619 glewInfoFunc(glSecondaryColor3dEXT == NULL, "glSecondaryColor3dEXT");
00620 glewInfoFunc(glSecondaryColor3dvEXT == NULL, "glSecondaryColor3dvEXT");
00621 glewInfoFunc(glSecondaryColor3fEXT == NULL, "glSecondaryColor3fEXT");
00622 glewInfoFunc(glSecondaryColor3fvEXT == NULL, "glSecondaryColor3fvEXT");
00623 glewInfoFunc(glSecondaryColor3iEXT == NULL, "glSecondaryColor3iEXT");
00624 glewInfoFunc(glSecondaryColor3ivEXT == NULL, "glSecondaryColor3ivEXT");
00625 glewInfoFunc(glSecondaryColor3sEXT == NULL, "glSecondaryColor3sEXT");
00626 glewInfoFunc(glSecondaryColor3svEXT == NULL, "glSecondaryColor3svEXT");
00627 glewInfoFunc(glSecondaryColor3ubEXT == NULL, "glSecondaryColor3ubEXT");
00628 glewInfoFunc(glSecondaryColor3ubvEXT == NULL, "glSecondaryColor3ubvEXT");
00629 glewInfoFunc(glSecondaryColor3uiEXT == NULL, "glSecondaryColor3uiEXT");
00630 glewInfoFunc(glSecondaryColor3uivEXT == NULL, "glSecondaryColor3uivEXT");
00631 glewInfoFunc(glSecondaryColor3usEXT == NULL, "glSecondaryColor3usEXT");
00632 glewInfoFunc(glSecondaryColor3usvEXT == NULL, "glSecondaryColor3usvEXT");
00633 glewInfoFunc(glSecondaryColorPointerEXT == NULL, "glSecondaryColorPointerEXT");
00634 }
00635 #endif
00636
00637
00638
00639 #ifdef GL_EXT_stencil_two_side
00640 static void glewInfo_EXT_stencil_two_side ()
00641 {
00642 char me[] = "GL_EXT_stencil_two_side"; glewPrintExt(me, glew.EXT_stencil_two_side);
00643 glewInfoFunc(glActiveStencilFaceEXT == NULL, "glActiveStencilFaceEXT");
00644 }
00645 #endif
00646
00647
00648
00649 #ifdef GL_EXT_texture3D
00650 static void glewInfo_EXT_texture3D ()
00651 {
00652 char me[] = "GL_EXT_texture3D"; glewPrintExt(me, glew.EXT_texture3D);
00653 glewInfoFunc(glTexImage3DEXT == NULL, "glTexImage3DEXT");
00654 glewInfoFunc(glTexSubImage3DEXT == NULL, "glTexSubImage3DEXT");
00655 }
00656 #endif
00657
00658
00659
00660 #ifdef GL_EXT_vertex_shader
00661 static void glewInfo_EXT_vertex_shader ()
00662 {
00663 char me[] = "GL_EXT_vertex_shader"; glewPrintExt(me, glew.EXT_vertex_shader);
00664 glewInfoFunc(glBeginVertexShaderEXT == NULL, "glBeginVertexShaderEXT");
00665 glewInfoFunc(glEndVertexShaderEXT == NULL, "glEndVertexShaderEXT");
00666 glewInfoFunc(glBindVertexShaderEXT == NULL, "glBindVertexShaderEXT");
00667 glewInfoFunc(glGenVertexShadersEXT == NULL, "glGenVertexShadersEXT");
00668 glewInfoFunc(glDeleteVertexShaderEXT == NULL, "glDeleteVertexShaderEXT");
00669 glewInfoFunc(glShaderOp1EXT == NULL, "glShaderOp1EXT");
00670 glewInfoFunc(glShaderOp2EXT == NULL, "glShaderOp2EXT");
00671 glewInfoFunc(glShaderOp3EXT == NULL, "glShaderOp3EXT");
00672 glewInfoFunc(glSwizzleEXT == NULL, "glSwizzleEXT");
00673 glewInfoFunc(glWriteMaskEXT == NULL, "glWriteMaskEXT");
00674 glewInfoFunc(glInsertComponentEXT == NULL, "glInsertComponentEXT");
00675 glewInfoFunc(glExtractComponentEXT == NULL, "glExtractComponentEXT");
00676 glewInfoFunc(glGenSymbolsEXT == NULL, "glGenSymbolsEXT");
00677 glewInfoFunc(glSetInvariantEXT == NULL, "glSetInvariantEXT");
00678 glewInfoFunc(glSetLocalConstantEXT == NULL, "glSetLocalConstantEXT");
00679 glewInfoFunc(glVariantbvEXT == NULL, "glVariantbvEXT");
00680 glewInfoFunc(glVariantsvEXT == NULL, "glVariantsvEXT");
00681 glewInfoFunc(glVariantivEXT == NULL, "glVariantivEXT");
00682 glewInfoFunc(glVariantfvEXT == NULL, "glVariantfvEXT");
00683 glewInfoFunc(glVariantdvEXT == NULL, "glVariantdvEXT");
00684 glewInfoFunc(glVariantubvEXT == NULL, "glVariantubvEXT");
00685 glewInfoFunc(glVariantusvEXT == NULL, "glVariantusvEXT");
00686 glewInfoFunc(glVariantuivEXT == NULL, "glVariantuivEXT");
00687 glewInfoFunc(glVariantPointerEXT == NULL, "glVariantPointerEXT");
00688 glewInfoFunc(glEnableVariantClientStateEXT == NULL, "glEnableVariantClientStateEXT");
00689 glewInfoFunc(glDisableVariantClientStateEXT == NULL, "glDisableVariantClientStateEXT");
00690 glewInfoFunc(glBindLightParameterEXT == NULL, "glBindLightParameterEXT");
00691 glewInfoFunc(glBindMaterialParameterEXT == NULL, "glBindMaterialParameterEXT");
00692 glewInfoFunc(glBindTexGenParameterEXT == NULL, "glBindTexGenParameterEXT");
00693 glewInfoFunc(glBindTextureUnitParameterEXT == NULL, "glBindTextureUnitParameterEXT");
00694 glewInfoFunc(glBindParameterEXT == NULL, "glBindParameterEXT");
00695 glewInfoFunc(glIsVariantEnabledEXT == NULL, "glIsVariantEnabledEXT");
00696 glewInfoFunc(glGetVariantBooleanvEXT == NULL, "glGetVariantBooleanvEXT");
00697 glewInfoFunc(glGetVariantIntegervEXT == NULL, "glGetVariantIntegervEXT");
00698 glewInfoFunc(glGetVariantFloatvEXT == NULL, "glGetVariantFloatvEXT");
00699 glewInfoFunc(glGetVariantPointervEXT == NULL, "glGetVariantPointervEXT");
00700 glewInfoFunc(glGetInvariantBooleanvEXT == NULL, "glGetInvariantBooleanvEXT");
00701 glewInfoFunc(glGetInvariantIntegervEXT == NULL, "glGetInvariantIntegervEXT");
00702 glewInfoFunc(glGetInvariantFloatvEXT == NULL, "glGetInvariantFloatvEXT");
00703 glewInfoFunc(glGetLocalConstantBooleanvEXT == NULL, "glGetLocalConstantBooleanvEXT");
00704 glewInfoFunc(glGetLocalConstantIntegervEXT == NULL, "glGetLocalConstantIntegervEXT");
00705 glewInfoFunc(glGetLocalConstantFloatvEXT == NULL, "glGetLocalConstantFloatvEXT");
00706 }
00707 #endif
00708
00709
00710
00711 #ifdef GL_EXT_vertex_weighting
00712 static void glewInfo_EXT_vertex_weighting ()
00713 {
00714 char me[] = "GL_EXT_vertex_weighting"; glewPrintExt(me, glew.EXT_vertex_weighting);
00715 glewInfoFunc(glVertexWeightfEXT == NULL, "glVertexWeightfEXT");
00716 glewInfoFunc(glVertexWeightfvEXT == NULL, "glVertexWeightfvEXT");
00717 glewInfoFunc(glVertexWeightPointerEXT == NULL, "glVertexWeightPointerEXT");
00718 }
00719 #endif
00720
00721
00722
00723 #ifdef GL_WIN_swap_hint
00724 static void glewInfo_WIN_swap_hint ()
00725 {
00726 char me[] = "GL_WIN_swap_hint"; glewPrintExt(me, glew.WIN_swap_hint);
00727 glewInfoFunc(glAddSwapHintRectWin == NULL, "glAddSwapHintRectWin");
00728 }
00729 #endif
00730
00731
00732
00733 #ifdef GL_ATI_draw_buffers
00734 static void glewInfo_ATI_draw_buffers ()
00735 {
00736 char me[] = "GL_ATI_draw_buffers"; glewPrintExt(me, glew.ATI_draw_buffers);
00737 glewInfoFunc(glDrawBuffersATI == NULL, "glDrawBuffersATI");
00738 }
00739 #endif
00740
00741
00742
00743 #ifdef GL_ATI_element_array
00744 static void glewInfo_ATI_element_array ()
00745 {
00746 char me[] = "GL_ATI_element_array"; glewPrintExt(me, glew.ATI_element_array);
00747 glewInfoFunc(glElementPointerATI == NULL, "glElementPointerATI");
00748 glewInfoFunc(glDrawElementArrayATI == NULL, "glDrawElementArrayATI");
00749 glewInfoFunc(glDrawRangeElementArrayATI == NULL, "glDrawRangeElementArrayATI");
00750 }
00751 #endif
00752
00753
00754
00755 #ifdef GL_ATI_envmap_bumpmap
00756 static void glewInfo_ATI_envmap_bumpmap ()
00757 {
00758 char me[] = "GL_ATI_envmap_bumpmap"; glewPrintExt(me, glew.ATI_envmap_bumpmap);
00759 glewInfoFunc(glTexBumpParameterivATI == NULL, "glTexBumpParameterivATI");
00760 glewInfoFunc(glTexBumpParameterfvATI == NULL, "glTexBumpParameterfvATI");
00761 glewInfoFunc(glGetTexBumpParameterivATI == NULL, "glGetTexBumpParameterivATI");
00762 glewInfoFunc(glGetTexBumpParameterfvATI == NULL, "glGetTexBumpParameterfvATI");
00763 }
00764 #endif
00765
00766
00767
00768 #ifdef GL_ATI_fragment_shader
00769 static void glewInfo_ATI_fragment_shader ()
00770 {
00771 char me[] = "GL_ATI_fragment_shader"; glewPrintExt(me, glew.ATI_fragment_shader);
00772 glewInfoFunc(glGenFragmentShadersATI == NULL, "glGenFragmentShadersATI");
00773 glewInfoFunc(glBindFragmentShaderATI == NULL, "glBindFragmentShaderATI");
00774 glewInfoFunc(glDeleteFragmentShaderATI == NULL, "glDeleteFragmentShaderATI");
00775 glewInfoFunc(glBeginFragmentShaderATI == NULL, "glBeginFragmentShaderATI");
00776 glewInfoFunc(glEndFragmentShaderATI == NULL, "glEndFragmentShaderATI");
00777 glewInfoFunc(glPassTexCoordATI == NULL, "glPassTexCoordATI");
00778 glewInfoFunc(glSampleMapATI == NULL, "glSampleMapATI");
00779 glewInfoFunc(glColorFragmentOp1ATI == NULL, "glColorFragmentOp1ATI");
00780 glewInfoFunc(glColorFragmentOp2ATI == NULL, "glColorFragmentOp2ATI");
00781 glewInfoFunc(glColorFragmentOp3ATI == NULL, "glColorFragmentOp3ATI");
00782 glewInfoFunc(glAlphaFragmentOp1ATI == NULL, "glAlphaFragmentOp1ATI");
00783 glewInfoFunc(glAlphaFragmentOp2ATI == NULL, "glAlphaFragmentOp2ATI");
00784 glewInfoFunc(glAlphaFragmentOp3ATI == NULL, "glAlphaFragmentOp3ATI");
00785 glewInfoFunc(glSetFragmentShaderConstantATI == NULL, "glSetFragmentShaderConstantATI");
00786 }
00787 #endif
00788
00789
00790
00791 #ifdef GL_ATI_map_object_buffer
00792 static void glewInfo_ATI_map_object_buffer ()
00793 {
00794 char me[] = "GL_ATI_map_object_buffer"; glewPrintExt(me, glew.ATI_map_object_buffer);
00795 glewInfoFunc(glMapObjectBufferATI == NULL, "glMapObjectBufferATI");
00796 glewInfoFunc(glUnmapObjectBufferATI == NULL, "glUnmapObjectBufferATI");
00797 }
00798 #endif
00799
00800
00801
00802 #ifdef GL_ATI_pn_triangles
00803 static void glewInfo_ATI_pn_triangles ()
00804 {
00805 char me[] = "GL_ATI_pn_triangles"; glewPrintExt(me, glew.ATI_pn_triangles);
00806 glewInfoFunc(glPNTrianglesiATI == NULL, "glPNTrianglesiATI");
00807 glewInfoFunc(glPNTrianglesfATI == NULL, "glPNTrianglesfATI");
00808 }
00809 #endif
00810
00811
00812
00813 #ifdef GL_ATI_separate_stencil
00814 static void glewInfo_ATI_separate_stencil ()
00815 {
00816 char me[] = "GL_ATI_separate_stencil"; glewPrintExt(me, glew.ATI_separate_stencil);
00817 glewInfoFunc(glStencilOpSeparateATI == NULL, "glStencilOpSeparateATI");
00818 glewInfoFunc(glStencilFuncSeparateATI == NULL, "glStencilFuncSeparateATI");
00819 }
00820 #endif
00821
00822
00823
00824 #ifdef GL_ATI_vertex_array_object
00825 static void glewInfo_ATI_vertex_array_object ()
00826 {
00827 char me[] = "GL_ATI_vertex_array_object"; glewPrintExt(me, glew.ATI_vertex_array_object);
00828 glewInfoFunc(glNewObjectBufferATI == NULL, "glNewObjectBufferATI");
00829 glewInfoFunc(glIsObjectBufferATI == NULL, "glIsObjectBufferATI");
00830 glewInfoFunc(glUpdateObjectBufferATI == NULL, "glUpdateObjectBufferATI");
00831 glewInfoFunc(glGetObjectBufferfvATI == NULL, "glGetObjectBufferfvATI");
00832 glewInfoFunc(glGetObjectBufferivATI == NULL, "glGetObjectBufferivATI");
00833 glewInfoFunc(glFreeObjectBufferATI == NULL, "glFreeObjectBufferATI");
00834 glewInfoFunc(glArrayObjectATI == NULL, "glArrayObjectATI");
00835 glewInfoFunc(glGetArrayObjectfvATI == NULL, "glGetArrayObjectfvATI");
00836 glewInfoFunc(glGetArrayObjectivATI == NULL, "glGetArrayObjectivATI");
00837 glewInfoFunc(glVariantArrayObjectATI == NULL, "glVariantArrayObjectATI");
00838 glewInfoFunc(glGetVariantArrayObjectfvATI == NULL, "glGetVariantArrayObjectfvATI");
00839 glewInfoFunc(glGetVariantArrayObjectivATI == NULL, "glGetVariantArrayObjectivATI");
00840 }
00841 #endif
00842
00843
00844
00845 #ifdef GL_ATI_vertex_attrib_array_object
00846 static void glewInfo_ATI_vertex_attrib_array_object ()
00847 {
00848 char me[] = "GL_ATI_vertex_attrib_array_object"; glewPrintExt(me, glew.ATI_vertex_attrib_array_object);
00849 glewInfoFunc(glVertexAttribArrayObjectATI == NULL, "glVertexAttribArrayObjectATI");
00850 glewInfoFunc(glGetVertexAttribArrayObjectfvATI == NULL, "glGetVertexAttribArrayObjectfvATI");
00851 glewInfoFunc(glGetVertexAttribArrayObjectivATI == NULL, "glGetVertexAttribArrayObjectivATI");
00852 }
00853 #endif
00854
00855
00856
00857 #ifdef GL_ATI_vertex_streams
00858 static void glewInfo_ATI_vertex_streams ()
00859 {
00860 char me[] = "GL_ATI_vertex_streams"; glewPrintExt(me, glew.ATI_vertex_streams);
00861 glewInfoFunc(glClientActiveVertexStreamATI == NULL, "glClientActiveVertexStreamATI");
00862 glewInfoFunc(glVertexBlendEnviATI == NULL, "glVertexBlendEnviATI");
00863 glewInfoFunc(glVertexBlendEnvfATI == NULL, "glVertexBlendEnvfATI");
00864 glewInfoFunc(glVertexStream2sATI == NULL, "glVertexStream2sATI");
00865 glewInfoFunc(glVertexStream2svATI == NULL, "glVertexStream2svATI");
00866 glewInfoFunc(glVertexStream2iATI == NULL, "glVertexStream2iATI");
00867 glewInfoFunc(glVertexStream2ivATI == NULL, "glVertexStream2ivATI");
00868 glewInfoFunc(glVertexStream2fATI == NULL, "glVertexStream2fATI");
00869 glewInfoFunc(glVertexStream2fvATI == NULL, "glVertexStream2fvATI");
00870 glewInfoFunc(glVertexStream2dATI == NULL, "glVertexStream2dATI");
00871 glewInfoFunc(glVertexStream2dvATI == NULL, "glVertexStream2dvATI");
00872 glewInfoFunc(glVertexStream3sATI == NULL, "glVertexStream3sATI");
00873 glewInfoFunc(glVertexStream3svATI == NULL, "glVertexStream3svATI");
00874 glewInfoFunc(glVertexStream3iATI == NULL, "glVertexStream3iATI");
00875 glewInfoFunc(glVertexStream3ivATI == NULL, "glVertexStream3ivATI");
00876 glewInfoFunc(glVertexStream3fATI == NULL, "glVertexStream3fATI");
00877 glewInfoFunc(glVertexStream3fvATI == NULL, "glVertexStream3fvATI");
00878 glewInfoFunc(glVertexStream3dATI == NULL, "glVertexStream3dATI");
00879 glewInfoFunc(glVertexStream3dvATI == NULL, "glVertexStream3dvATI");
00880 glewInfoFunc(glVertexStream4sATI == NULL, "glVertexStream4sATI");
00881 glewInfoFunc(glVertexStream4svATI == NULL, "glVertexStream4svATI");
00882 glewInfoFunc(glVertexStream4iATI == NULL, "glVertexStream4iATI");
00883 glewInfoFunc(glVertexStream4ivATI == NULL, "glVertexStream4ivATI");
00884 glewInfoFunc(glVertexStream4fATI == NULL, "glVertexStream4fATI");
00885 glewInfoFunc(glVertexStream4fvATI == NULL, "glVertexStream4fvATI");
00886 glewInfoFunc(glVertexStream4dATI == NULL, "glVertexStream4dATI");
00887 glewInfoFunc(glVertexStream4dvATI == NULL, "glVertexStream4dvATI");
00888 glewInfoFunc(glNormalStream3bATI == NULL, "glNormalStream3bATI");
00889 glewInfoFunc(glNormalStream3bvATI == NULL, "glNormalStream3bvATI");
00890 glewInfoFunc(glNormalStream3sATI == NULL, "glNormalStream3sATI");
00891 glewInfoFunc(glNormalStream3svATI == NULL, "glNormalStream3svATI");
00892 glewInfoFunc(glNormalStream3iATI == NULL, "glNormalStream3iATI");
00893 glewInfoFunc(glNormalStream3ivATI == NULL, "glNormalStream3ivATI");
00894 glewInfoFunc(glNormalStream3fATI == NULL, "glNormalStream3fATI");
00895 glewInfoFunc(glNormalStream3fvATI == NULL, "glNormalStream3fvATI");
00896 glewInfoFunc(glNormalStream3dATI == NULL, "glNormalStream3dATI");
00897 glewInfoFunc(glNormalStream3dvATI == NULL, "glNormalStream3dvATI");
00898 }
00899 #endif
00900
00901
00902
00903 #ifdef GL_NV_element_array
00904 static void glewInfo_NV_element_array ()
00905 {
00906 char me[] = "GL_NV_element_array"; glewPrintExt(me, glew.NV_element_array);
00907 glewInfoFunc(glElementPointerNV == NULL, "glElementPointerNV");
00908 glewInfoFunc(glDrawElementArrayNV == NULL, "glDrawElementArrayNV");
00909 glewInfoFunc(glDrawRangeElementArrayNV == NULL, "glDrawRangeElementArrayNV");
00910 glewInfoFunc(glMultiDrawElementArrayNV == NULL, "glMultiDrawElementArrayNV");
00911 glewInfoFunc(glMultiDrawRangeElementArrayNV == NULL, "glMultiDrawRangeElementArrayNV");
00912 }
00913 #endif
00914
00915
00916
00917 #ifdef GL_NV_evaluators
00918 static void glewInfo_NV_evaluators ()
00919 {
00920 char me[] = "GL_NV_evaluators"; glewPrintExt(me, glew.NV_evaluators);
00921 glewInfoFunc(glMapControlPointsNV == NULL, "glMapControlPointsNV");
00922 glewInfoFunc(glMapParameterivNV == NULL, "glMapParameterivNV");
00923 glewInfoFunc(glMapParameterfvNV == NULL, "glMapParameterfvNV");
00924 glewInfoFunc(glGetMapControlPointsNV == NULL, "glGetMapControlPointsNV");
00925 glewInfoFunc(glGetMapParameterivNV == NULL, "glGetMapParameterivNV");
00926 glewInfoFunc(glGetMapParameterfvNV == NULL, "glGetMapParameterfvNV");
00927 glewInfoFunc(glGetMapAttribParameterivNV == NULL, "glGetMapAttribParameterivNV");
00928 glewInfoFunc(glGetMapAttribParameterfvNV == NULL, "glGetMapAttribParameterfvNV");
00929 glewInfoFunc(glEvalMapsNV == NULL, "glEvalMapsNV");
00930 }
00931 #endif
00932
00933
00934
00935 #ifdef GL_NV_fragment_program
00936 static void glewInfo_NV_fragment_program ()
00937 {
00938 char me[] = "GL_NV_fragment_program"; glewPrintExt(me, glew.NV_fragment_program);
00939 glewInfoFunc(glProgramNamedParameter4fNV == NULL, "glProgramNamedParameter4fNV");
00940 glewInfoFunc(glProgramNamedParameter4dNV == NULL, "glProgramNamedParameter4dNV");
00941 glewInfoFunc(glProgramNamedParameter4fvNV == NULL, "glProgramNamedParameter4fvNV");
00942 glewInfoFunc(glProgramNamedParameter4dvNV == NULL, "glProgramNamedParameter4dvNV");
00943 glewInfoFunc(glGetProgramNamedParameterfvNV == NULL, "glGetProgramNamedParameterfvNV");
00944 glewInfoFunc(glGetProgramNamedParameterdvNV == NULL, "glGetProgramNamedParameterdvNV");
00945 #ifndef GL_ARB_vertex_program
00946 glewInfoFunc(glProgramLocalParameter4dARB == NULL, "glProgramLocalParameter4dARB");
00947 glewInfoFunc(glProgramLocalParameter4dvARB == NULL, "glProgramLocalParameter4dvARB");
00948 glewInfoFunc(glProgramLocalParameter4fARB == NULL, "glProgramLocalParameter4fARB");
00949 glewInfoFunc(glProgramLocalParameter4fvARB == NULL, "glProgramLocalParameter4fvARB");
00950 glewInfoFunc(glGetProgramLocalParameterdvARB == NULL, "glGetProgramLocalParameterdvARB");
00951 glewInfoFunc(glGetProgramLocalParameterfvARB == NULL, "glGetProgramLocalParameterfvARB");
00952 #endif
00953 }
00954
00955 #endif
00956
00957
00958
00959 #ifdef GL_NV_fence
00960 static void glewInfo_NV_fence ()
00961 {
00962 char me[] = "GL_NV_fence"; glewPrintExt(me, glew.NV_fence);
00963 glewInfoFunc(glGenFencesNV == NULL, "glGenFencesNV");
00964 glewInfoFunc(glDeleteFencesNV == NULL, "glDeleteFencesNV");
00965 glewInfoFunc(glSetFenceNV == NULL, "glSetFenceNV");
00966 glewInfoFunc(glTestFenceNV == NULL, "glTestFenceNV");
00967 glewInfoFunc(glFinishFenceNV == NULL, "glFinishFenceNV");
00968 glewInfoFunc(glIsFenceNV == NULL, "glIsFenceNV");
00969 glewInfoFunc(glGetFenceivNV == NULL, "glGetFenceivNV");
00970 }
00971 #endif
00972
00973
00974
00975 #ifdef GL_NV_occlusion_query
00976 static void glewInfo_NV_occlusion_query ()
00977 {
00978 char me[] = "GL_NV_occlusion_query"; glewPrintExt(me, glew.NV_occlusion_query);
00979 glewInfoFunc(glGenOcclusionQueriesNV == NULL, "glGenOcclusionQueriesNV");
00980 glewInfoFunc(glDeleteOcclusionQueriesNV == NULL, "glDeleteOcclusionQueriesNV");
00981 glewInfoFunc(glIsOcclusionQueryNV == NULL, "glIsOcclusionQueryNV");
00982 glewInfoFunc(glBeginOcclusionQueryNV == NULL, "glBeginOcclusionQueryNV");
00983 glewInfoFunc(glEndOcclusionQueryNV == NULL, "glEndOcclusionQueryNV");
00984 glewInfoFunc(glGetOcclusionQueryivNV == NULL, "glGetOcclusionQueryivNV");
00985 glewInfoFunc(glGetOcclusionQueryuivNV == NULL, "glGetOcclusionQueryuivNV");
00986 }
00987 #endif
00988
00989
00990
00991 #ifdef GL_NV_pixel_data_range
00992 static void glewInfo_NV_pixel_data_range ()
00993 {
00994 char me[] = "GL_NV_pixel_data_range"; glewPrintExt(me, glew.NV_pixel_data_range);
00995 glewInfoFunc(glPixelDataRangeNV == NULL, "glPixelDataRangeNV");
00996 glewInfoFunc(glFlushPixelDataRangeNV == NULL, "glFlushPixelDataRangeNV");
00997 }
00998 #endif
00999
01000
01001
01002 #ifdef GL_NV_point_sprite
01003 static void glewInfo_NV_point_sprite ()
01004 {
01005 char me[] = "GL_NV_point_sprite"; glewPrintExt(me, glew.NV_point_sprite);
01006 glewInfoFunc(glPointParameteriNV == NULL, "glPointParameteriNV");
01007 glewInfoFunc(glPointParameterivNV == NULL, "glPointParameterivNV");
01008 }
01009 #endif
01010
01011
01012
01013 #ifdef GL_NV_primitive_restart
01014 static void glewInfo_NV_primitive_restart ()
01015 {
01016 char me[] = "GL_NV_primitive_restart"; glewPrintExt(me, glew.NV_primitive_restart);
01017 glewInfoFunc(glPrimitiveRestartNV == NULL, "glPrimitiveRestartNV");
01018 glewInfoFunc(glPrimitiveRestartIndexNV == NULL, "glPrimitiveRestartIndexNV");
01019 }
01020 #endif
01021
01022
01023
01024 #ifdef GL_NV_register_combiners
01025 static void glewInfo_NV_register_combiners ()
01026 {
01027 char me[] = "GL_NV_register_combiners"; glewPrintExt(me, glew.NV_register_combiners);
01028 glewInfoFunc(glCombinerParameterfvNV == NULL, "glCombinerParameterfvNV");
01029 glewInfoFunc(glCombinerParameterfNV == NULL, "glCombinerParameterfNV");
01030 glewInfoFunc(glCombinerParameterivNV == NULL, "glCombinerParameterivNV");
01031 glewInfoFunc(glCombinerParameteriNV == NULL, "glCombinerParameteriNV");
01032 glewInfoFunc(glCombinerInputNV == NULL, "glCombinerInputNV");
01033 glewInfoFunc(glCombinerOutputNV == NULL, "glCombinerOutputNV");
01034 glewInfoFunc(glFinalCombinerInputNV == NULL, "glFinalCombinerInputNV");
01035 glewInfoFunc(glGetCombinerInputParameterfvNV == NULL, "glGetCombinerInputParameterfvNV");
01036 glewInfoFunc(glGetCombinerInputParameterivNV == NULL, "glGetCombinerInputParameterivNV");
01037 glewInfoFunc(glGetCombinerOutputParameterfvNV == NULL, "glGetCombinerOutputParameterfvNV");
01038 glewInfoFunc(glGetCombinerOutputParameterivNV == NULL, "glGetCombinerOutputParameterivNV");
01039 glewInfoFunc(glGetFinalCombinerInputParameterfvNV == NULL, "glGetFinalCombinerInputParameterfvNV");
01040 glewInfoFunc(glGetFinalCombinerInputParameterivNV == NULL, "glGetFinalCombinerInputParameterivNV");
01041 }
01042 #endif
01043
01044
01045
01046 #ifdef GL_NV_register_combiners2
01047 static void glewInfo_NV_register_combiners2 ()
01048 {
01049 char me[] = "GL_NV_register_combiners2"; glewPrintExt(me, glew.NV_register_combiners2);
01050 glewInfoFunc(glCombinerStageParameterfvNV == NULL, "glCombinerStageParameterfvNV");
01051 glewInfoFunc(glGetCombinerStageParameterfvNV == NULL, "glGetCombinerStageParameterfvNV");
01052 }
01053 #endif
01054
01055
01056
01057 #ifdef GL_NV_vertex_array_range
01058 static void glewInfo_NV_vertex_array_range ()
01059 {
01060 char me[] = "GL_NV_vertex_array_range"; glewPrintExt(me, glew.NV_vertex_array_range);
01061 glewInfoFunc(glFlushVertexArrayRangeNV == NULL, "glFlushVertexArrayRangeNV");
01062 glewInfoFunc(glVertexArrayRangeNV == NULL, "glVertexArrayRangeNV");
01063 }
01064 #endif
01065
01066
01067
01068 #ifdef GL_NV_vertex_program
01069 static void glewInfo_NV_vertex_program ()
01070 {
01071 char me[] = "GL_NV_vertex_program"; glewPrintExt(me, glew.NV_vertex_program);
01072 glewInfoFunc(glBindProgramNV == NULL, "glBindProgramNV");
01073 glewInfoFunc(glDeleteProgramsNV == NULL, "glDeleteProgramsNV");
01074 glewInfoFunc(glExecuteProgramNV == NULL, "glExecuteProgramNV");
01075 glewInfoFunc(glGenProgramsNV == NULL, "glGenProgramsNV");
01076 glewInfoFunc(glAreProgramsResidentNV == NULL, "glAreProgramsResidentNV");
01077 glewInfoFunc(glRequestResidentProgramsNV == NULL, "glRequestResidentProgramsNV");
01078 glewInfoFunc(glGetProgramParameterfvNV == NULL, "glGetProgramParameterfvNV");
01079 glewInfoFunc(glGetProgramParameterdvNV == NULL, "glGetProgramParameterdvNV");
01080 glewInfoFunc(glGetProgramivNV == NULL, "glGetProgramivNV");
01081 glewInfoFunc(glGetProgramStringNV == NULL, "glGetProgramStringNV");
01082 glewInfoFunc(glGetTrackMatrixivNV == NULL, "glGetTrackMatrixivNV");
01083 glewInfoFunc(glGetVertexAttribdvNV == NULL, "glGetVertexAttribdvNV");
01084 glewInfoFunc(glGetVertexAttribfvNV == NULL, "glGetVertexAttribfvNV");
01085 glewInfoFunc(glGetVertexAttribivNV == NULL, "glGetVertexAttribivNV");
01086 glewInfoFunc(glGetVertexAttribPointervNV == NULL, "glGetVertexAttribPointervNV");
01087 glewInfoFunc(glIsProgramNV == NULL, "glIsProgramNV");
01088 glewInfoFunc(glLoadProgramNV == NULL, "glLoadProgramNV");
01089 glewInfoFunc(glProgramParameter4fNV == NULL, "glProgramParameter4fNV");
01090 glewInfoFunc(glProgramParameter4dNV == NULL, "glProgramParameter4dNV");
01091 glewInfoFunc(glProgramParameter4dvNV == NULL, "glProgramParameter4dvNV");
01092 glewInfoFunc(glProgramParameter4fvNV == NULL, "glProgramParameter4fvNV");
01093 glewInfoFunc(glProgramParameters4dvNV == NULL, "glProgramParameters4dvNV");
01094 glewInfoFunc(glProgramParameters4fvNV == NULL, "glProgramParameters4fvNV");
01095 glewInfoFunc(glTrackMatrixNV == NULL, "glTrackMatrixNV");
01096 glewInfoFunc(glVertexAttribPointerNV == NULL, "glVertexAttribPointerNV");
01097 glewInfoFunc(glVertexAttrib1sNV == NULL, "glVertexAttrib1sNV");
01098 glewInfoFunc(glVertexAttrib1fNV == NULL, "glVertexAttrib1fNV");
01099 glewInfoFunc(glVertexAttrib1dNV == NULL, "glVertexAttrib1dNV");
01100 glewInfoFunc(glVertexAttrib2sNV == NULL, "glVertexAttrib2sNV");
01101 glewInfoFunc(glVertexAttrib2fNV == NULL, "glVertexAttrib2fNV");
01102 glewInfoFunc(glVertexAttrib2dNV == NULL, "glVertexAttrib2dNV");
01103 glewInfoFunc(glVertexAttrib3sNV == NULL, "glVertexAttrib3sNV");
01104 glewInfoFunc(glVertexAttrib3fNV == NULL, "glVertexAttrib3fNV");
01105 glewInfoFunc(glVertexAttrib3dNV == NULL, "glVertexAttrib3dNV");
01106 glewInfoFunc(glVertexAttrib4sNV == NULL, "glVertexAttrib4sNV");
01107 glewInfoFunc(glVertexAttrib4fNV == NULL, "glVertexAttrib4fNV");
01108 glewInfoFunc(glVertexAttrib4dNV == NULL, "glVertexAttrib4dNV");
01109 glewInfoFunc(glVertexAttrib4ubNV == NULL, "glVertexAttrib4ubNV");
01110 glewInfoFunc(glVertexAttrib1svNV == NULL, "glVertexAttrib1svNV");
01111 glewInfoFunc(glVertexAttrib1fvNV == NULL, "glVertexAttrib1fvNV");
01112 glewInfoFunc(glVertexAttrib1dvNV == NULL, "glVertexAttrib1dvNV");
01113 glewInfoFunc(glVertexAttrib2svNV == NULL, "glVertexAttrib2svNV");
01114 glewInfoFunc(glVertexAttrib2fvNV == NULL, "glVertexAttrib2fvNV");
01115 glewInfoFunc(glVertexAttrib2dvNV == NULL, "glVertexAttrib2dvNV");
01116 glewInfoFunc(glVertexAttrib3svNV == NULL, "glVertexAttrib3svNV");
01117 glewInfoFunc(glVertexAttrib3fvNV == NULL, "glVertexAttrib3fvNV");
01118 glewInfoFunc(glVertexAttrib3dvNV == NULL, "glVertexAttrib3dvNV");
01119 glewInfoFunc(glVertexAttrib4svNV == NULL, "glVertexAttrib4svNV");
01120 glewInfoFunc(glVertexAttrib4fvNV == NULL, "glVertexAttrib4fvNV");
01121 glewInfoFunc(glVertexAttrib4dvNV == NULL, "glVertexAttrib4dvNV");
01122 glewInfoFunc(glVertexAttrib4ubvNV == NULL, "glVertexAttrib4ubvNV");
01123 glewInfoFunc(glVertexAttribs1svNV == NULL, "glVertexAttribs1svNV");
01124 glewInfoFunc(glVertexAttribs1fvNV == NULL, "glVertexAttribs1fvNV");
01125 glewInfoFunc(glVertexAttribs1dvNV == NULL, "glVertexAttribs1dvNV");
01126 glewInfoFunc(glVertexAttribs2svNV == NULL, "glVertexAttribs2svNV");
01127 glewInfoFunc(glVertexAttribs2fvNV == NULL, "glVertexAttribs2fvNV");
01128 glewInfoFunc(glVertexAttribs2dvNV == NULL, "glVertexAttribs2dvNV");
01129 glewInfoFunc(glVertexAttribs3svNV == NULL, "glVertexAttribs3svNV");
01130 glewInfoFunc(glVertexAttribs3fvNV == NULL, "glVertexAttribs3fvNV");
01131 glewInfoFunc(glVertexAttribs3dvNV == NULL, "glVertexAttribs3dvNV");
01132 glewInfoFunc(glVertexAttribs4svNV == NULL, "glVertexAttribs4svNV");
01133 glewInfoFunc(glVertexAttribs4fvNV == NULL, "glVertexAttribs4fvNV");
01134 glewInfoFunc(glVertexAttribs4dvNV == NULL, "glVertexAttribs4dvNV");
01135 glewInfoFunc(glVertexAttribs4ubvNV == NULL, "glVertexAttribs4ubvNV");
01136 }
01137 #endif
01138
01139 #ifdef _WIN32
01140
01141
01142
01143 #ifdef WGL_ARB_buffer_region
01144 static void wglewInfo_ARB_buffer_region ()
01145 {
01146 char me[] = "WGL_ARB_buffer_region"; glewPrintExt(me, wglew.ARB_buffer_region);
01147 glewInfoFunc(wglCreateBufferRegionARB == NULL, "wglCreateBufferRegionARB");
01148 glewInfoFunc(wglDeleteBufferRegionARB == NULL, "wglDeleteBufferRegionARB");
01149 glewInfoFunc(wglSaveBufferRegionARB == NULL, "wglSaveBufferRegionARB");
01150 glewInfoFunc(wglRestoreBufferRegionARB == NULL, "wglRestoreBufferRegionARB");
01151 }
01152 #endif
01153
01154
01155
01156 #ifdef WGL_ARB_extensions_string
01157 static void wglewInfo_ARB_extensions_string ()
01158 {
01159 char me[] = "WGL_ARB_extensions_string"; glewPrintExt(me, wglew.ARB_extensions_string);
01160 glewInfoFunc(wglGetExtensionsStringARB == NULL, "wglGetExtensionsStringARB");
01161 }
01162 #endif
01163
01164
01165
01166 #ifdef WGL_ARB_make_current_read
01167 static void wglewInfo_ARB_make_current_read ()
01168 {
01169 char me[] = "WGL_ARB_make_current_read"; glewPrintExt(me, wglew.ARB_make_current_read);
01170 glewInfoFunc(wglMakeContextCurrentARB == NULL, "wglMakeContextCurrentARB");
01171 glewInfoFunc(wglGetCurrentReadDCARB == NULL, "wglGetCurrentReadDCARB");
01172 }
01173 #endif
01174
01175
01176
01177 #ifdef WGL_ARB_pbuffer
01178 static void wglewInfo_ARB_pbuffer ()
01179 {
01180 char me[] = "WGL_ARB_pbuffer"; glewPrintExt(me, wglew.ARB_pbuffer);
01181 glewInfoFunc(wglCreatePbufferARB == NULL, "wglCreatePbufferARB");
01182 glewInfoFunc(wglGetPbufferDCARB == NULL, "wglGetPbufferDCARB");
01183 glewInfoFunc(wglReleasePbufferDCARB == NULL, "wglReleasePbufferDCARB");
01184 glewInfoFunc(wglDestroyPbufferARB == NULL, "wglDestroyPbufferARB");
01185 glewInfoFunc(wglQueryPbufferARB == NULL, "wglQueryPbufferARB");
01186 }
01187 #endif
01188
01189
01190
01191 #ifdef WGL_ARB_pixel_format
01192 static void wglewInfo_ARB_pixel_format ()
01193 {
01194 char me[] = "WGL_ARB_pixel_format"; glewPrintExt(me, wglew.ARB_pixel_format);
01195 glewInfoFunc(wglGetPixelFormatAttribivARB == NULL, "wglGetPixelFormatAttribivARB");
01196 glewInfoFunc(wglGetPixelFormatAttribfvARB == NULL, "wglGetPixelFormatAttribfvARB");
01197 glewInfoFunc(wglChoosePixelFormatARB == NULL, "wglChoosePixelFormatARB");
01198 }
01199 #endif
01200
01201
01202
01203 #ifdef WGL_ARB_render_texture
01204 static void wglewInfo_ARB_render_texture ()
01205 {
01206 char me[] = "WGL_ARB_render_texture"; glewPrintExt(me, wglew.ARB_render_texture);
01207 glewInfoFunc(wglBindTexImageARB == NULL, "wglBindTexImageARB");
01208 glewInfoFunc(wglReleaseTexImageARB == NULL, "wglReleaseTexImageARB");
01209 glewInfoFunc(wglSetPbufferAttribARB == NULL, "wglSetPbufferAttribARB");
01210 }
01211 #endif
01212
01213
01214
01215 #ifdef WGL_EXT_display_color_table
01216 static void wglewInfo_EXT_display_color_table ()
01217 {
01218 char me[] = "WGL_EXT_display_color_table"; glewPrintExt(me, wglew.EXT_display_color_table);
01219 glewInfoFunc(wglCreateDisplayColorTableEXT == NULL, "wglCreateDisplayColorTableEXT");
01220 glewInfoFunc(wglLoadDisplayColorTableEXT == NULL, "wglLoadDisplayColorTableEXT");
01221 glewInfoFunc(wglBindDisplayColorTableEXT == NULL, "wglBindDisplayColorTableEXT");
01222 glewInfoFunc(wglDestroyDisplayColorTableEXT == NULL, "wglDestroyDisplayColorTableEXT");
01223 }
01224 #endif
01225
01226
01227
01228 #ifdef WGL_EXT_make_current_read
01229 static void wglewInfo_EXT_make_current_read ()
01230 {
01231 char me[] = "WGL_EXT_make_current_read"; glewPrintExt(me, wglew.EXT_make_current_read);
01232 glewInfoFunc(wglMakeContextCurrentEXT == NULL, "wglMakeContextCurrentEXT");
01233 glewInfoFunc(wglGetCurrentReadDCEXT == NULL, "wglGetCurrentReadDCEXT");
01234 }
01235 #endif
01236
01237
01238
01239 #ifdef WGL_EXT_extensions_string
01240 static void wglewInfo_EXT_extensions_string ()
01241 {
01242 char me[] = "WGL_EXT_extensions_string"; glewPrintExt(me, wglew.EXT_extensions_string);
01243 glewInfoFunc(wglGetExtensionsStringEXT == NULL, "wglGetExtensionsStringEXT");
01244 }
01245 #endif
01246
01247
01248
01249 #ifdef WGL_EXT_pixel_format
01250 static void wglewInfo_EXT_pixel_format ()
01251 {
01252 char me[] = "WGL_EXT_pixel_format"; glewPrintExt(me, wglew.EXT_pixel_format);
01253 glewInfoFunc(wglGetPixelFormatAttribivEXT == NULL, "wglGetPixelFormatAttribivEXT");
01254 glewInfoFunc(wglGetPixelFormatAttribfvEXT == NULL, "wglGetPixelFormatAttribfvEXT");
01255 glewInfoFunc(wglChoosePixelFormatEXT == NULL, "wglChoosePixelFormatEXT");
01256 }
01257
01258 #endif
01259
01260
01261
01262 #ifdef WGL_EXT_pbuffer
01263 static void wglewInfo_EXT_pbuffer ()
01264 {
01265 char me[] = "WGL_EXT_pbuffer"; glewPrintExt(me, wglew.EXT_pbuffer);
01266 glewInfoFunc(wglCreatePbufferEXT == NULL, "wglCreatePbufferEXT");
01267 glewInfoFunc(wglGetPbufferDCEXT == NULL, "wglGetPbufferDCEXT");
01268 glewInfoFunc(wglReleasePbufferDCEXT == NULL, "wglReleasePbufferDCEXT");
01269 glewInfoFunc(wglDestroyPbufferEXT == NULL, "wglDestroyPbufferEXT");
01270 glewInfoFunc(wglQueryPbufferEXT == NULL, "wglQueryPbufferEXT");
01271 }
01272
01273 #endif
01274
01275
01276
01277 #ifdef WGL_EXT_swap_control
01278 static void wglewInfo_EXT_swap_control ()
01279 {
01280 char me[] = "WGL_EXT_swap_control"; glewPrintExt(me, wglew.EXT_swap_control);
01281 glewInfoFunc(wglSwapIntervalEXT == NULL, "wglSwapIntervalEXT");
01282 glewInfoFunc(wglGetSwapIntervalEXT == NULL, "wglGetSwapIntervalEXT");
01283 }
01284 #endif
01285
01286
01287
01288 #ifdef WGL_I3D_digital_video_control
01289 static void wglewInfo_I3D_digital_video_control ()
01290 {
01291 char me[] = "WGL_I3D_digital_video_control"; glewPrintExt(me, wglew.I3D_digital_video_control);
01292 glewInfoFunc(wglGetDigitalVideoParametersI3D == NULL, "wglGetDigitalVideoParametersI3D");
01293 glewInfoFunc(wglSetDigitalVideoParametersI3D == NULL, "wglSetDigitalVideoParametersI3D");
01294 }
01295 #endif
01296
01297
01298
01299 #ifdef WGL_I3D_gamma
01300 static void wglewInfo_I3D_gamma ()
01301 {
01302 char me[] = "WGL_I3D_gamma"; glewPrintExt(me, wglew.I3D_gamma);
01303 glewInfoFunc(wglGetGammaTableParametersI3D == NULL, "wglGetGammaTableParametersI3D");
01304 glewInfoFunc(wglSetGammaTableParametersI3D == NULL, "wglSetGammaTableParametersI3D");
01305 glewInfoFunc(wglGetGammaTableI3D == NULL, "wglGetGammaTableI3D");
01306 glewInfoFunc(wglSetGammaTableI3D == NULL, "wglSetGammaTableI3D");
01307 }
01308 #endif
01309
01310
01311
01312 #ifdef WGL_I3D_genlock
01313 static void wglewInfo_I3D_genlock ()
01314 {
01315 char me[] = "WGL_I3D_genlock"; glewPrintExt(me, wglew.I3D_genlock);
01316 glewInfoFunc(wglEnableGenlockI3D == NULL, "wglEnableGenlockI3D");
01317 glewInfoFunc(wglDisableGenlockI3D == NULL, "wglDisableGenlockI3D");
01318 glewInfoFunc(wglIsEnabledGenlockI3D == NULL, "wglIsEnabledGenlockI3D");
01319 glewInfoFunc(wglGenlockSourceI3D == NULL, "wglGenlockSourceI3D");
01320 glewInfoFunc(wglGetGenlockSourceI3D == NULL, "wglGetGenlockSourceI3D");
01321 glewInfoFunc(wglGenlockSourceEdgeI3D == NULL, "wglGenlockSourceEdgeI3D");
01322 glewInfoFunc(wglGetGenlockSourceEdgeI3D == NULL, "wglGetGenlockSourceEdgeI3D");
01323 glewInfoFunc(wglGenlockSampleRateI3D == NULL, "wglGenlockSampleRateI3D");
01324 glewInfoFunc(wglGetGenlockSampleRateI3D == NULL, "wglGetGenlockSampleRateI3D");
01325 glewInfoFunc(wglGenlockSourceDelayI3D == NULL, "wglGenlockSourceDelayI3D");
01326 glewInfoFunc(wglGetGenlockSourceDelayI3D == NULL, "wglGetGenlockSourceDelayI3D");
01327 glewInfoFunc(wglQueryGenlockMaxSourceDelayI3D == NULL, "wglQueryGenlockMaxSourceDelayI3D");
01328 }
01329 #endif
01330
01331
01332
01333 #ifdef WGL_I3D_image_buffer
01334 static void wglewInfo_I3D_image_buffer ()
01335 {
01336 char me[] = "WGL_I3D_image_buffer"; glewPrintExt(me, wglew.I3D_image_buffer);
01337 glewInfoFunc(wglCreateImageBufferI3D == NULL, "wglCreateImageBufferI3D");
01338 glewInfoFunc(wglDestroyImageBufferI3D == NULL, "wglDestroyImageBufferI3D");
01339 glewInfoFunc(wglAssociateImageBufferEventsI3D == NULL, "wglAssociateImageBufferEventsI3D");
01340 glewInfoFunc(wglReleaseImageBufferEventsI3D == NULL, "wglReleaseImageBufferEventsI3D");
01341 }
01342 #endif
01343
01344
01345
01346 #ifdef WGL_I3D_swap_frame_lock
01347 static void wglewInfo_I3D_swap_frame_lock ()
01348 {
01349 char me[] = "WGL_I3D_swap_frame_lock"; glewPrintExt(me, wglew.I3D_swap_frame_lock);
01350 glewInfoFunc(wglEnableFrameLockI3D == NULL, "wglEnableFrameLockI3D");
01351 glewInfoFunc(wglDisableFrameLockI3D == NULL, "wglDisableFrameLockI3D");
01352 glewInfoFunc(wglIsEnabledFrameLockI3D == NULL, "wglIsEnabledFrameLockI3D");
01353 glewInfoFunc(wglQueryFrameLockMasterI3D == NULL, "wglQueryFrameLockMasterI3D");
01354 }
01355 #endif
01356
01357
01358
01359 #ifdef WGL_I3D_swap_frame_usage
01360 static void wglewInfo_I3D_swap_frame_usage ()
01361 {
01362 char me[] = "WGL_I3D_swap_frame_usage"; glewPrintExt(me, wglew.I3D_swap_frame_usage);
01363 glewInfoFunc(wglGetFrameUsageI3D == NULL, "wglGetFrameUsageI3D");
01364 glewInfoFunc(wglBeginFrameTrackingI3D == NULL, "wglBeginFrameTrackingI3D");
01365 glewInfoFunc(wglEndFrameTrackingI3D == NULL, "wglEndFrameTrackingI3D");
01366 glewInfoFunc(wglQueryFrameTrackingI3D == NULL, "wglQueryFrameTrackingI3D");
01367 }
01368 #endif
01369
01370
01371
01372 #ifdef WGL_OML_sync_control
01373 static void wglewInfo_OML_sync_control ()
01374 {
01375 char me[] = "WGL_OML_sync_control"; glewPrintExt(me, wglew.OML_sync_control);
01376 glewInfoFunc(wglGetSyncValuesOML == NULL, "wglGetSyncValuesOML");
01377 glewInfoFunc(wglGetMscRateOML == NULL, "wglGetMscRateOML");
01378 glewInfoFunc(wglSwapBuffersMscOML == NULL, "wglSwapBuffersMscOML");
01379 glewInfoFunc(wglSwapLayerBuffersMscOML == NULL, "wglSwapLayerBuffersMscOML");
01380 glewInfoFunc(wglWaitForMscOML == NULL, "wglWaitForMscOML");
01381 glewInfoFunc(wglWaitForSbcOML == NULL, "wglWaitForSbcOML");
01382 }
01383 #endif
01384
01385
01386
01387 #ifdef WGL_NV_vertex_array_range
01388 static void wglewInfo_NV_vertex_array_range ()
01389 {
01390 char me[] = "WGL_NV_vertex_array_range"; glewPrintExt(me, wglew.NV_vertex_array_range);
01391 glewInfoFunc(wglAllocateMemoryNV == NULL, "wglAllocateMemoryNV");
01392 glewInfoFunc(wglFreeMemoryNV == NULL, "wglFreeMemoryNV");
01393 }
01394 #endif
01395
01396 #else
01397
01398
01399
01400 #ifdef GLX_VERSION_1_0
01401 static void glxewInfo_10 ()
01402 {
01403 char me[] = "GLX_10"; glewPrintExt(me, glxew.GLX_10);
01404 #ifdef GLEW_PROTOTYPES
01405 glewInfoFunc(glXQueryExtension == NULL, "glXQueryExtension");
01406 glewInfoFunc(glXQueryVersion == NULL, "glXQueryVersion");
01407 glewInfoFunc(glXGetConfig == NULL, "glXGetConfig");
01408 glewInfoFunc(glXChooseVisual == NULL, "glXChooseVisual");
01409 glewInfoFunc(glXCreateGLXPixmap == NULL, "glXCreateGLXPixmap");
01410 glewInfoFunc(glXDestroyGLXPixmap == NULL, "glXDestroyGLXPixmap");
01411 glewInfoFunc(glXCreateContext == NULL, "glXCreateContext");
01412 glewInfoFunc(glXDestroyContext == NULL, "glXDestroyContext");
01413 glewInfoFunc(glXIsDirect == NULL, "glXIsDirect");
01414 glewInfoFunc(glXCopyContext == NULL, "glXCopyContext");
01415 glewInfoFunc(glXMakeCurrent == NULL, "glXMakeCurrent");
01416 glewInfoFunc(glXGetCurrentContext == NULL, "glXGetCurrentContext");
01417 glewInfoFunc(glXGetCurrentDrawable == NULL, "glXGetCurrentDrawable");
01418 glewInfoFunc(glXWaitGL == NULL, "glXWaitGL");
01419 glewInfoFunc(glXWaitX == NULL, "glXWaitX");
01420 glewInfoFunc(glXSwapBuffers == NULL, "glXSwapBuffers");
01421 glewInfoFunc(glXUseXFont == NULL, "glXUseXFont");
01422 #endif
01423 }
01424 #endif
01425
01426
01427
01428 #ifdef GLX_VERSION_1_1
01429 static void glxewInfo_11 ()
01430 {
01431 char me[] = "GLX_11"; glewPrintExt(me, glxew.GLX_11);
01432 #ifdef GLEW_PROTOTYPES
01433 glewInfoFunc(glXQueryExtensionsString == NULL, "glXQueryExtensionsString");
01434 glewInfoFunc(glXGetClientString == NULL, "glXGetClientString");
01435 glewInfoFunc(glXQueryServerString == NULL, "glXQueryServerString");
01436 #endif
01437 }
01438 #endif
01439
01440
01441
01442 #ifdef GLX_VERSION_1_2
01443 static void glxewInfo_12 ()
01444 {
01445 char me[] = "GLX_12"; glewPrintExt(me, glxew.GLX_12);
01446 glewInfoFunc(glXGetCurrentDisplay == NULL, "glXGetCurrentDisplay");
01447 }
01448 #endif
01449
01450
01451
01452 #ifdef GLX_VERSION_1_3
01453 static void glxewInfo_13 ()
01454 {
01455 char me[] = "GLX_13"; glewPrintExt(me, glxew.GLX_13);
01456 glewInfoFunc(glXChooseFBConfig == NULL, "glXChooseFBConfig");
01457 glewInfoFunc(glXGetFBConfigs == NULL, "glXGetFBConfigs");
01458 glewInfoFunc(glXGetVisualFromFBConfig == NULL, "glXGetVisualFromFBConfig");
01459 glewInfoFunc(glXGetFBConfigAttrib == NULL, "glXGetFBConfigAttrib");
01460 glewInfoFunc(glXCreateWindow == NULL, "glXCreateWindow");
01461 glewInfoFunc(glXDestroyWindow == NULL, "glXDestroyWindow");
01462 glewInfoFunc(glXCreatePixmap == NULL, "glXCreatePixmap");
01463 glewInfoFunc(glXDestroyPixmap == NULL, "glXDestroyPixmap");
01464 glewInfoFunc(glXCreatePbuffer == NULL, "glXCreatePbuffer");
01465 glewInfoFunc(glXDestroyPbuffer == NULL, "glXDestroyPbuffer");
01466 glewInfoFunc(glXQueryDrawable == NULL, "glXQueryDrawable");
01467 glewInfoFunc(glXCreateNewContext == NULL, "glXCreateNewContext");
01468 glewInfoFunc(glXMakeContextCurrent == NULL, "glXMakeContextCurrent");
01469 glewInfoFunc(glXGetCurrentReadDrawable == NULL, "glXGetCurrentReadDrawable");
01470 glewInfoFunc(glXQueryContext == NULL, "glXQueryContext");
01471 glewInfoFunc(glXSelectEvent == NULL, "glXSelectEvent");
01472 glewInfoFunc(glXGetSelectedEvent == NULL, "glXGetSelectedEvent");
01473 }
01474 #endif
01475
01476
01477
01478 #ifdef GLX_EXT_import_context
01479 static void glxewInfo_EXT_import_context ()
01480 {
01481 char me[] = "GLX_EXT_import_context"; glewPrintExt(me, glxew.EXT_import_context);
01482 glewInfoFunc(glXGetCurrentDisplayEXT == NULL, "glXGetCurrentDisplayEXT");
01483 glewInfoFunc(glXQueryContextInfoEXT == NULL, "glXQueryContextInfoEXT");
01484 glewInfoFunc(glXGetContextIDEXT == NULL, "glXGetContextIDEXT");
01485 glewInfoFunc(glXImportContextEXT == NULL, "glXImportContextEXT");
01486 glewInfoFunc(glXFreeContextEXT == NULL, "glXFreeContextEXT");
01487 }
01488 #endif
01489
01490
01491
01492 #ifdef GLX_MESA_copy_sub_buffer
01493 static void glxewInfo_MESA_copy_sub_buffer ()
01494 {
01495 char me[] = "GLX_MESA_copy_sub_buffer"; glewPrintExt(me, glxew.MESA_copy_sub_buffer);
01496 glewInfoFunc(glXCopySubBufferMESA == NULL, "glXCopySubBufferMESA");
01497 }
01498 #endif
01499
01500
01501
01502 #ifdef GLX_MESA_pixmap_colormap
01503 static void glxewInfo_MESA_pixmap_colormap ()
01504 {
01505 char me[] = "GLX_MESA_pixmap_colormap"; glewPrintExt(me, glxew.MESA_pixmap_colormap);
01506 glewInfoFunc(glXCreateGLXPixmapMESA == NULL, "glXCreateGLXPixmapMESA");
01507 }
01508 #endif
01509
01510
01511
01512 #ifdef GLX_MESA_release_buffers
01513 static void glxewInfo_MESA_release_buffers ()
01514 {
01515 char me[] = "GLX_MESA_release_buffers"; glewPrintExt(me, glxew.MESA_release_buffers);
01516 glewInfoFunc(glXReleaseBuffersMESA == NULL, "glXReleaseBuffersMESA");
01517 }
01518 #endif
01519
01520
01521
01522 #ifdef GLX_MESA_set_3dfx_mode
01523 static void glxewInfo_MESA_set_3dfx_mode ()
01524 {
01525 char me[] = "GLX_MESA_set_3dfx_mode"; glewPrintExt(me, glxew.MESA_set_3dfx_mode);
01526 glewInfoFunc(glXSet3DfxModeMESA == NULL, "glXSet3DfxModeMESA");
01527 }
01528 #endif
01529
01530
01531
01532 #ifdef GLX_NV_vertex_array_range
01533 static void glxewInfo_NV_vertex_array_range ()
01534 {
01535 char me[] = "GLX_NV_vertex_array_range"; glewPrintExt(me, glxew.NV_vertex_array_range);
01536 glewInfoFunc(glXAllocateMemoryNV == NULL, "glXAllocateMemoryNV");
01537 glewInfoFunc(glXFreeMemoryNV == NULL, "glXFreeMemoryNV");
01538 }
01539 #endif
01540
01541
01542
01543 #ifdef GLX_OML_sync_control
01544 #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
01545 static void glxewInfo_OML_sync_control ()
01546 {
01547 char me[] = "GLX_OML_sync_control"; glewPrintExt(me, glxew.OML_sync_control);
01548 glewInfoFunc(glXGetSyncValuesOML == NULL, "glXGetSyncValuesOML");
01549 glewInfoFunc(glXGetMscRateOML == NULL, "glXGetMscRateOML");
01550 glewInfoFunc(glXSwapBuffersMscOML == NULL, "glXSwapBuffersMscOML");
01551 glewInfoFunc(glXWaitForMscOML == NULL, "glXWaitForMscOML");
01552 glewInfoFunc(glXWaitForSbcOML == NULL, "glXWaitForSbcOML");
01553 }
01554 #endif
01555 #endif
01556
01557
01558
01559 #ifdef GLX_SGI_cushion
01560 static void glxewInfo_SGI_cushion ()
01561 {
01562 char me[] = "GLX_SGI_cushion"; glewPrintExt(me, glxew.SGI_cushion);
01563 glewInfoFunc(glXCushionSGI == NULL, "glXCushionSGI");
01564 }
01565 #endif
01566
01567
01568
01569 #ifdef GLX_SGI_make_current_read
01570 static void glxewInfo_SGI_make_current_read ()
01571 {
01572 char me[] = "GLX_SGI_make_current_read"; glewPrintExt(me, glxew.SGI_make_current_read);
01573 glewInfoFunc(glXMakeCurrentReadSGI == NULL, "glXMakeCurrentReadSGI");
01574 glewInfoFunc(glXGetCurrentReadDrawableSGI == NULL, "glXGetCurrentReadDrawableSGI");
01575 }
01576 #endif
01577
01578
01579
01580 #ifdef GLX_SGI_swap_control
01581 static void glxewInfo_SGI_swap_control ()
01582 {
01583 char me[] = "GLX_SGI_swap_control"; glewPrintExt(me, glxew.SGI_swap_control);
01584 glewInfoFunc(glXSwapIntervalSGI == NULL, "glXSwapIntervalSGI");
01585 }
01586 #endif
01587
01588
01589
01590 #ifdef GLX_SGI_video_sync
01591 static void glxewInfo_SGI_video_sync ()
01592 {
01593 char me[] = "GLX_SGI_video_sync"; glewPrintExt(me, glxew.SGI_video_sync);
01594 glewInfoFunc(glXGetVideoSyncSGI == NULL, "glXGetVideoSyncSGI");
01595 glewInfoFunc(glXWaitVideoSyncSGI == NULL, "glXWaitVideoSyncSGI");
01596 glewInfoFunc(glXGetRefreshRateSGI == NULL, "glXGetRefreshRateSGI");
01597 }
01598 #endif
01599
01600
01601
01602 #ifdef GLX_SGIX_fbconfig
01603 static void glxewInfo_SGIX_fbconfig ()
01604 {
01605 char me[] = "GLX_SGIX_fbconfig"; glewPrintExt(me, glxew.SGIX_fbconfig);
01606 glewInfoFunc(glXGetFBConfigAttribSGIX == NULL, "glXGetFBConfigAttribSGIX");
01607 glewInfoFunc(glXChooseFBConfigSGIX == NULL, "glXChooseFBConfigSGIX");
01608 glewInfoFunc(glXCreateGLXPixmapWithConfigSGIX == NULL, "glXCreateGLXPixmapWithConfigSGIX");
01609 glewInfoFunc(glXCreateContextWithConfigSGIX == NULL, "glXCreateContextWithConfigSGIX");
01610 glewInfoFunc(glXGetVisualFromFBConfigSGIX == NULL, "glXGetVisualFromFBConfigSGIX");
01611 glewInfoFunc(glXGetFBConfigFromVisualSGIX == NULL, "glXGetFBConfigFromVisualSGIX");
01612 }
01613 #endif
01614
01615
01616
01617 #ifdef GLX_SGIX_pbuffer
01618 static void glxewInfo_SGIX_pbuffer ()
01619 {
01620 char me[] = "GLX_SGIX_pbuffer"; glewPrintExt(me, glxew.SGIX_pbuffer);
01621 glewInfoFunc(glXCreateGLXPbufferSGIX == NULL, "glXCreateGLXPbufferSGIX");
01622 glewInfoFunc(glXDestroyGLXPbufferSGIX == NULL, "glXDestroyGLXPbufferSGIX");
01623 glewInfoFunc(glXQueryGLXPbufferSGIX == NULL, "glXQueryGLXPbufferSGIX");
01624 glewInfoFunc(glXSelectEventSGIX == NULL, "glXSelectEventSGIX");
01625 glewInfoFunc(glXGetSelectedEventSGIX == NULL, "glXGetSelectedEventSGIX");
01626 }
01627 #endif
01628
01629
01630
01631 #ifdef GLX_SGIX_swap_barrier
01632 static void glxewInfo_SGIX_swap_barrier ()
01633 {
01634 char me[] = "GLX_SGIX_swap_barrier"; glewPrintExt(me, glxew.SGIX_swap_barrier);
01635 glewInfoFunc(glXBindSwapBarrierSGIX == NULL, "glXBindSwapBarrierSGIX");
01636 glewInfoFunc(glXQueryMaxSwapBarriersSGIX == NULL, "glXQueryMaxSwapBarriersSGIX");
01637 }
01638 #endif
01639
01640
01641
01642 #ifdef GLX_SGIX_swap_group
01643 static void glxewInfo_SGIX_swap_group ()
01644 {
01645 char me[] = "GLX_SGIX_swap_group"; glewPrintExt(me, glxew.SGIX_swap_group);
01646 glewInfoFunc(glXJoinSwapGroupSGIX == NULL, "glXJoinSwapGroupSGIX");
01647 }
01648 #endif
01649
01650
01651
01652 #ifdef GLX_SUN_get_transparent_index
01653 static void glxewInfo_SUN_get_transparent_index ()
01654 {
01655 char me[] = "GLX_SUN_get_transparent_index"; glewPrintExt(me, glxew.SUN_get_transparent_index);
01656 glewInfoFunc(glXGetTransparentIndexSUN == NULL, "glXGetTransparentIndexSUN");
01657 }
01658 #endif
01659
01660 #endif
01661
01662
01663
01664 static void glewInfo ()
01665 {
01666
01667 #ifdef GL_VERSION_1_1
01668 glewPrintExt("GL_11", glew.GL_11);
01669 #endif
01670 #ifdef GL_VERSION_1_2
01671 glewInfo_12();
01672 #endif
01673 #ifdef GL_VERSION_1_3
01674 glewInfo_13();
01675 #endif
01676 #ifdef GL_VERSION_1_4
01677 glewInfo_14();
01678 #endif
01679
01680 #ifdef GL_ARB_depth_texture
01681 glewPrintExt("GL_ARB_depth_texture", glew.ARB_depth_texture);
01682 #endif
01683 #ifdef GL_ARB_fragment_program
01684 glewPrintExt("GL_ARB_fragment_program", glew.ARB_fragment_program);
01685 #endif
01686 #ifdef GL_ARB_imaging
01687 glewInfo_ARB_imaging();
01688 #endif
01689 #ifdef GL_ARB_matrix_palette
01690 glewInfo_ARB_matrix_palette();
01691 #endif
01692 #ifdef GL_ARB_multisample
01693 glewInfo_ARB_multisample();
01694 #endif
01695 #ifdef GL_ARB_multitexture
01696 glewInfo_ARB_multitexture();
01697 #endif
01698 #ifdef GL_ARB_point_parameters
01699 glewInfo_ARB_point_parameters();
01700 #endif
01701 #ifdef GL_ARB_shadow
01702 glewPrintExt("GL_ARB_shadow", glew.ARB_shadow);
01703 #endif
01704 #ifdef GL_ARB_shadow_ambient
01705 glewPrintExt("GL_ARB_shadow_ambient", glew.ARB_shadow_ambient);
01706 #endif
01707 #ifdef GL_ARB_texture_border_clamp
01708 glewPrintExt("GL_ARB_texture_border_clamp", glew.ARB_texture_border_clamp);
01709 #endif
01710 #ifdef GL_ARB_texture_compression
01711 glewInfo_ARB_texture_compression();
01712 #endif
01713 #ifdef GL_ARB_transpose_matrix
01714 glewInfo_ARB_transpose_matrix();
01715 #endif
01716 #ifdef GL_ARB_texture_cube_map
01717 glewPrintExt("GL_ARB_texture_cube_map", glew.ARB_texture_cube_map);
01718 #endif
01719 #ifdef GL_ARB_texture_env_add
01720 glewPrintExt("GL_ARB_texture_env_add", glew.ARB_texture_env_add);
01721 #endif
01722 #ifdef GL_ARB_texture_env_combine
01723 glewPrintExt("GL_ARB_texture_env_combine", glew.ARB_texture_env_combine);
01724 #endif
01725 #ifdef GL_ARB_texture_env_crossbar
01726 glewPrintExt("GL_ARB_texture_env_crossbar", glew.ARB_texture_env_crossbar);
01727 #endif
01728 #ifdef GL_ARB_texture_env_dot3
01729 glewPrintExt("GL_ARB_texture_env_dot3", glew.ARB_texture_env_dot3);
01730 #endif
01731 #ifdef GL_ARB_texture_mirrored_repeat
01732 glewPrintExt("GL_ARB_texture_mirrored_repeat", glew.ARB_texture_mirrored_repeat);
01733 #endif
01734 #ifdef GL_ARB_vertex_blend
01735 glewInfo_ARB_vertex_blend();
01736 #endif
01737 #ifdef GL_ARB_vertex_program
01738 glewInfo_ARB_vertex_program();
01739 #endif
01740 #ifdef GL_ARB_window_pos
01741 glewInfo_ARB_window_pos();
01742 #endif
01743
01744 #ifdef GL_EXT_abgr
01745 glewPrintExt("GL_EXT_abgr", glew.EXT_abgr);
01746 #endif
01747 #ifdef GL_EXT_bgra
01748 glewPrintExt("GL_EXT_bgra", glew.EXT_bgra);
01749 #endif
01750 #ifdef GL_EXT_blend_color
01751 glewInfo_EXT_blend_color();
01752 #endif
01753 #ifdef GL_EXT_blend_func_separate
01754 glewInfo_EXT_blend_func_separate();
01755 #endif
01756 #ifdef GL_EXT_blend_minmax
01757 glewInfo_EXT_blend_minmax();
01758 #endif
01759 #ifdef GL_EXT_blend_subtract
01760 glewPrintExt("GL_EXT_blend_subtract", glew.EXT_blend_subtract);
01761 #endif
01762 #ifdef GL_EXT_clip_volume_hint
01763 glewPrintExt("GL_EXT_clip_volume_hint", glew.EXT_clip_volume_hint);
01764 #endif
01765 #ifdef GL_EXT_compiled_vertex_array
01766 glewInfo_EXT_compiled_vertex_array();
01767 #endif
01768 #ifdef GL_EXT_cull_vertex
01769 glewInfo_EXT_cull_vertex();
01770 #endif
01771 #ifdef GL_EXT_draw_range_elements
01772 glewInfo_EXT_draw_range_elements();
01773 #endif
01774 #ifdef GL_EXT_fog_coord
01775 glewInfo_EXT_fog_coord();
01776 #endif
01777 #ifdef GL_EXT_multi_draw_arrays
01778 glewInfo_EXT_multi_draw_arrays();
01779 #endif
01780 #ifdef GL_EXT_packed_pixels
01781 glewPrintExt("GL_EXT_packed_pixels", glew.EXT_packed_pixels);
01782 #endif
01783 #ifdef GL_EXT_point_parameters
01784 glewInfo_EXT_point_parameters();
01785 #endif
01786 #ifdef GL_EXT_secondary_color
01787 glewInfo_EXT_secondary_color();
01788 #endif
01789 #ifdef GL_EXT_separate_specular_color
01790 glewPrintExt("GL_EXT_separate_specular_color", glew.EXT_separate_specular_color);
01791 #endif
01792 #ifdef GL_EXT_shadow_funcs
01793 glewPrintExt("GL_EXT_shadow_funcs", glew.EXT_shadow_funcs);
01794 #endif
01795 #ifdef GL_EXT_stencil_two_side
01796 glewInfo_EXT_stencil_two_side();
01797 #endif
01798 #ifdef GL_EXT_stencil_wrap
01799 glewPrintExt("GL_EXT_stencil_two_side", glew.EXT_stencil_wrap);
01800 #endif
01801 #ifdef GL_EXT_texture_compression_s3tc
01802 glewPrintExt("GL_EXT_texture_compression_s3tc", glew.EXT_texture_compression_s3tc);
01803 #endif
01804 #ifdef GL_EXT_texture_env_combine
01805 glewPrintExt("GL_EXT_texture_env_combine", glew.EXT_texture_env_combine);
01806 #endif
01807 #ifdef GL_EXT_texture_filter_anisotropic
01808 glewPrintExt("GL_EXT_texture_filter_anisotropic", glew.EXT_texture_filter_anisotropic);
01809 #endif
01810 #ifdef GL_EXT_texture_lod_bias
01811 glewPrintExt("GL_EXT_texture_lod_bias", glew.EXT_texture_lod_bias);
01812 #endif
01813 #ifdef GL_EXT_texture_rectangle
01814 glewPrintExt("GL_EXT_texture_rectangle", glew.EXT_texture_rectangle);
01815 #endif
01816 #ifdef GL_EXT_texture3D
01817 glewInfo_EXT_texture3D();
01818 #endif
01819 #ifdef GL_EXT_vertex_shader
01820 glewInfo_EXT_vertex_shader();
01821 #endif
01822 #ifdef GL_EXT_vertex_weighting
01823 glewInfo_EXT_vertex_weighting();
01824 #endif
01825
01826 #ifdef GL_SGIS_generate_mipmap
01827 glewPrintExt("GL_SGIS_generate_mipmap", glew.SGIS_generate_mipmap);
01828 #endif
01829 #ifdef GL_SGIS_texture_lod
01830 glewPrintExt("GL_SGIS_texture_lod", glew.SGIS_texture_lod);
01831 #endif
01832 #ifdef GL_SGIX_depth_texture
01833 glewPrintExt("GL_SGIX_depth_texture", glew.SGIX_depth_texture);
01834 #endif
01835 #ifdef GL_SGIX_shadow
01836 glewPrintExt("GL_SGIX_shadow", glew.SGIX_shadow);
01837 #endif
01838
01839 #ifdef GL_HP_occlusion_test
01840 glewPrintExt("GL_HP_occlusion_test", glew.HP_occlusion_test);
01841 #endif
01842 #ifdef GL_S3_s3tc
01843 glewPrintExt("GL_S3_s3tc", glew.S3_s3tc);
01844 #endif
01845 #ifdef GL_WIN_swap_hint
01846 glewInfo_WIN_swap_hint();
01847 #endif
01848
01849 #ifdef GL_ATI_draw_buffers
01850 glewInfo_ATI_draw_buffers();
01851 #endif
01852 #ifdef GL_ATI_element_array
01853 glewInfo_ATI_element_array();
01854 #endif
01855 #ifdef GL_ATI_envmap_bumpmap
01856 glewInfo_ATI_envmap_bumpmap();
01857 #endif
01858 #ifdef GL_ATI_fragment_shader
01859 glewInfo_ATI_fragment_shader();
01860 #endif
01861 #ifdef GL_ATI_map_object_buffer
01862 glewInfo_ATI_map_object_buffer();
01863 #endif
01864 #ifdef GL_ATI_mapped_texture
01865 glewInfo_ATI_mapped_texture();
01866 #endif
01867 #ifdef GL_ATI_pn_triangles
01868 glewInfo_ATI_pn_triangles();
01869 #endif
01870 #ifdef GL_ATI_separate_stencil
01871 glewInfo_ATI_separate_stencil();
01872 #endif
01873 #ifdef GL_ATI_text_fragment_shader
01874 glewPrintExt("GL_ATI_text_fragment_shader", glew.ATI_text_fragment_shader);
01875 #endif
01876 #ifdef GL_ATI_texture_env_combine3
01877 glewPrintExt("GL_ATI_texture_env_combine3", glew.ATI_texture_env_combine3);
01878 #endif
01879 #ifdef GL_ATI_texture_float
01880 glewPrintExt("GL_ATI_texture_float", glew.ATI_texture_float);
01881 #endif
01882 #ifdef GL_ATI_texture_mirror_once
01883 glewPrintExt("GL_ATI_texture_mirror_once", glew.ATI_texture_mirror_once);
01884 #endif
01885 #ifdef GL_ATI_vertex_array_object
01886 glewInfo_ATI_vertex_array_object();
01887 #endif
01888 #ifdef GL_ATI_vertex_attrib_array_object
01889 glewInfo_ATI_vertex_attrib_array_object();
01890 #endif
01891 #ifdef GL_ATI_vertex_streams
01892 glewInfo_ATI_vertex_streams();
01893 #endif
01894 #ifdef GL_ATIX_point_sprites
01895 glewPrintExt("GL_ATIX_point_sprites", glew.ATIX_point_sprites);
01896 #endif
01897 #ifdef GL_ATIX_texture_env_combine3
01898 glewPrintExt("GL_ATIX_texture_env_combine3", glew.ATIX_texture_env_combine3);
01899 #endif
01900 #ifdef GL_ATIX_texture_env_route
01901 glewPrintExt("GL_ATIX_texture_env_route", glew.ATIX_texture_env_route);
01902 #endif
01903 #ifdef GL_ATIX_vertex_shader_output_point_size
01904 glewPrintExt("GL_ATIX_vertex_shader_output_point_size", glew.ATIX_vertex_shader_output_point_size);
01905 #endif
01906
01907 #ifdef GL_NV_blend_square
01908 glewPrintExt("GL_NV_blend_square", glew.NV_blend_square);
01909 #endif
01910 #ifdef GL_NV_copy_depth_to_color
01911 glewPrintExt("GL_NV_copy_depth_to_color", glew.NV_copy_depth_to_color);
01912 #endif
01913 #ifdef GL_NV_depth_clamp
01914 glewPrintExt("GL_NV_depth_clamp", glew.NV_depth_clamp);
01915 #endif
01916 #ifdef GL_NV_element_array
01917 glewInfo_NV_element_array();
01918 #endif
01919 #ifdef GL_NV_evaluators
01920 glewInfo_NV_evaluators();
01921 #endif
01922 #ifdef GL_NV_fence
01923 glewInfo_NV_fence();
01924 #endif
01925 #ifdef GL_NV_float_buffer
01926 glewPrintExt("GL_NV_float_buffer", glew.NV_float_buffer);
01927 #endif
01928 #ifdef GL_NV_fog_distance
01929 glewPrintExt("GL_NV_fog_distance", glew.NV_fog_distance);
01930 #endif
01931 #ifdef GL_NV_fragment_program
01932 glewInfo_NV_fragment_program();
01933 #endif
01934 #ifdef GL_NV_half_float
01935 glewPrintExt("GL_NV_half_float", glew.NV_half_float);
01936 #endif
01937 #ifdef GL_NV_light_max_exponent
01938 glewPrintExt("GL_NV_light_max_exponent", glew.NV_light_max_exponent);
01939 #endif
01940 #ifdef GL_NV_multisample_filter_hint
01941 glewPrintExt("GL_NV_multisample_filter_hint", glew.NV_multisample_filter_hint);
01942 #endif
01943 #ifdef GL_NV_occlusion_query
01944 glewInfo_NV_occlusion_query();
01945 #endif
01946 #ifdef GL_NV_packed_depth_stencil
01947 glewPrintExt("GL_NV_packed_depth_stencil", glew.NV_packed_depth_stencil);
01948 #endif
01949 #ifdef GL_NV_pixel_data_range
01950 glewInfo_NV_pixel_data_range();
01951 #endif
01952 #ifdef GL_NV_point_sprite
01953 glewInfo_NV_point_sprite();
01954 #endif
01955 #ifdef GL_NV_primitive_restart
01956 glewInfo_NV_primitive_restart();
01957 #endif
01958 #ifdef GL_NV_register_combiners
01959 glewInfo_NV_register_combiners();
01960 #endif
01961 #ifdef GL_NV_register_combiners2
01962 glewInfo_NV_register_combiners2();
01963 #endif
01964 #ifdef GL_NV_texgen_emboss
01965 glewPrintExt("GL_NV_texgen_emboss", glew.NV_texgen_emboss);
01966 #endif
01967 #ifdef GL_NV_texgen_reflection
01968 glewPrintExt("GL_NV_texgen_reflection", glew.NV_texgen_reflection);
01969 #endif
01970 #ifdef GL_NV_texture_compression_vtc
01971 glewPrintExt("GL_NV_texture_compression_vtc", glew.NV_texture_compression_vtc);
01972 #endif
01973 #ifdef GL_NV_texture_env_combine4
01974 glewPrintExt("GL_NV_texture_env_combine4", glew.NV_texture_env_combine4);
01975 #endif
01976 #ifdef GL_NV_texture_expand_normal
01977 glewPrintExt("GL_NV_texture_expand_normal", glew.NV_texture_expand_normal);
01978 #endif
01979 #ifdef GL_NV_texture_rectangle
01980 glewPrintExt("GL_NV_texture_rectangle", glew.NV_texture_rectangle);
01981 #endif
01982 #ifdef GL_NV_texture_shader
01983 glewPrintExt("GL_NV_texture_shader", glew.NV_texture_shader);
01984 #endif
01985 #ifdef GL_NV_texture_shader2
01986 glewPrintExt("GL_NV_texture_shader2", glew.NV_texture_shader2);
01987 #endif
01988 #ifdef GL_NV_texture_shader3
01989 glewPrintExt("GL_NV_texture_shader3", glew.NV_texture_shader3);
01990 #endif
01991 #ifdef GL_NV_vertex_array_range
01992 glewInfo_NV_vertex_array_range();
01993 #endif
01994 #ifdef GL_NV_vertex_array_range2
01995 glewPrintExt("GL_NV_vertex_array_range2", glew.NV_vertex_array_range2);
01996 #endif
01997 #ifdef GL_NV_vertex_program
01998 glewInfo_NV_vertex_program();
01999 #endif
02000 #ifdef GL_NV_vertex_program1_1
02001 glewPrintExt("GL_NV_vertex_program1_1", glew.NV_vertex_program1_1);
02002 #endif
02003 #ifdef GL_NV_vertex_program2
02004 glewPrintExt("GL_NV_vertex_program2", glew.NV_vertex_program2);
02005 #endif
02006 }
02007
02008
02009
02010 #ifdef _WIN32
02011
02012 static void wglewInfo ()
02013 {
02014 #ifdef WGL_ARB_buffer_region
02015 wglewInfo_ARB_buffer_region();
02016 #endif
02017 #ifdef WGL_ARB_make_current_read
02018 wglewInfo_ARB_make_current_read();
02019 #endif
02020 #ifdef WGL_ARB_multisample
02021 glewPrintExt("WGL_ARB_multisample", wglew.ARB_multisample);
02022 #endif
02023 #ifdef WGL_ARB_pbuffer
02024 wglewInfo_ARB_pbuffer();
02025 #endif
02026 #ifdef WGL_ARB_pixel_format
02027 wglewInfo_ARB_pixel_format();
02028 #endif
02029 #ifdef WGL_ARB_render_texture
02030 wglewInfo_ARB_render_texture();
02031 #endif
02032
02033 #ifdef WGL_EXT_depth_float
02034 glewPrintExt("WGL_EXT_depth_float", wglew.EXT_depth_float);
02035 #endif
02036 #ifdef WGL_EXT_display_color_table
02037 wglewInfo_EXT_display_color_table();
02038 #endif
02039 #ifdef WGL_EXT_make_current_read
02040 wglewInfo_EXT_make_current_read();
02041 #endif
02042 #ifdef WGL_EXT_multisample
02043 glewPrintExt("WGL_EXT_multisample", wglew.EXT_multisample);
02044 #endif
02045 #ifdef WGL_EXT_pixel_format
02046 wglewInfo_EXT_pixel_format();
02047 #endif
02048 #ifdef WGL_EXT_pbuffer
02049 wglewInfo_EXT_pbuffer();
02050 #endif
02051 #ifdef WGL_EXT_swap_control
02052 wglewInfo_EXT_swap_control();
02053 #endif
02054
02055 #ifdef WGL_I3D_digital_video_control
02056 wglewInfo_I3D_digital_video_control();
02057 #endif
02058 #ifdef WGL_I3D_gamma
02059 wglewInfo_I3D_gamma();
02060 #endif
02061 #ifdef WGL_I3D_genlock
02062 wglewInfo_I3D_genlock();
02063 #endif
02064 #ifdef WGL_I3D_image_buffer
02065 wglewInfo_I3D_image_buffer();
02066 #endif
02067 #ifdef WGL_I3D_swap_frame_lock
02068 wglewInfo_I3D_swap_frame_lock();
02069 #endif
02070 #ifdef WGL_I3D_swap_frame_usage
02071 wglewInfo_I3D_swap_frame_usage();
02072 #endif
02073
02074 #ifdef WGL_OML_sync_control
02075 wglewInfo_OML_sync_control();
02076 #endif
02077
02078 #ifdef WGL_ATI_pixel_format_float
02079 glewPrintExt("WGL_ATI_pixel_format_float", wglew.ATI_pixel_format_float);
02080 #endif
02081
02082 #ifdef WGL_NV_float_buffer
02083 glewPrintExt("WGL_NV_float_buffer", wglew.NV_float_buffer);
02084 #endif
02085 #ifdef WGL_NV_render_depth_texture
02086 glewPrintExt("WGL_NV_render_depth_texture", wglew.NV_render_depth_texture);
02087 #endif
02088 #ifdef WGL_NV_render_texture_rectangle
02089 glewPrintExt("WGL_NV_render_texture_rectangle", wglew.NV_render_texture_rectangle);
02090 #endif
02091 #ifdef WGL_NV_vertex_array_range
02092 wglewInfo_NV_vertex_array_range();
02093 #endif
02094 }
02095
02096 #else
02097
02098 static void glxewInfo ()
02099 {
02100 #ifdef GLX_VERSION_1_0
02101 glxewInfo_10();
02102 #endif
02103 #ifdef GLX_VERSION_1_1
02104 glxewInfo_11();
02105 #endif
02106 #ifdef GLX_VERSION_1_2
02107 glxewInfo_12();
02108 #endif
02109 #ifdef GLX_VERSION_1_3
02110 glxewInfo_13();
02111 #endif
02112 #ifdef GLX_VERSION_1_4
02113 glewPrintExt("GLX_14", glxew.GLX_14);
02114 #endif
02115
02116 #ifdef GLX_ARB_get_proc_address
02117 glewPrintExt("GLX_ARB_get_proc_address", glxew.ARB_get_proc_address);
02118 #endif
02119 #ifdef GLX_ARB_multisample
02120 glewPrintExt("GLX_ARB_multisample", glxew.ARB_multisample);
02121 #endif
02122
02123 #ifdef GLX_EXT_import_context
02124 glxewInfo_EXT_import_context();
02125 #endif
02126 #ifdef GLX_EXT_visual_info
02127 glewPrintExt("GLX_EXT_visual_info", glxew.EXT_visual_info);
02128 #endif
02129 #ifdef GLX_EXT_visual_rating
02130 glewPrintExt("GLX_EXT_visual_rating", glxew.EXT_visual_rating);
02131 #endif
02132
02133 #ifdef GLX_MESA_copy_sub_buffer
02134 glxewInfo_MESA_copy_sub_buffer();
02135 #endif
02136 #ifdef GLX_MESA_pixmap_colormap
02137 glxewInfo_MESA_pixmap_colormap();
02138 #endif
02139 #ifdef GLX_MESA_release_buffers
02140 glxewInfo_MESA_release_buffers();
02141 #endif
02142 #ifdef GLX_MESA_set_3dfx_mode
02143 glxewInfo_MESA_set_3dfx_mode();
02144 #endif
02145
02146 #ifdef GLX_NV_vertex_array_range
02147 glxewInfo_NV_vertex_array_range();
02148 #endif
02149
02150 #ifdef GLX_OML_swap_method
02151 glewPrintExt("GLX_OML_swap_method", glxew.OML_swap_method);
02152 #endif
02153 #ifdef GLX_OML_sync_control
02154 #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
02155 glxewInfo_OML_sync_control();
02156 #endif
02157 #endif
02158
02159 #ifdef GLX_SGI_cushion
02160 glxewInfo_SGI_cushion();
02161 #endif
02162 #ifdef GLX_SGI_make_current_read
02163 glxewInfo_SGI_make_current_read();
02164 #endif
02165 #ifdef GLX_SGI_swap_control
02166 glxewInfo_SGI_swap_control();
02167 #endif
02168 #ifdef GLX_SGI_video_sync
02169 glxewInfo_SGI_video_sync();
02170 #endif
02171
02172 #ifdef GLX_SGIS_blended_overlay
02173 glewPrintExt("GLX_SGIS_blended_overlay", glxew.SGIS_blended_overlay);
02174 #endif
02175 #ifdef GLX_SGIS_multisample
02176 glewPrintExt("GLX_SGIS_multisample", glxew.SGIS_multisample);
02177 #endif
02178 #ifdef GLX_SGIS_shared_multisample
02179 glewPrintExt("GLX_SGIS_shared_multisample", glxew.SGIS_shared_multisample);
02180 #endif
02181
02182 #ifdef GLX_SGIX_fbconfig
02183 glxewInfo_SGIX_fbconfig();
02184 #endif
02185 #ifdef GLX_SGIX_pbuffer
02186 glxewInfo_SGIX_pbuffer();
02187 #endif
02188 #ifdef GLX_SGIX_swap_barrier
02189 glxewInfo_SGIX_swap_barrier();
02190 #endif
02191 #ifdef GLX_SGIX_swap_group
02192 glxewInfo_SGIX_swap_group();
02193 #endif
02194 #ifdef GLX_SGIX_visual_select_group
02195 glewPrintExt("GLX_SGIX_visual_select_group", glxew.SGIX_visual_select_group);
02196 #endif
02197
02198 #ifdef GLX_SUN_get_transparent_index
02199 glxewInfo_SUN_get_transparent_index();
02200 #endif
02201 }
02202
02203 #endif
02204
02205
02206
02207 int main (int argc, char** argv)
02208 {
02209 GLint err;
02210 glutInit(&argc, argv);
02211 glutCreateWindow("GLEW Extension Info");
02212 glewExperimental = GL_TRUE;
02213 err = glewInit();
02214 if (GLEW_OK != err)
02215 {
02216 fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err));
02217 return 1;
02218 }
02219 f = fopen("glewinfo.txt", "w");
02220 if (f == NULL) f = stdout;
02221 fprintf(f, "---------------------------\n");
02222 fprintf(f, " GLEW Extension Info\n");
02223 fprintf(f, "---------------------------\n\n");
02224 fprintf(f, "Running on a %s from %s\n",
02225 glGetString(GL_RENDERER), glGetString(GL_VENDOR));
02226 fprintf(f, "OpenGL version %s is supported\n", glGetString(GL_VERSION));
02227 glewInfo();
02228 #ifdef WIN32
02229 wglewInfo();
02230 #else
02231 glxewInfo();
02232 #endif
02233 if (f != stdout) fclose(f);
02234 return 0;
02235 }