#include <glUtil.h>
Definition at line 48 of file glUtil.h.
Public Attributes | |
int | colorBits [4] |
int | accumBits [4] |
int | depthBits |
int | stencilBits |
unsigned char | doubleBuffer |
unsigned char | stereoBuffer |
unsigned char | auxBuffer |
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Definition at line 51 of file glUtil.h. Referenced by getGLWinStats(). |
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Definition at line 56 of file glUtil.h. Referenced by getGLWinStats(). |
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Definition at line 50 of file glUtil.h. Referenced by getGLWinStats(). |
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Definition at line 52 of file glUtil.h. Referenced by getGLWinStats(). |
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Definition at line 54 of file glUtil.h. Referenced by getGLWinStats(). |
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Definition at line 53 of file glUtil.h. Referenced by getGLWinStats(). |
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Definition at line 55 of file glUtil.h. Referenced by getGLWinStats(). |