By Gordon Kindlmann.

One interesting way of interpreting the data from diffusion tensor MRI (DT MRI) is through volume rendering. The basic principle in volume rendering is that with an appropriate way of assigning colors and opacities to different regions in the dataset, the vital structures of the data become visible. This is an example of the basic task of scientific visualization: finding a way to make the numbers in the data visible so that important features of the dataset become readily apparent to the eye. Because volume rendering of DT MRI data is a new approach, the possibilities for how to make it visible are wide open, and the research has been an exploration of a variety of different strategies.

This research has focused on ways of making the DT MRI data based on the shape and direction of the anisotropy. One way of describing the shape of the anisotropy is with the triangle. At the corners are the extremes of the different shape possibilities: spheres (top), cigars (bottom left) and pancakes (bottom right). Everywhere inside the triangle is a shape somewhere in between. If you assign opacity and color according to location within this triangle of shape possibilities, you can discern different structures in the tissue, especially the white and gray matter.
Other strategies for creating color and opacity in the DT MRI data were explored. The idea of "hue-balls" is to visualize the linear transformation induced by the matrix representation of the diffusion tensor: different colors represent the range of the linear transformation. Also, the idea of "lit-tensors" is to generalize surface shading traditionally used in computer graphics, and a vector visualization technique known as "lit-lines". Finally, the use of reaction-diffusion textures was explored as a way to depict the structure of DT MRI data. Alan Turing invented reaction-diffusion textures in the 1950's as a mathematical model of biological development, so it is interesting that 50 years later they are finding use as a method to understand the complex structure of the brain.
For more information, see "Hue-Balls and Lit-Tensors for Direct Volume Rendering of Diffusion Tensor Fields" presented at Vis '99 by Gordon Kindlmann.