#include <GLWidgets.h>
Inheritance diagram for GLUEdgeWidget:
Definition at line 91 of file GLWidgets.h.
Event & constraint mapper. | |
All widgets have the default event of: gutz::GUTZ_LEFT_MOUSE -> MOVE you may want to nuke this event if it isn't applicable: delEvent(gutz::GUTZ_LEFT_MOUSE); event keys are defined in: gutzKeyMouse.h | |
enum | WIGET_BEHAVIORS { NO_EVENT = 0, MOVE, ROTATE, WB_LAST } |
void | addEvent (const unsigned int key, const unsigned int event, const ConstraintSP cnst=new Constraint()) |
addEvent. constraint defaults to "Free Move" constraint | |
unsigned int | getEvent (const gutz::MouseEvent &me) const |
getEvent, returns the event if one is defined, returns NO_EVENT if the mouse is up works for both: gutz::MouseEvent and gutz::MouseMoveEvent This function is usefull in implementation, externally use getEvent(unsigned int). | |
unsigned int | getEvent (unsigned int key) const |
what is the event assigned to a key | |
void | delEvent (const unsigned int key) |
delete an event from the event map | |
void | nukeEvents () |
delete all events from the event map | |
gutz::EventKeyMap | getEvents () const |
void | setEvents (const gutz::EventKeyMap &eventMap) |
ConstraintMap | getConstraints () const |
void | setConstraints (const ConstraintMap &cnstMap) |
Slices & Stacks. | |
These define the subdivisions used to tesselate the quadric to a polygon. | |
int | getSlice () const |
void | setSlice (int slice) |
int | getStack () const |
void | setStack (int stack) |
Draw-shape, creates the geometry for a shape | |
void | drawSphere (const gutz::vec3f &pos, float rad) |
GLUItem :: draw sphere. | |
void | drawBar (const gutz::vec3f &start, const gutz::vec3f &end, float rad) |
GLUItem :: draw bar. | |
compile to a display list? | |
bool | compiles () const |
void | setCompile (bool yes) |
Clones | |
WidgetItem * | clone () const |
WidgetItem::clone definition. | |
set/get Points | |
The "sets" serve as slots | |
gutz::vec3f | getStartPoint () const |
gutz::vec3f | getEndPoint () const |
virtual void | setStartPoint (const gutz::vec3f &start) |
Set Start Point. | |
virtual void | setEndPoint (const gutz::vec3f &end) |
Set End Point. | |
set/get Radius | |
setRad(float) is a slot | |
float | getRad () const |
virtual void | setRad (float r) |
transform widget | |
virtual void | applyXform (gutz::mat4f xf) |
apply a 4x4 transformation matrix, must be defined by a sub-class. | |
Connect a NodeWidget to start/end | |
fully connects Node->Edge, Edge->Node | |
void | setStartNode (NodeWidget *nw) |
Set Start NODE. | |
void | setEndNode (NodeWidget *nw) |
Set End NODE. | |
Events duplicated from <Renderable>. | |
These are duplicated to insure/ease framework issues, notice that mouse and move handle the "check with parent" and mouseDef(), moveDef() are what actually implement the behavior. | |
void | draw (const gutz::RenderEvent &r) |
main draw event... | |
bool | mouse (const gutz::MouseEvent &me) |
a mouse event... | |
virtual bool | mouseDef (const gutz::MouseEvent &me) |
override this one to implement mouse behavior | |
virtual bool | mouseChild (WidgetItem *child, const gutz::MouseEvent &me) |
a child was moused, called before their mouseDef. | |
bool | move (const gutz::MouseMoveEvent &mme) |
a move event, checks with parent, then calls moveDef(). | |
virtual bool | moveDef (const gutz::MouseMoveEvent &mme) |
override this one to implement move behavior | |
virtual bool | moveChild (WidgetItem *child, const gutz::MouseMoveEvent &mme) |
a child wants to be moved. | |
Parent/Child management | |
virtual void | addChild (WidgetItem *child) |
a child was added | |
virtual void | delChild (WidgetItem *child) |
a child was deleted/ changed parent | |
virtual void | setParent (WidgetItem *parent) |
a (new?) parent now owns you :) | |
Some appearance management | |
ColorWStateSP | getColor () const |
void | setColor (ColorWState *const color) |
Draw on/off. | |
bool | isOn () const |
void | setOn (bool yes) |
Delete. | |
Does this object need to be removed from a render list? This means that the object is finished and anyone with a smart pointer to it needs to delete the smart pointer and stop using the renderable. | |
bool | needsDelete () const |
void | setDelete (bool yes) |
Interaction Functions | |
Return true if the event was for you.
By default interaction is forwarded to your protected manipulator (_manip). To use it just apply it in your draw function. However, if you don't add any events or call setManipEventsDefault(), you won't have any interaction. Override these functions in your base class to implement custom behaviors. | |
virtual bool | key (unsigned char k, int x, int y) |
Selected | |
Is this object currently selected? | |
virtual void | setSelected (bool yes) |
bool | isSelected () const |
Manipulator Interface | |
gutz::Manip * | getManip () const |
void | setManip (gutz::Manip *const m) |
void | setManipEventsDefault () |
you have to call this to enable default interaction, OR customize the manipulators events yourself. | |
Signals | |
gutz::Signal< const gutz::vec3f & > | startPointChanged |
signal: startPointChanged(const vec3f &s) | |
gutz::Signal< const gutz::vec3f & > | endPointChanged |
signal: endPointChanged(const vec3f &e) | |
gutz::Signal< float > | radChanged |
signal: radChanged(float r) | |
Public Types | |
typedef gutz::SmartPtr< WidgetItem > | WidgetItemSP |
typedef gutz::vec2f | Point2 |
2D point | |
typedef gutz::arrayOwn1< Point2 > | Point2Array |
2D point array | |
typedef gutz::vec3f | Point3 |
3D point | |
typedef gutz::arrayOwn1< Point3 > | Point3Array |
3D point array | |
Public Member Functions | |
GLUEdgeWidget (NodeWidget *start, NodeWidget *end, float rad=-1, WidgetItem *parent=0, int slice=10, int stack=10) | |
GLUEdgeWidget (gutz::vec3f start, gutz::vec3f end, float rad=-1, WidgetItem *parent=0, int slice=10, int stack=10) | |
GLUEdgeWidget (const GLUEdgeWidget &gew) | |
calls the EdgeWidget and GLUItem copy constructors | |
GLUEdgeWidget & | operator= (const GLUEdgeWidget &gew) |
calls EdgeWidget and GLUItem assignment operators | |
virtual EdgeWidget * | cloneEdge () const |
definition of EdgeWidget::cloneEdge() | |
void | drawDef (const gutz::RenderEvent &r) |
PURE VIRTUAL draw defintion, must be implemented by concrete base class, be sure to apply the matrix associated with this widget (_mat). | |
GLUquadricObj * | getObj () const |
void | drawGL () |
drawGL handles some display list stuff for you, you have to call "setUP()" if the object changes and needs to have the disp list re-compiled. | |
void | setUp (bool yes=true) |
object needs update? something changed, for display lists mostly | |
void | initNames (unsigned int name1, unsigned int name2) |
gl name for picking + push "this pointer" as second name be sure to call "popNames when you are through" ... | |
void | pushName (unsigned int name) |
push a name on the pick stack, keeps track of how many you pushed so that when you call popNames() they all come off | |
void | popNames () |
pop all names pushed on stack | |
virtual void | setChanged () |
object changed | |
void | setPoints (const gutz::vec3f &start, const gutz::vec3f &end) |
set start [sx,sy] and end [ex, ey] points | |
virtual Point2Array | getValidArea () const |
tightest 2D polygonal bound | |
Public Attributes | |
HAS_SLOTS | |
Protected Member Functions | |
virtual void | appearanceChanged () |
called if something about how it looks changes, does not include changes to the transform, just things like radius and color. | |
void | drawGLDef () |
does nothing!!! | |
Point2Array | get2DBound () const |
virtual void | _invalidate () |
called before widget changes, see also _update() some window systems need these calls before and after something changes, respectively, you'll have to specify them in your concrete class, if you need them. | |
virtual void | _update () |
called after widget is changed | |
virtual void | _incCount () |
gutz::Counted interface, increment reference count by one. | |
virtual void | _decCount () |
gutz::Counted interface, decrement reference count by one. | |
virtual int | _getCount () const |
gutz::Counted interface, get the current reference count. | |
Protected Attributes | |
GLUquadricObj * | _qobj |
int | _slice |
int | _stack |
GLuint | _listName |
bool | _compile |
bool | _update |
int | _numNames |
gutz::vec3f | _start |
gutz::vec3f | _end |
float | _rad |
bool | _on |
is this renderable currently "render-able"? | |
bool | _selected |
is this renderable selected? | |
bool | _deleteMe |
does this object need to be deleted? | |
gutz::ManipSP | _manip |
You get a manipulator free, no charge. | |
Friends | |
class | SmartPtr |
class | SmartPtrRef |
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2D point
Definition at line 124 of file WidgetBase.h. Referenced by WidgetItem::getValidArea(), NodeWidget::getValidArea(), and EdgeWidget::getValidArea(). |
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2D point array
Definition at line 125 of file WidgetBase.h. Referenced by WidgetItem::getValidArea(), NodeWidget::getValidArea(), and EdgeWidget::getValidArea(). |
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3D point
Definition at line 127 of file WidgetBase.h. Referenced by FrameWidget::setDims(), FrameWidget::setHeight(), and FrameWidget::setWidth(). |
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3D point array
Definition at line 128 of file WidgetBase.h. |
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Definition at line 122 of file WidgetBase.h. |
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Definition at line 313 of file WidgetBase.h. |
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Definition at line 93 of file GLWidgets.h. References _color, defEdgeColor, end, WidgetItem::setColor(), and start. Referenced by cloneEdge(). |
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Definition at line 101 of file GLWidgets.h. References _color, defEdgeColor, end, WidgetItem::setColor(), and start. |
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calls the EdgeWidget and GLUItem copy constructors
Definition at line 111 of file GLWidgets.h. |
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gutz::Counted interface, decrement reference count by one. Not generaly used by subclasses, mostly for collaboration with gutz::SmartPtr. Sometimes you need to call this though, see the documentation for gutz::SmartPtr Definition at line 54 of file smartptr.h. Referenced by TFImage::clear(), NrroImage::fBlendOverRGBA(), and Nrro::updateMinMax(). |
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gutz::Counted interface, get the current reference count. Not generaly used by subclasses, mostly for collaboration with gutz::SmartPtr. Definition at line 58 of file smartptr.h. |
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gutz::Counted interface, increment reference count by one. Not generaly used by subclasses, mostly for collaboration with gutz::SmartPtr. Sometimes you need to call this though, see the documentation for gutz::SmartPtr Definition at line 48 of file smartptr.h. Referenced by TFImage::clear(), NrroImage::fBlendOverRGBA(), and Nrro::updateMinMax(). |
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called before widget changes, see also _update() some window systems need these calls before and after something changes, respectively, you'll have to specify them in your concrete class, if you need them. They are quite usefull, if you need to update when a widget changes, but you don't (nescessarily) care what changed Definition at line 380 of file WidgetBase.h. Referenced by FrameWidget::setCenter(), FrameWidget::setDims(), EdgeWidget::setEndPoint(), FrameWidget::setHeight(), SurfaceWidget::setPoint(), NodeWidget::setPointLocal(), EdgeWidget::setStartPoint(), and FrameWidget::setWidth(). |
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called after widget is changed
Definition at line 383 of file WidgetBase.h. Referenced by FrameWidget::setCenter(), FrameWidget::setDims(), EdgeWidget::setEndPoint(), FrameWidget::setHeight(), SurfaceWidget::setPoint(), NodeWidget::setPointLocal(), EdgeWidget::setStartPoint(), and FrameWidget::setWidth(). |
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a child was added
Definition at line 278 of file WidgetBase.h. |
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addEvent. constraint defaults to "Free Move" constraint
Definition at line 321 of file WidgetBase.h. References _constraintMap, and _eventMap. Referenced by SurfaceWidget::SurfaceWidget(), and WidgetItem::WidgetItem(). |
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called if something about how it looks changes, does not include changes to the transform, just things like radius and color.
Reimplemented from WidgetItem. Definition at line 144 of file GLWidgets.h. References GLItem::setUp(). |
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apply a 4x4 transformation matrix, must be defined by a sub-class.
Implements WidgetItem. Definition at line 127 of file EdgeWidget.h. References EdgeWidget::setEndPoint(), and EdgeWidget::setStartPoint(). |
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WidgetItem::clone definition.
Implements WidgetItem. Definition at line 57 of file EdgeWidget.h. References EdgeWidget::cloneEdge(). |
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definition of EdgeWidget::cloneEdge()
Implements EdgeWidget. Definition at line 124 of file GLWidgets.h. References GLUEdgeWidget(). |
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Definition at line 47 of file GLItems.h. References GLItem::_compile. |
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a child was deleted/ changed parent
Reimplemented in FrameWidget. Definition at line 280 of file WidgetBase.h. |
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delete an event from the event map
Definition at line 344 of file WidgetBase.h. References _constraintMap, and _eventMap. |
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main draw event...
Framework only, do not override, Might need to add functionality here later. Implements Renderable. Definition at line 209 of file WidgetBase.h. References WidgetItem::drawDef(), and r. |
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GLUItem :: draw bar.
Definition at line 138 of file GLItems.cpp. References GLUItem::_qobj, GLUItem::_slice, GLUItem::_stack, end, glMultMatrixf(), glPopMatrix(), glPushMatrix(), len, gutz::mat4f, start, gutz::vec3f, and gutz::vec3f_z. Referenced by drawGLDef(). |
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PURE VIRTUAL draw defintion, must be implemented by concrete base class, be sure to apply the matrix associated with this widget (_mat).
Implements WidgetItem. Definition at line 129 of file GLWidgets.h. References _color, Renderable::_manip, GLItem::drawGL(), glMultMatrixf(), glPopMatrix(), glPushMatrix(), GLItem::initNames(), GLItem::popNames(), and RENDERABLE_NAME. |
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drawGL handles some display list stuff for you, you have to call "setUP()" if the object changes and needs to have the disp list re-compiled. drawGL() only calls "drawGLDef()" if the display list is being recompiled or you turn compilation off.
Definition at line 31 of file GLItems.cpp. References GLItem::_compile, GLItem::_listName, GLItem::_update, GLItem::drawGLDef(), GL_COMPILE, glCallList(), glEndList(), glErr(), glGenLists(), glIsList(), and glNewList(). Referenced by drawDef(), and GLUNodeWidget::drawDef(). |
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does nothing!!!
Reimplemented from GLUItem. Definition at line 145 of file GLWidgets.h. References EdgeWidget::_end, EdgeWidget::_start, GLUItem::drawBar(), and EdgeWidget::getRad(). |
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GLUItem :: draw sphere.
Definition at line 125 of file GLItems.cpp. References GLUItem::_qobj, GLUItem::_slice, GLUItem::_stack, glPopMatrix(), glPushMatrix(), and glTranslatef(). Referenced by GLUNodeWidget::drawGLDef(), and GLSurfaceWidget::drawQuad(). |
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Definition at line 366 of file WidgetBase.h. References _color. |
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Definition at line 357 of file WidgetBase.h. References _constraintMap, and ConstraintMap. |
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Definition at line 86 of file EdgeWidget.h. References EdgeWidget::_end, and Renderable::_manip. Referenced by EdgeWidget::operator=(), EdgeWidget::setChanged(), and EdgeWidget::setEndPoint(). |
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what is the event assigned to a key
Definition at line 338 of file WidgetBase.h. References _eventMap. |
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getEvent, returns the event if one is defined, returns NO_EVENT if the mouse is up works for both: gutz::MouseEvent and gutz::MouseMoveEvent This function is usefull in implementation, externally use getEvent(unsigned int).
Definition at line 331 of file WidgetBase.h. References _eventMap, gutz::MouseEvent::getButton(), gutz::MouseEvent::isButtonDown(), and WidgetItem::NO_EVENT. Referenced by WidgetItem::mouseDef(), SurfaceWidget::mouseDef(), and SurfaceWidget::moveDef(). |
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Definition at line 353 of file WidgetBase.h. References _eventMap. |
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Definition at line 184 of file Renderable.h. References Renderable::_manip. |
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Definition at line 104 of file GLItems.h. References GLUItem::_qobj. |
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Definition at line 97 of file EdgeWidget.h. References EdgeWidget::_rad. Referenced by drawGLDef(), and EdgeWidget::operator=(). |
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Definition at line 111 of file GLItems.h. References GLUItem::_slice. |
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Definition at line 113 of file GLItems.h. References GLUItem::_stack. |
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Definition at line 84 of file EdgeWidget.h. References Renderable::_manip, and EdgeWidget::_start. Referenced by EdgeWidget::operator=(), EdgeWidget::setChanged(), and EdgeWidget::setStartPoint(). |
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tightest 2D polygonal bound line end points bar width Reimplemented from WidgetItem. Definition at line 73 of file EdgeWidget.cpp. References EdgeWidget::_end, EdgeWidget::_rad, EdgeWidget::_start, gutz::g_abs(), WidgetItem::Point2, WidgetItem::Point2Array, and w. |
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gl name for picking + push "this pointer" as second name be sure to call "popNames when you are through" ... the drawGL() calls initNames() draw() popNames() Definition at line 60 of file GLItems.cpp. References GLItem::pushName(). Referenced by drawDef(), and GLUNodeWidget::drawDef(). |
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Definition at line 141 of file Renderable.h. References Renderable::_on. |
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Definition at line 177 of file Renderable.h. References Renderable::_selected. |
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Definition at line 166 of file Renderable.h. |
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a mouse event...
checks with parent, then calls mouseDef() Reimplemented from Renderable. Definition at line 220 of file WidgetBase.h. References WidgetItem::mouseDef(). |
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a child was moused, called before their mouseDef.
return true if & only if parent will be handling the mouse event Reimplemented in TFViewWidget, FrameWidget, and SurfaceContentWidget. Definition at line 238 of file WidgetBase.h. |
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override this one to implement mouse behavior
Reimplemented in SurfaceWidget. Definition at line 227 of file WidgetBase.h. References Renderable::_manip, WidgetItem::getEvent(), and WidgetItem::NO_EVENT. Referenced by WidgetItem::mouse(), and FrameWidget::mouseChild(). |
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a move event, checks with parent, then calls moveDef(). Framework only, do not override. Reimplemented from Renderable. Definition at line 245 of file WidgetBase.h. References WidgetItem::moveDef(). |
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a child wants to be moved. if true, child does nothing (parent moves them) if false, child moves self Reimplemented in TFViewWidget, FrameWidget, and SurfaceContentWidget. Definition at line 267 of file WidgetBase.h. |
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override this one to implement move behavior
Reimplemented in SurfaceWidget. Definition at line 253 of file WidgetBase.h. References Renderable::_manip, and WidgetItem::setChanged(). Referenced by WidgetItem::move(), and FrameWidget::moveChild(). |
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Definition at line 152 of file Renderable.h. References Renderable::_deleteMe. |
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delete all events from the event map
Definition at line 347 of file WidgetBase.h. References _constraintMap, _eventMap, and ConstraintMap. |
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calls EdgeWidget and GLUItem assignment operators
Definition at line 116 of file GLWidgets.h. References EdgeWidget::operator=(), and GLUItem::operator=(). |
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pop all names pushed on stack
Definition at line 72 of file GLItems.cpp. References GLItem::_numNames, and glPopName(). Referenced by drawDef(), and GLUNodeWidget::drawDef(). |
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push a name on the pick stack, keeps track of how many you pushed so that when you call popNames() they all come off
Definition at line 66 of file GLItems.cpp. References GLItem::_numNames, glPushName(), and name. Referenced by GLItem::initNames(). |
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object changed
Implements WidgetItem. Definition at line 66 of file EdgeWidget.h. References EdgeWidget::endPointChanged, EdgeWidget::getEndPoint(), EdgeWidget::getStartPoint(), and EdgeWidget::startPointChanged. |
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Definition at line 367 of file WidgetBase.h. References _color. Referenced by GLUEdgeWidget(), and GLUNodeWidget::GLUNodeWidget(). |
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Definition at line 48 of file GLItems.h. References GLItem::_compile. |
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Definition at line 358 of file WidgetBase.h. References _constraintMap. |
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Definition at line 153 of file Renderable.h. References Renderable::_deleteMe, and Renderable::setOn(). |
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Set End NODE.
Definition at line 164 of file EdgeWidget.cpp. References gutz::connect(), EdgeWidget::endPointChanged, NodeWidget::getPoint(), NodeWidget::pointChanged, EdgeWidget::setEndPoint(), and NodeWidget::setPoint(). Referenced by EdgeWidget::EdgeWidget(), and PolygonWidget::setPoints(). |
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Set End Point.
Definition at line 137 of file EdgeWidget.cpp. References EdgeWidget::_end, WidgetItem::_invalidate(), Renderable::_manip, WidgetItem::_update(), WidgetItem::appearanceChanged(), end, EdgeWidget::endPointChanged, EdgeWidget::getEndPoint(), and gutz::vec3f. Referenced by EdgeWidget::applyXform(), EdgeWidget::operator=(), EdgeWidget::setEndNode(), and EdgeWidget::setPoints(). |
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Definition at line 354 of file WidgetBase.h. References _eventMap. |
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Definition at line 185 of file Renderable.h. References Renderable::_manip. |
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you have to call this to enable default interaction, OR customize the manipulators events yourself.
Definition at line 188 of file Renderable.h. References Renderable::_manip. |
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Definition at line 142 of file Renderable.h. References Renderable::_on. Referenced by Renderable::setDelete(). |
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a (new?) parent now owns you :)
Definition at line 283 of file WidgetBase.h. References Renderable::_manip. Referenced by SurfaceContentWidget::addContent(), SurfaceContentWidget::delContent(), and PolygonWidget::setPoints(). |
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set start [sx,sy] and end [ex, ey] points
Definition at line 64 of file EdgeWidget.cpp. References end, EdgeWidget::setEndPoint(), EdgeWidget::setStartPoint(), and start. |
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Definition at line 98 of file EdgeWidget.h. References EdgeWidget::_rad, WidgetItem::appearanceChanged(), r, and EdgeWidget::radChanged. Referenced by EdgeWidget::operator=(). |
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Definition at line 176 of file Renderable.h. References Renderable::_selected. |
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Definition at line 112 of file GLItems.h. References GLUItem::_slice, and GLItem::setUp(). |
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Definition at line 114 of file GLItems.h. References GLUItem::_stack, and GLItem::setUp(). |
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Set Start NODE.
Definition at line 154 of file EdgeWidget.cpp. References gutz::connect(), NodeWidget::getPoint(), NodeWidget::pointChanged, NodeWidget::setPoint(), EdgeWidget::setStartPoint(), and EdgeWidget::startPointChanged. Referenced by EdgeWidget::EdgeWidget(), and PolygonWidget::setPoints(). |
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Set Start Point.
Definition at line 120 of file EdgeWidget.cpp. References WidgetItem::_invalidate(), Renderable::_manip, EdgeWidget::_start, WidgetItem::_update(), WidgetItem::appearanceChanged(), EdgeWidget::getStartPoint(), start, EdgeWidget::startPointChanged, and gutz::vec3f. Referenced by EdgeWidget::applyXform(), EdgeWidget::operator=(), EdgeWidget::setPoints(), and EdgeWidget::setStartNode(). |
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object needs update? something changed, for display lists mostly
Definition at line 55 of file GLItems.h. References GLItem::_update. Referenced by appearanceChanged(), GLUNodeWidget::appearanceChanged(), GLUItem::operator=(), GLUItem::setSlice(), and GLUItem::setStack(). |
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Definition at line 40 of file smartptr.h. Referenced by Nrro::NrroIter< T >::NrroIter(). |
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Definition at line 41 of file smartptr.h. |
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Definition at line 75 of file GLItems.h. Referenced by GLItem::compiles(), GLItem::drawGL(), GLItem::GLItem(), and GLItem::setCompile(). |
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does this object need to be deleted?
Definition at line 237 of file Renderable.h. Referenced by Renderable::needsDelete(), Renderable::Renderable(), and Renderable::setDelete(). |
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Definition at line 158 of file EdgeWidget.h. Referenced by drawGLDef(), EdgeWidget::EdgeWidget(), EdgeWidget::getEndPoint(), EdgeWidget::getValidArea(), and EdgeWidget::setEndPoint(). |
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Definition at line 74 of file GLItems.h. Referenced by GLItem::drawGL(), and GLItem::GLItem(). |
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Definition at line 77 of file GLItems.h. Referenced by GLItem::GLItem(), GLItem::popNames(), and GLItem::pushName(). |
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is this renderable currently "render-able"?
Definition at line 235 of file Renderable.h. Referenced by Renderable::isOn(), Renderable::operator=(), Renderable::Renderable(), and Renderable::setOn(). |
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Definition at line 129 of file GLItems.h. Referenced by GLUItem::drawBar(), GLUItem::drawSphere(), GLUItem::getObj(), and GLUItem::~GLUItem(). |
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Definition at line 159 of file EdgeWidget.h. Referenced by EdgeWidget::EdgeWidget(), EdgeWidget::getRad(), EdgeWidget::getValidArea(), and EdgeWidget::setRad(). |
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is this renderable selected?
Definition at line 236 of file Renderable.h. Referenced by Renderable::isSelected(), Renderable::Renderable(), and Renderable::setSelected(). |
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Definition at line 130 of file GLItems.h. Referenced by GLUItem::drawBar(), GLUItem::drawSphere(), GLUItem::getSlice(), GLUItem::operator=(), and GLUItem::setSlice(). |
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Definition at line 131 of file GLItems.h. Referenced by GLUItem::drawBar(), GLUItem::drawSphere(), GLUItem::getStack(), GLUItem::operator=(), and GLUItem::setStack(). |
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Definition at line 157 of file EdgeWidget.h. Referenced by drawGLDef(), EdgeWidget::EdgeWidget(), EdgeWidget::getStartPoint(), EdgeWidget::getValidArea(), and EdgeWidget::setStartPoint(). |
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Definition at line 76 of file GLItems.h. Referenced by GLItem::drawGL(), GLItem::GLItem(), and GLItem::setUp(). |
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signal: endPointChanged(const vec3f &e)
Definition at line 110 of file EdgeWidget.h. Referenced by EdgeWidget::setChanged(), EdgeWidget::setEndNode(), and EdgeWidget::setEndPoint(). |
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Definition at line 72 of file EdgeWidget.h. |
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signal: radChanged(float r)
Definition at line 112 of file EdgeWidget.h. Referenced by EdgeWidget::setRad(). |
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signal: startPointChanged(const vec3f &s)
Definition at line 108 of file EdgeWidget.h. Referenced by EdgeWidget::setChanged(), EdgeWidget::setStartNode(), and EdgeWidget::setStartPoint(). |